forked from dolphin-emu/dolphin
		
	Also removing some prefixes that we don't need now that we're using enum classes instead of plain enums.
		
			
				
	
	
		
			628 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			628 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2016 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include <map>
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| #include <string>
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| 
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| #include "Common/Assert.h"
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| #include "Common/Common.h"
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| #include "Common/CommonTypes.h"
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| #include "Common/Logging/Log.h"
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| #include "Common/MsgHandler.h"
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| #include "DiscIO/Enums.h"
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| 
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| namespace DiscIO
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| {
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| std::string GetName(Country country, bool translate)
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| {
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|   std::string name;
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| 
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|   switch (country)
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|   {
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|   case Country::Europe:
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|     name = _trans("Europe");
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|     break;
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|   case Country::Japan:
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|     name = _trans("Japan");
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|     break;
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|   case Country::USA:
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|     name = _trans("USA");
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|     break;
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|   case Country::Australia:
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|     name = _trans("Australia");
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|     break;
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|   case Country::France:
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|     name = _trans("France");
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|     break;
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|   case Country::Germany:
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|     name = _trans("Germany");
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|     break;
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|   case Country::Italy:
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|     name = _trans("Italy");
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|     break;
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|   case Country::Korea:
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|     name = _trans("Korea");
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|     break;
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|   case Country::Netherlands:
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|     name = _trans("Netherlands");
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|     break;
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|   case Country::Russia:
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|     name = _trans("Russia");
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|     break;
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|   case Country::Spain:
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|     name = _trans("Spain");
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|     break;
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|   case Country::Taiwan:
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|     name = _trans("Taiwan");
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|     break;
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|   case Country::World:
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|     name = _trans("World");
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|     break;
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|   default:
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|     name = _trans("Unknown");
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|     break;
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|   }
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| 
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|   return translate ? GetStringT(name.c_str()) : name;
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| }
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| 
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| std::string GetName(Language language, bool translate)
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| {
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|   std::string name;
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| 
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|   switch (language)
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|   {
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|   case Language::Japanese:
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|     name = _trans("Japanese");
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|     break;
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|   case Language::English:
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|     name = _trans("English");
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|     break;
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|   case Language::German:
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|     name = _trans("German");
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|     break;
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|   case Language::French:
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|     name = _trans("French");
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|     break;
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|   case Language::Spanish:
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|     name = _trans("Spanish");
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|     break;
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|   case Language::Italian:
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|     name = _trans("Italian");
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|     break;
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|   case Language::Dutch:
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|     name = _trans("Dutch");
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|     break;
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|   case Language::SimplifiedChinese:
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|     name = _trans("Simplified Chinese");
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|     break;
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|   case Language::TraditionalChinese:
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|     name = _trans("Traditional Chinese");
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|     break;
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|   case Language::Korean:
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|     name = _trans("Korean");
