forked from dolphin-emu/dolphin
		
	This should prevent silly things like panic alerts opening *behind* the render window and thus being impossible to see.
		
			
				
	
	
		
			549 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			549 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstdio>
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#include <cstring>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <wx/app.h>
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#include <wx/buffer.h>
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#include <wx/cmdline.h>
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#include <wx/evtloop.h>
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#include <wx/image.h>
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#include <wx/imagpng.h>
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#include <wx/intl.h>
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#include <wx/language.h>
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#include <wx/msgdlg.h>
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#include <wx/thread.h>
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#include <wx/timer.h>
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#include <wx/tooltip.h>
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#include <wx/utils.h>
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#include <wx/window.h>
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#include "Common/CPUDetect.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/Logging/LogManager.h"
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#include "Common/Thread.h"
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#include "Core/Analytics.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/Host.h"
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#include "Core/Movie.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/Main.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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#include "DolphinWX/SoftwareVideoConfigDialog.h"
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#include "DolphinWX/VideoConfigDiag.h"
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#include "DolphinWX/WxUtils.h"
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#include "UICommon/UICommon.h"
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#include "VideoCommon/VideoBackendBase.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <X11/Xlib.h>
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#endif
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// ------------
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//  Main window
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IMPLEMENT_APP(DolphinApp)
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bool wxMsgAlert(const char*, const char*, bool, int);
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std::string wxStringTranslator(const char*);
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CFrame* main_frame = nullptr;
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static std::mutex s_init_mutex;
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bool DolphinApp::Initialize(int& c, wxChar** v)
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{
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#if defined HAVE_X11 && HAVE_X11
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  XInitThreads();
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#endif
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  return wxApp::Initialize(c, v);
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}
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// The 'main program' equivalent that creates the main window and return the main frame
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bool DolphinApp::OnInit()
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{
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  std::lock_guard<std::mutex> lk(s_init_mutex);
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  if (!wxApp::OnInit())
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    return false;
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  Bind(wxEVT_QUERY_END_SESSION, &DolphinApp::OnEndSession, this);
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  Bind(wxEVT_END_SESSION, &DolphinApp::OnEndSession, this);
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  Bind(wxEVT_IDLE, &DolphinApp::OnIdle, this);
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  Bind(wxEVT_ACTIVATE_APP, &DolphinApp::OnActivate, this);
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  // Register message box and translation handlers
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  RegisterMsgAlertHandler(&wxMsgAlert);
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  RegisterStringTranslator(&wxStringTranslator);
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#if wxUSE_ON_FATAL_EXCEPTION
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  wxHandleFatalExceptions(true);
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#endif
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  UICommon::SetUserDirectory(m_user_path.ToStdString());
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  UICommon::CreateDirectories();
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  InitLanguageSupport();  // The language setting is loaded from the user directory
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  UICommon::Init();
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  if (m_select_video_backend && !m_video_backend_name.empty())
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    SConfig::GetInstance().m_strVideoBackend = WxStrToStr(m_video_backend_name);
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  if (m_select_audio_emulation)
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    SConfig::GetInstance().bDSPHLE = (m_audio_emulation_name.Upper() == "HLE");
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  VideoBackendBase::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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  DolphinAnalytics::Instance()->ReportDolphinStart("wx");
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  wxToolTip::Enable(!SConfig::GetInstance().m_DisableTooltips);
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  // Enable the PNG image handler for screenshots
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  wxImage::AddHandler(new wxPNGHandler);
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  // We have to copy the size and position out of SConfig now because CFrame's OnMove
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  // handler will corrupt them during window creation (various APIs like SetMenuBar cause
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  // event dispatch including WM_MOVE/WM_SIZE)
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  wxRect window_geometry(SConfig::GetInstance().iPosX, SConfig::GetInstance().iPosY,
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                         SConfig::GetInstance().iWidth, SConfig::GetInstance().iHeight);
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  main_frame = new CFrame(nullptr, wxID_ANY, StrToWxStr(scm_rev_str), window_geometry,
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                          m_use_debugger, m_batch_mode, m_use_logger);
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  SetTopWindow(main_frame);
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  AfterInit();
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  return true;
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}
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void DolphinApp::OnInitCmdLine(wxCmdLineParser& parser)
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{
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  static const wxCmdLineEntryDesc desc[] = {
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      {wxCMD_LINE_SWITCH, "h", "help", "Show this help message", wxCMD_LINE_VAL_NONE,
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       wxCMD_LINE_OPTION_HELP},
