forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			99 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include "Common/CommonTypes.h"
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struct EfbPokeData;
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class AsyncRequests
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{
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public:
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	struct Event
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	{
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		enum Type
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		{
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			EFB_POKE_COLOR,
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			EFB_POKE_Z,
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			EFB_PEEK_COLOR,
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			EFB_PEEK_Z,
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			SWAP_EVENT,
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			BBOX_READ,
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			PERF_QUERY,
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		} type;
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		u64 time;
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		union
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		{
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			struct
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			{
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				u16 x;
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				u16 y;
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				u32 data;
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			} efb_poke;
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			struct
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			{
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				u16 x;
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				u16 y;
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				u32* data;
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			} efb_peek;
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			struct
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			{
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				u32 xfbAddr;
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				u32 fbWidth;
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				u32 fbStride;
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				u32 fbHeight;
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			} swap_event;
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			struct
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			{
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				int index;
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				u16* data;
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			} bbox;
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			struct
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			{
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			} perf_query;
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		};
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	};
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	AsyncRequests();
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	void PullEvents()
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	{
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		if (!m_empty.load())
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			PullEventsInternal();
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	}
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	void PushEvent(const Event& event, bool blocking = false);
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	void SetEnable(bool enable);
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	void SetPassthrough(bool enable);
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	static AsyncRequests* GetInstance() { return &s_singleton; }
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private:
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	void PullEventsInternal();
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	void HandleEvent(const Event& e);
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	static AsyncRequests s_singleton;
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	std::atomic<bool> m_empty;
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	std::queue<Event> m_queue;
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	std::mutex m_mutex;
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	std::condition_variable m_cond;
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	bool m_wake_me_up_again;
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	bool m_enable;
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	bool m_passthrough;
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	std::vector<EfbPokeData> m_merged_efb_pokes;
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};
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