forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "Common/CommonTypes.h"
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| class PointerWrap;
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| namespace MMIO { class Mapping; }
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| 
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| // internal hardware addresses
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| enum
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| {
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| 	PE_ZCONF         = 0x00, // Z Config
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| 	PE_ALPHACONF     = 0x02, // Alpha Config
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| 	PE_DSTALPHACONF  = 0x04, // Destination Alpha Config
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| 	PE_ALPHAMODE     = 0x06, // Alpha Mode Config
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| 	PE_ALPHAREAD     = 0x08, // Alpha Read
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| 	PE_CTRL_REGISTER = 0x0a, // Control
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| 	PE_TOKEN_REG     = 0x0e, // Token
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| 	PE_BBOX_LEFT     = 0x10, // Bounding Box Left Pixel
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| 	PE_BBOX_RIGHT    = 0x12, // Bounding Box Right Pixel
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| 	PE_BBOX_TOP      = 0x14, // Bounding Box Top Pixel
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| 	PE_BBOX_BOTTOM   = 0x16, // Bounding Box Bottom Pixel
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| 
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| 	// NOTE: Order not verified
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| 	// These indicate the number of quads that are being used as input/output for each particular stage
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| 	PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L  = 0x18,
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| 	PE_PERF_ZCOMP_INPUT_ZCOMPLOC_H  = 0x1a,
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| 	PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L = 0x1c,
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| 	PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_H = 0x1e,
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| 	PE_PERF_ZCOMP_INPUT_L           = 0x20,
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| 	PE_PERF_ZCOMP_INPUT_H           = 0x22,
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| 	PE_PERF_ZCOMP_OUTPUT_L          = 0x24,
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| 	PE_PERF_ZCOMP_OUTPUT_H          = 0x26,
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| 	PE_PERF_BLEND_INPUT_L           = 0x28,
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| 	PE_PERF_BLEND_INPUT_H           = 0x2a,
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| 	PE_PERF_EFB_COPY_CLOCKS_L       = 0x2c,
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| 	PE_PERF_EFB_COPY_CLOCKS_H       = 0x2e,
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| };
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| 
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| namespace PixelEngine
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| {
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| 
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| // ReadMode specifies the returned alpha channel for EFB peeks
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| union UPEAlphaReadReg
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| {
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| 	u16 Hex;
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| 	struct
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| 	{
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| 		u16 ReadMode : 2;
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| 		u16          : 14;
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| 	};
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| };
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| 
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| void Init();
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| void DoState(PointerWrap &p);
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| 
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| void RegisterMMIO(MMIO::Mapping* mmio, u32 base);
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| 
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| // gfx backend support
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| void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
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| void SetFinish();
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| UPEAlphaReadReg GetAlphaReadMode();
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| 
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| } // end of namespace PixelEngine
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