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|     break;
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|   default:
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|     name = _trans("Unknown");
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|     break;
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|   }
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| 
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|   return translate ? GetStringT(name.c_str()) : name;
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| }
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| 
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| bool IsDisc(Platform volume_type)
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| {
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|   return volume_type == Platform::GameCubeDisc || volume_type == Platform::WiiDisc;
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| }
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| 
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| bool IsWii(Platform volume_type)
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| {
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|   return volume_type == Platform::WiiDisc || volume_type == Platform::WiiWAD;
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| }
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| 
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| bool IsNTSC(Region region)
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| {
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|   return region == Region::NTSC_J || region == Region::NTSC_U || region == Region::NTSC_K;
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| }
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| 
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| // Increment CACHE_REVISION (GameFileCache.cpp) if the code below is modified
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| 
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| Country TypicalCountryForRegion(Region region)
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| {
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|   switch (region)
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|   {
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|   case Region::NTSC_J:
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|     return Country::Japan;
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|   case Region::NTSC_U:
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|     return Country::USA;
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|   case Region::PAL:
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|     return Country::Europe;
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|   case Region::NTSC_K:
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|     return Country::Korea;
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|   default:
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|     return Country::Unknown;
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|   }
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| }
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| 
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| Region RegionSwitchGC(u8 country_code)
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| {
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|   Region region = RegionSwitchWii(country_code);
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|   return region == Region::NTSC_K ? Region::NTSC_J : region;
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| }
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| 
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| Region RegionSwitchWii(u8 country_code)
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| {
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|   switch (country_code)
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|   {
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|   case 'J':
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|   case 'W':
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|     return Region::NTSC_J;
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| 
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|   case 'B':
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|   case 'E':
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|   case 'N':
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|   case 'Z':
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|     return Region::NTSC_U;
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| 
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|   case 'D':
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|   case 'F':
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|   case 'H':
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|   case 'I':
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|   case 'L':
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|   case 'M':
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|   case 'P':
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|   case 'R':
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|   case 'S':
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|   case 'U':
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|   case 'X':
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|   case 'Y':
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|     return Region::PAL;
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| 
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|   case 'K':
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|   case 'Q':
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|   case 'T':
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|     return Region::NTSC_K;
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| 
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|   default:
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|     return Region::Unknown;
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|   }
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| }
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| 
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| Country CountrySwitch(u8 country_code)
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| {
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|   switch (country_code)
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|   {
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|   // Worldwide
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|   case 'A':
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|     return Country::World;
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| 
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|   // PAL
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|   case 'D':
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|     return Country::Germany;
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| 
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|   case 'X':  // Used by a couple PAL games
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|   case 'Y':  // German, French
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|   case 'L':  // Japanese import to PAL regions
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|   case 'M':  // Japanese import to PAL regions
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|   case 'P':
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|     return Country::Europe;
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| 
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|   case 'U':
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|     return Country::Australia;
