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b4ffd640b7a5f66309bcf22e9008e0059f66ca98
dolphin
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Jordan Woyak
b4ffd640b7
Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6420
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-15 05:22:03 +00:00
..
Plugin_DSP_HLE
DSPHLE: Added an option for 48khz output and supporting upsampling code.
2010-11-12 03:39:07 +00:00
Plugin_DSP_LLE
Remove my DESTDIR hack from the cmake build. It turns out this is built into cmake and works in the same way it does with the gnu autotools. Use it in the standard way with "make DESTDIR=/desired/location install".
2010-11-11 15:50:52 +00:00
Plugin_VideoDX9
Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking.
2010-11-15 05:22:03 +00:00
Plugin_VideoDX11
Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking.
2010-11-15 05:22:03 +00:00
Plugin_VideoOGL
Merged some FramebufferManager code into VideoCommon.
2010-11-14 23:31:53 +00:00
Plugin_VideoSoftware
InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.
2010-10-03 04:29:34 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00