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      {wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger", wxCMD_LINE_VAL_NONE,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_SWITCH, "l", "logger", "Opens the logger", wxCMD_LINE_VAL_NONE,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "e", "exec",
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       "Loads the specified file (ELF, DOL, GCM, ISO, TGC, WBFS, CISO, GCZ, WAD)",
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       wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_SWITCH, "b", "batch", "Exit Dolphin with emulator", wxCMD_LINE_VAL_NONE,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "c", "confirm", "Set Confirm on Stop", wxCMD_LINE_VAL_STRING,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "v", "video_backend", "Specify a video backend", wxCMD_LINE_VAL_STRING,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "a", "audio_emulation", "Low level (LLE) or high level (HLE) audio",
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       wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "m", "movie", "Play a movie file", wxCMD_LINE_VAL_STRING,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_OPTION, "u", "user", "User folder path", wxCMD_LINE_VAL_STRING,
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       wxCMD_LINE_PARAM_OPTIONAL},
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      {wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0}};
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  parser.SetDesc(desc);
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}
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bool DolphinApp::OnCmdLineParsed(wxCmdLineParser& parser)
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{
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  if (argc == 2 && File::Exists(argv[1].ToUTF8().data()))
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  {
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    m_load_file = true;
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    m_file_to_load = argv[1];
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  }
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  else if (parser.Parse() != 0)
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  {
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    return false;
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  }
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  if (!m_load_file)
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    m_load_file = parser.Found("exec", &m_file_to_load);
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  m_use_debugger = parser.Found("debugger");
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  m_use_logger = parser.Found("logger");
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  m_batch_mode = parser.Found("batch");
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  m_confirm_stop = parser.Found("confirm", &m_confirm_setting);
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  m_select_video_backend = parser.Found("video_backend", &m_video_backend_name);
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  m_select_audio_emulation = parser.Found("audio_emulation", &m_audio_emulation_name);
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  m_play_movie = parser.Found("movie", &m_movie_file);
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  parser.Found("user", &m_user_path);
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  return true;
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}
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#ifdef __APPLE__
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void DolphinApp::MacOpenFile(const wxString& fileName)
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{
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  m_file_to_load = fileName;
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  m_load_file = true;
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  main_frame->BootGame(WxStrToStr(m_file_to_load));
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}
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#endif
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void DolphinApp::AfterInit()
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{
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  if (!m_batch_mode)
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    main_frame->UpdateGameList();
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  if (!SConfig::GetInstance().m_analytics_permission_asked)
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  {
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    int answer =
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        wxMessageBox(_("If authorized, Dolphin can collect data on its performance, "
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                       "feature usage, and configuration, as well as data on your system's "
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                       "hardware and operating system.\n\n"
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                       "No private data is ever collected. This data helps us understand "
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                       "how people and emulated games use Dolphin and prioritize our "
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                       "efforts. It also helps us identify rare configurations that are "
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                       "causing bugs, performance and stability issues.\n"
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                       "This authorization can be revoked at any time through Dolphin's "
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                       "settings.\n\n"
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                       "Do you authorize Dolphin to report this information to Dolphin's "
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                       "developers?"),
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                     _("Usage statistics reporting"), wxYES_NO, main_frame);
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    SConfig::GetInstance().m_analytics_permission_asked = true;
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    SConfig::GetInstance().m_analytics_enabled = (answer == wxYES);
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    SConfig::GetInstance().SaveSettings();
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    DolphinAnalytics::Instance()->ReloadConfig();
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  }
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  if (m_confirm_stop)
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  {
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    if (m_confirm_setting.Upper() == "TRUE")
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      SConfig::GetInstance().bConfirmStop = true;
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    else if (m_confirm_setting.Upper() == "FALSE")
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      SConfig::GetInstance().bConfirmStop = false;
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  }
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  if (m_play_movie && !m_movie_file.empty())
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  {
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    if (Movie::PlayInput(WxStrToStr(m_movie_file)))
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    {
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      if (m_load_file && !m_file_to_load.empty())
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      {
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        main_frame->BootGame(WxStrToStr(m_file_to_load));
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      }
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      else
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      {
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        main_frame->BootGame("");
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      }
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    }
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  }
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  // First check if we have an exec command line.