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| 
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|   case 'F':
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|     return Country::France;
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| 
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|   case 'I':
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|     return Country::Italy;
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| 
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|   case 'H':
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|     return Country::Netherlands;
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| 
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|   case 'R':
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|     return Country::Russia;
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| 
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|   case 'S':
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|     return Country::Spain;
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| 
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|   // NTSC
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|   case 'E':
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|   case 'N':  // Japanese import to USA and other NTSC regions
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|   case 'Z':  // Prince of Persia - The Forgotten Sands (Wii)
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|   case 'B':  // Ufouria: The Saga (Virtual Console)
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|     return Country::USA;
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| 
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|   case 'J':
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|     return Country::Japan;
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| 
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|   case 'K':
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|   case 'Q':  // Korea with Japanese language
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|   case 'T':  // Korea with English language
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|     return Country::Korea;
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| 
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|   case 'W':
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|     return Country::Taiwan;
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| 
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|   default:
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|     if (country_code > 'A')  // Silently ignore IOS wads
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|       WARN_LOG(DISCIO, "Unknown Country Code! %c", country_code);
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|     return Country::Unknown;
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|   }
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| }
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| 
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| Region GetSysMenuRegion(u16 title_version)
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| {
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|   if (title_version == 33)
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|     return Region::Unknown;  // 1.0 uses 33 as the version number in all regions
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| 
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|   switch (title_version & 0xf)
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|   {
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|   case 0:
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|     return Region::NTSC_J;
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|   case 1:
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|     return Region::NTSC_U;
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|   case 2:
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|     return Region::PAL;
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|   case 6:
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|     return Region::NTSC_K;
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|   default:
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|     return Region::Unknown;
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|   }
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| }
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| 
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| std::string GetSysMenuVersionString(u16 title_version)
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| {
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|   if (title_version == 33)
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|     return "1.0";  // 1.0 uses 33 as the version number in all regions
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| 
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|   std::string region_letter;
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| 
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|   switch (GetSysMenuRegion(title_version))
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|   {
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|   case Region::NTSC_J:
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|     region_letter = "J";
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|     break;
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|   case Region::NTSC_U:
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|     region_letter = "U";
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|     break;
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|   case Region::PAL:
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|     region_letter = "E";
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|     break;
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|   case Region::NTSC_K:
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|     region_letter = "K";
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|     break;
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|   case Region::Unknown:
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|     WARN_LOG(DISCIO, "Unknown region for Wii Menu version %u", title_version);
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|     break;
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|   }
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| 
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|   switch (title_version & ~0xf)
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|   {
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|   case 96:
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|   case 128:
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|     return "2.0" + region_letter;
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|   case 160:
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|     return "2.1" + region_letter;
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|   case 192:
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|     return "2.2" + region_letter;
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|   case 224:
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|     return "3.0" + region_letter;
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|   case 256:
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|     return "3.1" + region_letter;
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|   case 288:
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|     return "3.2" + region_letter;
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|   case 320:
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|   case 352:
