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ad13f2d23d8dd809e5f5246a7ea45bbcb0b3fc70
dolphin/Source/Plugins
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Ryan Houdek ad13f2d23d Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
2011-12-11 06:18:01 -06:00
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Plugin_VideoDX9
Add in GLSL setting again.
2011-11-30 22:02:25 -06:00
Plugin_VideoDX11
Add in GLSL setting again.
2011-11-30 22:02:25 -06:00
Plugin_VideoOGL
Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
2011-12-11 06:18:01 -06:00
Plugin_VideoSoftware
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
CMakeLists.txt
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
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