forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			30 lines
		
	
	
		
			733 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			733 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Thread.h"
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#include "VideoBackends/Software/EfbInterface.h"
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namespace SWRenderer
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{
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	void Init();
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	void Prepare();
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	void Shutdown();
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	void SetScreenshot(const char *_szFilename);
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	void RenderText(const char* pstr, int left, int top, u32 color);
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	void DrawDebugText();
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	u8* GetNextColorTexture();
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	u8* GetCurrentColorTexture();
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	void SwapColorTexture();
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	void UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidth, u32 fbHeight);
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	void DrawTexture(u8 *texture, int width, int height);
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	void Swap(u32 fbWidth, u32 fbHeight);
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	void SwapBuffer();
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}
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