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  else if (m_load_file && !m_file_to_load.empty())
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  {
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    main_frame->BootGame(WxStrToStr(m_file_to_load));
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  }
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  // If we have selected Automatic Start, start the default ISO,
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  // or if no default ISO exists, start the last loaded ISO
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  else if (main_frame->g_pCodeWindow)
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  {
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    if (main_frame->g_pCodeWindow->AutomaticStart())
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    {
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      main_frame->BootGame("");
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    }
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  }
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}
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void DolphinApp::OnActivate(wxActivateEvent& ev)
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{
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  m_is_active = ev.GetActive();
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}
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void DolphinApp::InitLanguageSupport()
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{
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  std::string language_code;
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  {
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    IniFile ini;
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    ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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    ini.GetOrCreateSection("Interface")->Get("LanguageCode", &language_code, "");
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  }
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  int language = wxLANGUAGE_UNKNOWN;
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  if (language_code.empty())
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  {
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    language = wxLANGUAGE_DEFAULT;
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  }
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  else
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  {
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    const wxLanguageInfo* language_info = wxLocale::FindLanguageInfo(StrToWxStr(language_code));
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    if (language_info)
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      language = language_info->Language;
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  }
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  // Load language if possible, fall back to system default otherwise
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  if (wxLocale::IsAvailable(language))
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  {
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    m_locale.reset(new wxLocale(language));
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// Specify where dolphins *.gmo files are located on each operating system
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#ifdef __WXMSW__
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    m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages"));
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#elif defined(__WXGTK__)
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    m_locale->AddCatalogLookupPathPrefix(StrToWxStr(DATA_DIR "../locale"));
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#elif defined(__WXOSX__)
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    m_locale->AddCatalogLookupPathPrefix(
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        StrToWxStr(File::GetBundleDirectory() + "Contents/Resources"));
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#endif
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    m_locale->AddCatalog("dolphin-emu");
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    if (!m_locale->IsOk())
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    {
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      wxMessageBox(_("Error loading selected language. Falling back to system default."),
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                   _("Error"));
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      m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
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    }
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  }
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  else
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  {
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    wxMessageBox(
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        _("The selected language is not supported by your system. Falling back to system default."),
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        _("Error"));
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    m_locale.reset(new wxLocale(wxLANGUAGE_DEFAULT));
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  }
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}
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void DolphinApp::OnEndSession(wxCloseEvent& event)
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{
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  // Close if we've received wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION)
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  if (!event.CanVeto())
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  {
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    main_frame->Close(true);
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  }
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}
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int DolphinApp::OnExit()
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{
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  Core::Shutdown();
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  UICommon::Shutdown();
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  return wxApp::OnExit();
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}
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void DolphinApp::OnFatalException()
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{
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  WiimoteReal::Shutdown();
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}
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void DolphinApp::OnIdle(wxIdleEvent& ev)
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{
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  ev.Skip();
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  Core::HostDispatchJobs();
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}
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// ------------
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// Talk to GUI
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bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
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{
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  if (wxIsMainThread())
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  {
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    NetPlayDialog*& npd = NetPlayDialog::GetInstance();
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    if (npd != nullptr && npd->IsShown())
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    {
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      npd->AppendChat("/!\\ " + std::string{text});
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      return true;
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    }
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    return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
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                                 wxSTAY_ON_TOP | ((yes_no) ? wxYES_NO : wxOK),
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                                 wxWindow::FindFocus());
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  }
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  else
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  {
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    wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
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    event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
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    event.SetInt(yes_no);
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    main_frame->GetEventHandler()->AddPendingEvent(event);
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    main_frame->panic_event.Wait();
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    return main_frame->bPanicResult;
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  }
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}
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std::string wxStringTranslator(const char* text)
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{
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  return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text)));
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}
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// Accessor for the main window class
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CFrame* DolphinApp::GetCFrame()
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{
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  return main_frame;
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}
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void Host_Message(int Id)
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{
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  if (Id == WM_USER_JOB_DISPATCH)
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  {
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    // Trigger a wxEVT_IDLE
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    wxWakeUpIdle();
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    return;
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  }
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  wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
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  main_frame->GetEventHandler()->AddPendingEvent(event);
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}
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void* Host_GetRenderHandle()
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{
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  return main_frame->GetRenderHandle();
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}
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// OK, this thread boundary is DANGEROUS on Linux
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// wxPostEvent / wxAddPendingEvent is the solution.
