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ab56cf9c1cbeebd4554c7b95abe279e7bea3cd98
dolphin
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Shawn Hoffman
ab56cf9c1c
stop trying to patch out OSProtectRange calls
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6160
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-02 01:20:27 +00:00
..
AudioCommon
Reverted change from r6100 to previous version. That thing broke some games audios. With audio throttle off, possessing audio was disabled. Now I'm working on a workaround, stay tunned.
2010-08-17 15:45:12 +00:00
Common
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
Core
stop trying to patch out OSProtectRange calls
2010-09-02 01:20:27 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
Added support for multiboot dols. This allows demo discs, bonus discs etc to be played.
2010-08-11 10:45:27 +00:00
DiscIO
Warning fixes and some cleanups.
2010-08-13 19:07:59 +00:00
DolphinWX
Major overhaul to input recording, including fixing major desyncs during playback and a small bug in the .DTM file format. Like netplay, some emulator options (specifically dual core and idle skipping) can cause desyncs, and the more your plugin options are similar to the ones used during recording, the more likely playback will sync.
2010-08-30 07:05:47 +00:00
DSPCore
dsplle - small mulx.. regression fix
2010-08-17 12:42:14 +00:00
InputCommon
GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (fix for a random gamepad which didn't work)
2010-09-02 00:03:25 +00:00
InputUICommon
GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).
2010-08-29 03:45:56 +00:00
VideoCommon
fix for my last commit
2010-08-30 15:33:37 +00:00