forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			61 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _PIXELSHADERMANAGER_H
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#define _PIXELSHADERMANAGER_H
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#include "BPMemory.h"
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#include "XFMemory.h"
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#include "PixelShaderGen.h"
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class PointerWrap;
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// The non-API dependent parts.
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class PixelShaderManager
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{
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	static void SetPSTextureDims(int texid);
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public:
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	static void Init();
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	static void Dirty();
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	static void Shutdown();
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	static void DoState(PointerWrap &p);
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	static void SetConstants(); // sets pixel shader constants
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	// constant management, should be called after memory is committed
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	static void SetColorChanged(int type, int index, bool high);
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	static void SetAlpha(const AlphaTest& alpha);
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	static void SetDestAlpha(const ConstantAlpha& alpha);
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	static void SetTexDims(int texmapid, u32 width, u32 height, u32 wraps, u32 wrapt);
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	static void SetZTextureBias(u32 bias);
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	static void SetViewportChanged();
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	static void SetIndMatrixChanged(int matrixidx);
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	static void SetTevKSelChanged(int id);
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	static void SetZTextureTypeChanged();
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	static void SetIndTexScaleChanged(u8 stagemask);
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	static void SetTexCoordChanged(u8 texmapid);
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	static void SetFogColorChanged();
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	static void SetFogParamChanged();
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	static void SetFogRangeAdjustChanged();
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	static void SetColorMatrix(const float* pmatrix);
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	static void InvalidateXFRange(int start, int end);
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	static void SetMaterialColorChanged(int index);
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};
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#endif // _PIXELSHADERMANAGER_H
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