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void Host_NotifyMapLoaded()
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{
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  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED);
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  main_frame->GetEventHandler()->AddPendingEvent(event);
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  if (main_frame->g_pCodeWindow)
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  {
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    main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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  }
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}
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void Host_UpdateDisasmDialog()
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{
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  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG);
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  main_frame->GetEventHandler()->AddPendingEvent(event);
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  if (main_frame->g_pCodeWindow)
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  {
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						|
    main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Host_UpdateMainFrame()
 | 
						|
{
 | 
						|
  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI);
 | 
						|
  main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
 | 
						|
  if (main_frame->g_pCodeWindow)
 | 
						|
  {
 | 
						|
    main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Host_UpdateTitle(const std::string& title)
 | 
						|
{
 | 
						|
  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_TITLE);
 | 
						|
  event.SetString(StrToWxStr(title));
 | 
						|
  main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
}
 | 
						|
 | 
						|
void Host_RequestRenderWindowSize(int width, int height)
 | 
						|
{
 | 
						|
  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOW_SIZE_REQUEST);
 | 
						|
  event.SetClientData(new std::pair<int, int>(width, height));
 | 
						|
  main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
}
 | 
						|
 | 
						|
void Host_SetStartupDebuggingParameters()
 | 
						|
{
 | 
						|
  SConfig& StartUp = SConfig::GetInstance();
 | 
						|
  if (main_frame->g_pCodeWindow)
 | 
						|
  {
 | 
						|
    StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
 | 
						|
    StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
 | 
						|
    StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
 | 
						|
    StartUp.bJITNoBlockLinking = main_frame->g_pCodeWindow->JITNoBlockLinking();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    StartUp.bBootToPause = false;
 | 
						|
  }
 | 
						|
  StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false;  // RUNNING_DEBUG
 | 
						|
}
 | 
						|
 | 
						|
void Host_SetWiiMoteConnectionState(int _State)
 | 
						|
{
 | 
						|
  static int currentState = -1;
 | 
						|
  if (_State == currentState)
 | 
						|
    return;
 | 
						|
  currentState = _State;
 | 
						|
 | 
						|
  wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_STATUS_BAR);
 | 
						|
 | 
						|
  switch (_State)
 | 
						|
  {
 | 
						|
  case 0:
 | 
						|
    event.SetString(_("Not connected"));
 | 
						|
    break;
 | 
						|
  case 1:
 | 
						|
    event.SetString(_("Connecting..."));
 | 
						|
    break;
 | 
						|
  case 2:
 | 
						|
    event.SetString(_("Wii Remote Connected"));
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  // Update field 1 or 2
 | 
						|
  event.SetInt(1);
 | 
						|
 | 
						|
  NOTICE_LOG(WIIMOTE, "%s", static_cast<const char*>(event.GetString().c_str()));
 | 
						|
 | 
						|
  main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
}
 | 
						|
 | 
						|
bool Host_UIHasFocus()
 | 
						|
{
 | 
						|
  return wxGetApp().IsActiveThreadsafe();
 | 
						|
}
 | 
						|
 | 
						|
bool Host_RendererHasFocus()
 | 
						|
{
 | 
						|
  return main_frame->RendererHasFocus();
 | 
						|
}
 | 
						|
 | 
						|
bool Host_RendererIsFullscreen()
 | 
						|
{
 | 
						|
  return main_frame->RendererIsFullscreen();
 | 
						|
}
 | 
						|
 | 
						|
void Host_ConnectWiimote(int wm_idx, bool connect)
 | 
						|
{
 | 
						|
  std::lock_guard<std::mutex> lk(s_init_mutex);
 | 
						|
  if (connect)
 | 
						|
  {
 | 
						|
    wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_CONNECT_WIIMOTE1 + wm_idx);
 | 
						|
    main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FORCE_DISCONNECT_WIIMOTE1 + wm_idx);
 | 
						|
    main_frame->GetEventHandler()->AddPendingEvent(event);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Host_ShowVideoConfig(void* parent, const std::string& backend_name)
 | 
						|
{
 | 
						|
  if (backend_name == "Software Renderer")
 | 
						|
  {
 | 
						|
    SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name);
 | 
						|
    diag.ShowModal();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    VideoConfigDiag diag((wxWindow*)parent, backend_name);
 | 
						|
    diag.ShowModal();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void Host_YieldToUI()
 | 
						|
{
 | 
						|
  wxGetApp().GetMainLoop()->YieldFor(wxEVT_CATEGORY_UI);
 | 
						|
}
 |