forked from dolphin-emu/dolphin
		
	Same as the previous commit, except I'm copying strings in the other direction because the DolphinWX variants of these strings could use some improvement.
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include "InputCommon/ControllerEmu/ControlGroup/Slider.h"
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| 
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| #include <cmath>
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| #include <memory>
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| #include <string>
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| 
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| #include "Common/Common.h"
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| #include "InputCommon/ControlReference/ControlReference.h"
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| #include "InputCommon/ControllerEmu/Control/Control.h"
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| #include "InputCommon/ControllerEmu/Control/Input.h"
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| #include "InputCommon/ControllerEmu/ControllerEmu.h"
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| #include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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| 
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| namespace ControllerEmu
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| {
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| Slider::Slider(const std::string& name, const std::string& ui_name)
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|     : ControlGroup(name, ui_name, GroupType::Slider)
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| {
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|   controls.emplace_back(std::make_unique<Input>("Left"));
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|   controls.emplace_back(std::make_unique<Input>("Right"));
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| 
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|   numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));
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| }
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| 
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| Slider::Slider(const std::string& name) : Slider(name, name)
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| {
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| }
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| 
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| void Slider::GetState(ControlState* const slider)
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| {
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|   const ControlState deadzone = numeric_settings[0]->GetValue();
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|   const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State();
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| 
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|   if (fabs(state) > deadzone)
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|     *slider = (state - (deadzone * sign(state))) / (1 - deadzone);
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|   else
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|     *slider = 0;
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| }
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| }  // namespace ControllerEmu
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