forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			29 lines
		
	
	
		
			569 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			569 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <vector>
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#include "VideoCommon/VertexManagerBase.h"
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namespace Null
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{
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class VertexManager : public VertexManagerBase
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{
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public:
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  VertexManager();
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  ~VertexManager();
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  NativeVertexFormat* CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
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protected:
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  void ResetBuffer(u32 stride) override;
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private:
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  void vFlush() override;
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  std::vector<u8> m_local_v_buffer;
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  std::vector<u16> m_local_i_buffer;
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};
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}
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