forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/GL/GLInterface/EGLX11.h"
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#include "Common/Logging/Log.h"
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EGLDisplay cInterfaceEGLX11::OpenDisplay()
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{
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  dpy = XOpenDisplay(nullptr);
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  XWindow.Initialize(dpy);
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  return eglGetDisplay(dpy);
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}
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EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window,
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                                                         EGLConfig config)
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{
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  EGLint vid;
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  eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
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  XVisualInfo visTemplate;
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  visTemplate.visualid = vid;
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  XVisualInfo* vi;
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  int nVisuals;
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  vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
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  XWindowAttributes attribs;
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  if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
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  {
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    ERROR_LOG(VIDEO, "Window attribute retrieval failed");
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    return 0;
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  }
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  s_backbuffer_width = attribs.width;
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  s_backbuffer_height = attribs.height;
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  return (EGLNativeWindowType)XWindow.CreateXWindow((Window)host_window, vi);
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}
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void cInterfaceEGLX11::ShutdownPlatform()
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{
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  XWindow.DestroyXWindow();
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  XCloseDisplay(dpy);
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}
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