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dolphin
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b33e69b8de05673c8228eef070ec22363b08272f
dolphin
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magumagu9
b33e69b8de
Small warning fix.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3581
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:07:38 +00:00
..
Core
Small warning fix.
2009-06-28 20:07:38 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
DSPSpy
Trying to fix DSPSpy. Test this one
2009-06-24 16:49:10 +00:00
DSPTool
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
Plugins
Delete some obsolete junk, in zelda ucode and in gl plugin.
2009-06-28 17:58:52 +00:00
PluginSpecs
Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
2009-06-28 20:04:07 +00:00
TestSuite
TestSuite: fix bug in first fpu test (must use stfd to get value of FPSCR, stfs corrupts the value trying to convert to single precision)
2009-06-13 20:20:48 +00:00
UnitTests
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
2009-06-21 08:39:21 +00:00
Dolphin.sln
revert accidental change to OpenGL's Config.cpp
2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod
2009-06-20 12:19:53 +00:00