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|     return "3.3" + region_letter;
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|   case 384:
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|     return (region_letter != "K" ? "3.4" : "3.5") + region_letter;
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|   case 416:
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|     return "4.0" + region_letter;
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|   case 448:
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|     return "4.1" + region_letter;
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|   case 480:
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|     return "4.2" + region_letter;
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|   case 512:
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|     return "4.3" + region_letter;
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|   default:
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|     return "?.?" + region_letter;
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|   }
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| }
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| 
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| const std::string& GetCompanyFromID(const std::string& company_id)
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| {
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|   static const std::map<std::string, std::string> companies = {
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|       {"01", "Nintendo"},
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|       {"02", "Nintendo"},
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|       {"08", "Capcom"},
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|       {"0A", "Jaleco Entertainment"},
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|       {"0M", "Entertainment Software Publishing"},
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|       {"0Q", "IE Institute"},
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|       {"13", "Electronic Arts / EA Sports"},
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|       {"18", "Hudson Entertainment"},
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|       {"1K", "Titus Software"},
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|       {"20", "DSI Games / ZOO Digital Publishing"},
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|       {"28", "Kemco"},
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|       {"29", "SETA"},
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|       {"2K", "NEC Interchannel"},
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|       {"2L", "Agatsuma Entertainment"},
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|       {"2M", "Jorudan"},
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|       {"2N", "Rocket Company"},
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|       {"2Q", "MediaKite"},
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|       {"36", "Codemasters"},
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|       {"41", "Ubisoft"},
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|       {"4F", "Eidos Interactive"},
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|       {"4Q", "Disney Interactive Studios / Buena Vista Games"},
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|       {"4Z", "Crave Entertainment / Red Wagon Games"},
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|       {"51", "Acclaim Entertainment"},
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|       {"52", "Activision / Activision Value / RedOctane"},
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|       {"54", "Rockstar Games / 2K Play / Global Star Software"},
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|       {"5D", "Midway Games"},
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|       {"5G", "Majesco Entertainment"},
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|       {"5H", "3DO / Global Star Software"},
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|       {"5L", "NewKidCo"},
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|       {"5S", "Evolved Games / Xicat Interactive"},
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|       {"5V", "Agetec"},
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|       {"5Z", "Conspiracy Entertainment"},
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|       {"60", "Titus Software"},
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|       {"64", "LucasArts"},
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|       {"68", "Bethesda Softworks / Mud Duck Productions / Vir2L Studios"},
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|       {"69", "Electronic Arts / EA Sports / MTV Games"},
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|       {"6E", "Sega"},
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|       {"6K", "UFO Interactive Games"},
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|       {"6L", "BAM! Entertainment"},
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|       {"6M", "System 3"},
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|       {"6N", "Midas Interactive Entertainment"},
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|       {"6S", "TDK Mediactive"},
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|       {"6U", "The Adventure Company / DreamCatcher Interactive"},
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|       {"6V", "JoWooD Entertainment"},
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|       {"6W", "Sega"},
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|       {"6X", "Wanadoo Edition"},
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|       {"6Z", "NDS Software"},
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|       {"70", "Atari"},
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|       {"71", "Interplay Entertainment"},
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|       {"75", "SCi"},
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|       {"78", "THQ / Play THQ"},
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|       {"7D", "Sierra Entertainment / Vivendi Games / Universal Interactive Studios"},
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|       {"7F", "Kemco"},
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|       {"7G", "Rage Software"},
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|       {"7H", "Encore Software"},
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|       {"7J", "Zushi Games / ZOO Digital Publishing"},
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|       {"7K", "Kiddinx Entertainment"},
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|       {"7L", "Simon & Schuster Interactive"},
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|       {"7N", "Empire Interactive / Xplosiv"},
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|       {"7S", "Rockstar Games"},
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|       {"7T", "Scholastic"},
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|       {"7U", "Ignition Entertainment"},
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|       {"82", "Namco"},
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|       {"8G", "NEC Interchannel"},
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|       {"8J", "Kadokawa Shoten"},
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|       {"8M", "CyberFront"},
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|       {"8N", "Success"},
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|       {"8P", "Sega"},
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|       {"91", "Chunsoft"},
