forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <gccore.h>
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// DSPCR bits
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#define DSPCR_DSPRESET 0x0800   // Reset DSP
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#define DSPCR_ARDMA 0x0200      // ARAM DMA in progress, if set
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#define DSPCR_DSPINTMSK 0x0100  // * interrupt mask   (RW)
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#define DSPCR_DSPINT 0x0080     // * interrupt active (RWC)
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#define DSPCR_ARINTMSK 0x0040
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#define DSPCR_ARINT 0x0020
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#define DSPCR_AIINTMSK 0x0010
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#define DSPCR_AIINT 0x0008
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#define DSPCR_HALT 0x0004   // halt DSP
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#define DSPCR_PIINT 0x0002  // assert DSP PI interrupt
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#define DSPCR_RES 0x0001    // reset DSP
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class IDSP
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{
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public:
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  virtual ~IDSP() {}
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  virtual void Init() = 0;
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  virtual void Reset() = 0;
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  virtual u32 CheckMailTo() = 0;
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  virtual void SendMailTo(u32 mail) = 0;
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  // Yeah, yeah, having a method here makes this not a pure interface - but
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  // the implementation does nothing but calling the virtual methods above.
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  void SendTask(void* addr, u16 iram_addr, u16 len, u16 start);
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};
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