forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			31 lines
		
	
	
		
			558 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			558 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
 | |
| // Licensed under GPLv2+
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <fstream>
 | |
| 
 | |
| #include "Common/CommonTypes.h"
 | |
| 
 | |
| class FPSCounter
 | |
| {
 | |
| public:
 | |
|   // Initializes the FPS counter.
 | |
|   FPSCounter();
 | |
| 
 | |
|   // Called when a frame is rendered (updated every second).
 | |
|   void Update();
 | |
| 
 | |
|   float GetFPS() const { return m_fps; }
 | |
| 
 | |
| private:
 | |
|   u64 m_last_time = 0;
 | |
|   u64 m_time_since_update = 0;
 | |
|   u32 m_frame_counter = 0;
 | |
|   float m_fps = 0;
 | |
|   std::ofstream m_bench_file;
 | |
| 
 | |
|   void LogRenderTimeToFile(u64 val);
 | |
| };
 |