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|       {"99", "Marvelous Entertainment / Victor Entertainment / Pack-In-Video / Rising Star Games"},
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|       {"9B", "Tecmo"},
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|       {"9G", "Take-Two Interactive / Gotham Games / Gathering of Developers"},
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|       {"A4", "Konami"},
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|       {"A7", "Takara / Takara Tomy"},
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|       {"AF", "Namco Bandai Games"},
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|       {"AU", "Alternative Software"},
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|       {"B0", "Acclaim Entertainment"},
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|       {"B2", "Bandai Games"},
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|       {"BB", "Gaijinworks"},
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|       {"BL", "MTO"},
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|       {"BN", "Sunrise Interactive"},
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|       {"BP", "Global A Entertainment"},
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|       {"C0", "Taito"},
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|       {"C8", "Koei"},
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|       {"CM", "Konami"},
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|       {"CQ", "From Software"},
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|       {"D9", "Banpresto"},
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|       {"DA", "Takara Tomy"},
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|       {"DQ", "Compile Heart / Idea Factory"},
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|       {"E5", "Epoch"},
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|       {"E7", "Athena"},
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|       {"E8", "Asmik Ace Entertainment"},
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|       {"E9", "Natsume"},
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|       {"EB", "Atlus"},
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|       {"EL", "Spike"},
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|       {"EM", "Konami"},
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|       {"EP", "Sting Entertainment"},
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|       {"ES", "Starfish SD"},
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|       {"EY", "Vblank Entertainment"},
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|       {"FH", "Easy Interactive"},
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|       {"FJ", "Virtual Toys"},
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|       {"FK", "The Game Factory"},
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|       {"FP", "Mastiff"},
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|       {"FR", "Digital Tainment Pool"},
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|       {"FS", "XS Games"},
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|       {"G0", "Alpha Unit"},
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|       {"G2", "Yuke's"},
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|       {"G9", "D3 Publisher"},
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|       {"GA", "PIN Change"},
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|       {"GD", "Square Enix"},
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|       {"GE", "Kids Station"},
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|       {"GG", "O3 Entertainment"},
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|       {"GJ", "Detn8"},
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|       {"GL", "Gameloft / Ubisoft"},
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|       {"GM", "Gamecock Media Group"},
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|       {"GN", "Oxygen Games"},
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|       {"GR", "GSP"},
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|       {"GT", "505 Games"},
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|       {"GX", "Commodore"},
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|       {"GY", "The Game Factory"},
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|       {"GZ", "Gammick Entertainment"},
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|       {"H3", "Zen United"},
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|       {"H4", "SNK Playmore"},
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|       {"HA", "Nobilis"},
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|       {"HF", "Level-5"},
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|       {"HG", "Graffiti Entertainment"},
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|       {"HH", "Focus Home Interactive"},
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|       {"HJ", "Genius Products"},
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|       {"HL", "Frontier Developments"},
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|       {"HM", "HMH Interactive"},
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|       {"HN", "High Voltage Software"},
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|       {"HQ", "Abstraction Games"},
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|       {"HS", "Tru Blu"},
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|       {"HU", "Ghostfire Games"},
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|       {"HW", "Incredible Technologies"},
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|       {"HY", "Reef Entertainment"},
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|       {"HZ", "Nordcurrent"},
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|       {"J8", "D4 Enterprise"},
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|       {"J9", "AQ Interactive"},
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|       {"JD", "SKONEC Entertainment"},
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|       {"JE", "E Frontier"},
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|       {"JF", "Arc System Works"},
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|       {"JG", "The Games Company"},
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|       {"JH", "City Interactive"},
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|       {"JJ", "Deep Silver"},
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|       {"JR", "Engine Software"},
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|       {"JS", "Digital Leisure"},
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|       {"JT", "Empty Clip Studios"},
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|       {"JW", "BigBen Interactive"},
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|       {"JX", "Shin'en Multimedia"},
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|       {"JZ", "505 Games"},
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|       {"K3", "Yudo"},
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|       {"K6", "Nihon System"},
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|       {"KB", "Nippon Ichi Software America"},
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|       {"KG", "Kando Games"},
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|       {"KJ", "Studio Zan"},
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|       {"KL", "Abylight"},
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|       {"KM", "Deep Silver"},
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|       {"KP", "Purple Hills"},
