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b7c398574f88fa1befece926a07b45f5239fef88
dolphin
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donkopunchstania
b7c398574f
Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2430
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 07:06:02 +00:00
..
Core
Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug.
2009-02-25 07:06:02 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
Plugins
OpenGL: Added crop option for the aspect ratio option, this way you can keep the aspect ratio in the full screen mode with a 5:4 or 16:10 screen, by sacrificing some visibility on the sides
2009-02-25 05:54:36 +00:00
PluginSpecs
Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.
2009-02-22 21:16:12 +00:00
TestSuite
cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days)
2009-02-04 04:34:31 +00:00
Dolphin.sln
Clarified some names in the solution
2009-02-21 14:52:10 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
OpenGL: Added keep 16:9 aspect ratio, if anyone is displeased with the stretching to 16:10, and would rather want a letterbox
2009-02-24 19:16:08 +00:00