forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			91 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <X11/keysym.h>
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| #include <X11/Xlib.h>
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| 
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| #include "InputCommon/ControllerInterface/Device.h"
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| 
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| namespace ciface
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| {
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| namespace Xlib
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| {
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| 
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| void Init(std::vector<Core::Device*>& devices, void* const hwnd);
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| 
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| class KeyboardMouse : public Core::Device
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| {
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| 
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| private:
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| 	struct State
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| 	{
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| 		char keyboard[32];
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| 		unsigned int buttons;
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| 		struct
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| 		{
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| 			float x, y;
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| 		} cursor;
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| 	};
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| 
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| 	class Key : public Input
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| 	{
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| 		friend class KeyboardMouse;
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| 	public:
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| 		std::string GetName() const override;
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| 		Key(Display* display, KeyCode keycode, const char* keyboard);
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| 		ControlState GetState() const override;
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| 
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| 	private:
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| 		std::string       m_keyname;
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| 		Display* const    m_display;
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| 		const char* const m_keyboard;
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| 		const KeyCode     m_keycode;
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| 	};
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| 
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| 	class Button : public Input
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| 	{
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| 	public:
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| 		std::string GetName() const override;
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| 		Button(unsigned int index, unsigned int& buttons)
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| 			: m_buttons(buttons), m_index(index) {}
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| 		ControlState GetState() const override;
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| 
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| 	private:
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| 		const unsigned int& m_buttons;
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| 		const unsigned int m_index;
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| 	};
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| 
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| 	class Cursor : public Input
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| 	{
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| 	public:
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| 		std::string GetName() const override;
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| 		bool IsDetectable() override { return false; }
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| 		Cursor(u8 index, bool positive, const float& cursor)
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| 			: m_cursor(cursor), m_index(index), m_positive(positive) {}
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| 		ControlState GetState() const override;
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| 
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| 	private:
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| 		const float& m_cursor;
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| 		const u8     m_index;
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| 		const bool   m_positive;
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| 	};
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| 
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| public:
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| 	bool UpdateInput() override;
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| 	bool UpdateOutput() override;
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| 
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| 	KeyboardMouse(Window window);
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| 	~KeyboardMouse();
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| 
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| 	std::string GetName() const override;
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| 	std::string GetSource() const override;
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| 	int GetId() const override;
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| 
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| private:
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| 	Window   m_window;
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| 	Display* m_display;
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| 	State    m_state;
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| };
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| 
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| }
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| }
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