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|       {"KQ", "Over the Top Games"},
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|       {"KR", "KREA Medie"},
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|       {"KW", "Semnat Studios"},
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|       {"L3", "G-Mode"},
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|       {"LG", "Black Bean Games"},
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|       {"LJ", "Legendo Entertainment"},
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|       {"LL", "HB Studios"},
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|       {"LP", "Left Field Productions"},
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|       {"LR", "Koch Media"},
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|       {"LT", "Legacy Interactive"},
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|       {"LY", "Icon Games"},
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|       {"MD", "Ateam"},
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|       {"MH", "Mentor Interactive"},
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|       {"MJ", "Mumbo Jumbo"},
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|       {"ML", "DTP Young Entertainment"},
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|       {"MM", "Big John Games"},
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|       {"MR", "Mindscape"},
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|       {"MS", "Milestone / UFO Interactive Games"},
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|       {"MT", "Blast! Entertainment"},
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|       {"MV", "Marvelous Entertainment"},
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|       {"MZ", "Mad Catz"},
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|       {"N9", "Tera Box"},
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|       {"NG", "Nordic Games"},
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|       {"NH", "Gevo Entertainment"},
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|       {"NJ", "Enjoy Gaming"},
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|       {"NK", "Neko Entertainment"},
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|       {"NL", "Nordic Softsales"},
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|       {"NP", "Nobilis"},
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|       {"NQ", "Namco Bandai Partners"},
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|       {"NR", "Bold Games / Destineer Games"},
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|       {"NS", "Nippon Ichi Software"},
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|       {"NV", "Nicalis"},
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|       {"NW", "Deep Fried Entertainment"},
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|       {"NX", "Barnstorm Games"},
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|       {"NY", "Nicalis"},
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|       {"PH", "Playful Entertainment"},
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|       {"PK", "Knowledge Adventure"},
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|       {"PL", "Playlogic Entertainment"},
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|       {"PM", "Warner Bros. Interactive Entertainment"},
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|       {"PN", "P2 Games"},
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|       {"PQ", "PopCap Games"},
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|       {"PZ", "GameMill Publishing"},
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|       {"Q4", "Hamster"},
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|       {"QC", "Kadokawa Shoten / Enterbrain"},
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|       {"QH", "Virtual Play Games"},
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|       {"QK", "MACHINE Studios"},
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|       {"QM", "Object Vision Software"},
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|       {"QT", "CALARIS"},
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|       {"QU", "QubicGames"},
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|       {"QX", "Press Play"},
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|       {"RA", "Office Create"},
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|       {"RG", "Ronimo Games"},
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|       {"RM", "Rondomedia"},
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|       {"RN", "Mastiff / N3V Games"},
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|       {"RS", "Brash Entertainment"},
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|       {"RT", "RTL Enterprises"},
 | |
|       {"RV", "bitComposer Games"},
 | |
|       {"RW", "RealArcade"},
 | |
|       {"RZ", "Akaoni Studio"},
 | |
|       {"S5", "SouthPeak Games"},
 | |
|       {"SJ", "Cosmonaut Games"},
 | |
|       {"SP", "Blade Interactive Studios"},
 | |
|       {"SQ", "Sonalysts"},
 | |
|       {"SU", "Slitherine"},
 | |
|       {"SV", "7G//AMES"},
 | |
|       {"SZ", "Storm City Games"},
 | |
|       {"TJ", "Broken Rules"},
 | |
|       {"TL", "Telltale Games"},
 | |
|       {"TR", "Tetris Online"},
 | |
|       {"TV", "Tivola"},
 | |
|       {"TW", "Two Tribes"},
 | |
|       {"TY", "Teyon"},
 | |
|       {"UG", "Data Design Interactive / Popcorn Arcade / Metro 3D"},
 | |
|       {"UH", "Intenium Console"},
 | |
|       {"UJ", "Ghostlight"},
 | |
|       {"UN", "Chillingo"},
 | |
|       {"UP", "EnjoyUp Games"},
 | |
|       {"UR", "Sudden Games"},
 | |
|       {"UU", "Onteca"},
 | |
|       {"UW", "Coresoft"},
 | |
|       {"VL", "Eko Software"},
 | |
|       {"VN", "Valcon Games"},
 | |
|       {"VP", "Virgin Play"},
 | |
|       {"VS", "Korner Entertainment"},
 | |
|       {"VT", "Microforum Games"},
 | |
|       {"VV", "Pixonauts"},
 | |
|       {"VZ", "Little Orbit"},
 | |
|       {"WG", "2D Boy"},
 | |
|       {"WH", "NinjaBee"},
 | |
|       {"WJ", "Studio Walljump"},
 | |
|       {"WN", "tons of bits"},
 | |
|       {"WR", "Warner Bros. Interactive Entertainment"},
 | |
|       {"WS", "MonkeyPaw Games"},
 | |
|       {"WW", "Slang Publishing"},
 | |
|       {"WY", "WayForward Technologies"},
 | |
|       {"WZ", "Wizarbox"},
 | |
|       {"X3", "CK Games"},
 | |
|       {"X4", "Easy Interactive"},
 | |
|       {"XG", "XGen Studios"},
 | |
|       {"XJ", "XSEED Games"},
 | |
|       {"XK", "Exkee"},
 | |
|       {"XM", "DreamBox Games"},
 | |
|       {"XS", "Aksys Games"},
 | |
|       {"XT", "Funbox Media"},
 | |
|       {"XV", "Keystone Game Studio"},
 | |
|       {"XW", "Lemon Games"},
 | |
|       {"Y1", "Tubby Games"},
 | |
|       {"Y5", "Easy Interactive"},
 | |
|       {"Y6", "Motiviti"},
 | |
|       {"YC", "NECA"},
 | |
|       {"YD", "Infinite Dreams"},
 | |
|       {"YF", "Oxygene"},
 | |
|       {"YG", "Maximum Family Games"},
 | |
|       {"YT", "Valcon Games"},
 | |
|       {"YY", "FDG Entertainment"},
 | |
|       {"Z4", "Ntreev Soft"},
 | |
|       {"ZA", "WBA Interactive"},
 | |
|       {"ZG", "Zallag"},
 | |
|       {"ZH", "Internal Engine"},
 | |
|       {"ZJ", "Performance Designed Products"},
 | |
|       {"ZK", "Anima Game Studio"},
 | |
|       {"ZS", "Zinkia Entertainment"},
 | |
|       {"ZW", "Judo Baby"},
 | |
|       {"ZX", "TopWare Interactive"}};
 | |
| 
 | |
|   static const std::string EMPTY_STRING;
 | |
|   auto iterator = companies.find(company_id);
 | |
|   if (iterator != companies.end())
 | |
|     return iterator->second;
 | |
|   else
 | |
|     return EMPTY_STRING;
 | |
| }
 | |
| }
 |