forked from dolphin-emu/dolphin
		
	This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
		
			
				
	
	
		
			21 lines
		
	
	
		
			293 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			293 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
namespace OGL
 | 
						|
{
 | 
						|
 | 
						|
class BoundingBox
 | 
						|
{
 | 
						|
public:
 | 
						|
	static void Init();
 | 
						|
	static void Shutdown();
 | 
						|
 | 
						|
	static void Set(int index, int value);
 | 
						|
	static int Get(int index);
 | 
						|
};
 | 
						|
 | 
						|
};
 |