forked from dolphin-emu/dolphin
		
	Only loop through and call getPointers when something has actually changed. Worth about 2-4% speedup un SMG over the previous commit.
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/CommonFuncs.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/CPMemLoader.h"
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#include "VideoCommon/VideoCommon.h"
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void SWLoadCPReg(u32 sub_cmd, u32 value)
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{
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	switch (sub_cmd & 0xF0)
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	{
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	case 0x30:
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		g_main_cp_state.matrix_index_a.Hex = value;
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		break;
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	case 0x40:
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		g_main_cp_state.matrix_index_b.Hex = value;
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		break;
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	case 0x50:
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		g_main_cp_state.vtx_desc.Hex &= ~0x1FFFF;  // keep the Upper bits
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		g_main_cp_state.vtx_desc.Hex |= value;
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		g_main_cp_state.bases_dirty = true;
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		break;
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	case 0x60:
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		g_main_cp_state.vtx_desc.Hex &= 0x1FFFF;  // keep the lower 17Bits
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		g_main_cp_state.vtx_desc.Hex |= (u64)value << 17;
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		g_main_cp_state.bases_dirty = true;
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		break;
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	case 0x70:
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		_assert_((sub_cmd & 0x0F) < 8);
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		g_main_cp_state.vtx_attr[sub_cmd & 7].g0.Hex = value;
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		break;
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	case 0x80:
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		_assert_((sub_cmd & 0x0F) < 8);
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		g_main_cp_state.vtx_attr[sub_cmd & 7].g1.Hex = value;
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		break;
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	case 0x90:
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		_assert_((sub_cmd & 0x0F) < 8);
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		g_main_cp_state.vtx_attr[sub_cmd & 7].g2.Hex = value;
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		break;
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	// Pointers to vertex arrays in GC RAM
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	case 0xA0:
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		g_main_cp_state.array_bases[sub_cmd & 0xF] = value;
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		g_main_cp_state.bases_dirty = true;
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		break;
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	case 0xB0:
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		g_main_cp_state.array_strides[sub_cmd & 0xF] = value & 0xFF;
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		break;
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	}
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}
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