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b74e161a5ae5a63b7eca3ee17e3babc69d1fbc73
dolphin
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hrydgard
cca92d4e38
constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@611
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
..
Plugin_DSP_HLE
I fixed the SSBM and Baten music, I think. This also fixes the Baten hangings so you can continue after meeting the first party member (Xelha). I hope I didn't break any other games by these changes. - If you think these changes are unpretty feel free to make them prettier.
2008-09-22 12:07:34 +00:00
Plugin_DSP_LLE
cleaned up SConscripts
2008-09-21 19:54:29 +00:00
Plugin_nJoy_SDL
cleaned up SConscripts
2008-09-21 19:54:29 +00:00
Plugin_PadDX9
Replaced "CHAR" by "char": there is no mention of type CHAR on MSDN, the argument to which CHAR* is passed is documented as being char* and the function would be broken if sizeof(CHAR) would be different from 1.
2008-09-03 00:40:18 +00:00
Plugin_PadSimple
constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
2008-09-22 20:35:44 +00:00
Plugin_VideoDX9
Fixed DX9's 16 and 24 bit comparisons.
2008-09-21 10:21:37 +00:00
Plugin_VideoOGL
Panic when failing to create Renderer in the opengl plugin.
2008-09-22 09:17:28 +00:00
Plugin_Wiimote_Test
cleaned up SConscripts
2008-09-21 19:54:29 +00:00