forked from dolphin-emu/dolphin
		
	Returning by const value isn't really necessary (and usually an indicator const reference was intended).
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "VideoCommon/AbstractTexture.h"
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AbstractTexture::AbstractTexture(const TextureConfig& c) : m_config(c)
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{
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}
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AbstractTexture::~AbstractTexture() = default;
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bool AbstractTexture::Save(const std::string& filename, unsigned int level)
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{
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  return false;
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}
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bool AbstractTexture::IsCompressedHostTextureFormat(AbstractTextureFormat format)
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{
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  // This will need to be changed if we add any other uncompressed formats.
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  return format != AbstractTextureFormat::RGBA8;
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}
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size_t AbstractTexture::CalculateHostTextureLevelPitch(AbstractTextureFormat format, u32 row_length)
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{
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  switch (format)
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  {
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  case AbstractTextureFormat::DXT1:
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    return static_cast<size_t>(std::max(1u, row_length / 4)) * 8;
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  case AbstractTextureFormat::DXT3:
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  case AbstractTextureFormat::DXT5:
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    return static_cast<size_t>(std::max(1u, row_length / 4)) * 16;
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  case AbstractTextureFormat::RGBA8:
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  default:
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    return static_cast<size_t>(row_length) * 4;
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  }
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}
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const TextureConfig& AbstractTexture::GetConfig() const
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{
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  return m_config;
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}
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