forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			1166 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1166 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <map>
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#include <string>
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#include <utility>
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#include <vector>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/control.h>
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#include <wx/dialog.h>
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#include <wx/gbsizer.h>
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#include <wx/notebook.h>
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#include <wx/panel.h>
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#include <wx/radiobut.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include "Common/Assert.h"
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#include "Common/FileUtil.h"
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Main.h"
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#include "DolphinWX/VideoConfigDiag.h"
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#include "DolphinWX/WxUtils.h"
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#include "VideoCommon/PostProcessing.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoConfig.h"
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#ifdef __APPLE__
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#include <ApplicationServices/ApplicationServices.h>
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#endif
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// template instantiation
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template class BoolSetting<wxCheckBox>;
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template class BoolSetting<wxRadioButton>;
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template <>
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SettingCheckBox::BoolSetting(wxWindow* parent, const wxString& label, const wxString& tooltip,
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                             bool& setting, bool reverse, long style)
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    : wxCheckBox(parent, wxID_ANY, label, wxDefaultPosition, wxDefaultSize, style),
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      m_setting(setting), m_reverse(reverse)
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{
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  SetToolTip(tooltip);
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  SetValue(m_setting ^ m_reverse);
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  Bind(wxEVT_CHECKBOX, &SettingCheckBox::UpdateValue, this);
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}
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template <>
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SettingRadioButton::BoolSetting(wxWindow* parent, const wxString& label, const wxString& tooltip,
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                                bool& setting, bool reverse, long style)
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    : wxRadioButton(parent, wxID_ANY, label, wxDefaultPosition, wxDefaultSize, style),
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      m_setting(setting), m_reverse(reverse)
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{
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  SetToolTip(tooltip);
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  SetValue(m_setting ^ m_reverse);
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  Bind(wxEVT_RADIOBUTTON, &SettingRadioButton::UpdateValue, this);
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}
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SettingChoice::SettingChoice(wxWindow* parent, int& setting, const wxString& tooltip, int num,
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                             const wxString choices[], long style)
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    : wxChoice(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, num, choices), m_setting(setting)
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{
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  SetToolTip(tooltip);
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  Select(m_setting);
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  Bind(wxEVT_CHOICE, &SettingChoice::UpdateValue, this);
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}
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void SettingChoice::UpdateValue(wxCommandEvent& ev)
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{
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  m_setting = ev.GetInt();
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  ev.Skip();
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}
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void VideoConfigDiag::Event_Close(wxCommandEvent& ev)
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{
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  g_Config.Save(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini");
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  ev.Skip();
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}
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static wxString default_desc =
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    wxTRANSLATE("Move the mouse pointer over an option to display a detailed description.");
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#if defined(_WIN32)
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static wxString backend_desc =
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    wxTRANSLATE("Selects what graphics API to use internally.\nThe software renderer is extremely "
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                "slow and only useful for debugging, so you'll want to use either Direct3D or "
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                "OpenGL. Different games and different GPUs will behave differently on each "
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                "backend, so for the best emulation experience it's recommended to try both and "
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                "choose the one that's less problematic.\n\nIf unsure, select OpenGL.");
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#else
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static wxString backend_desc =
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    wxTRANSLATE("Selects what graphics API to use internally.\nThe software renderer is extremely "
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                "slow and only useful for debugging, so unless you have a reason to use it you'll "
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                "want to select OpenGL here.\n\nIf unsure, select OpenGL.");
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#endif
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static wxString adapter_desc =
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    wxTRANSLATE("Selects a hardware adapter to use.\n\nIf unsure, use the first one.");
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static wxString display_res_desc =
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    wxTRANSLATE("Selects the display resolution used in fullscreen mode.\nThis should always be "
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                "bigger than or equal to the internal resolution. Performance impact is "
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                "negligible.\n\nIf unsure, select auto.");
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static wxString use_fullscreen_desc = wxTRANSLATE(
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    "Enable this if you want the whole screen to be used for rendering.\nIf this is disabled, a "
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    "render window will be created instead.\n\nIf unsure, leave this unchecked.");
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static wxString auto_window_size_desc =
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    wxTRANSLATE("Automatically adjusts the window size to your internal resolution.\n\nIf unsure, "
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                "leave this unchecked.");
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static wxString keep_window_on_top_desc = wxTRANSLATE(
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    "Keep the game window on top of all other windows.\n\nIf unsure, leave this unchecked.");
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static wxString hide_mouse_cursor_desc =
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    wxTRANSLATE("Hides the mouse cursor if it's on top of the emulation window.\n\nIf unsure, "
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                "leave this unchecked.");
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static wxString render_to_main_win_desc =
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    wxTRANSLATE("Enable this if you want to use the main Dolphin window for rendering rather than "
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                "a separate render window.\n\nIf unsure, leave this unchecked.");
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static wxString prog_scan_desc =
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    wxTRANSLATE("Enables progressive scan if supported by the emulated software.\nMost games don't "
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                "care about this.\n\nIf unsure, leave this unchecked.");
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static wxString ar_desc =
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    wxTRANSLATE("Select what aspect ratio to use when rendering:\nAuto: Use the native aspect "
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                "ratio\nForce 16:9: Mimic an analog TV with a widescreen aspect ratio.\nForce 4:3: "
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                "Mimic a standard 4:3 analog TV.\nStretch to Window: Stretch the picture to the "
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                "window size.\n\nIf unsure, select Auto.");
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static wxString ws_hack_desc = wxTRANSLATE(
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    "Forces the game to output graphics for any aspect ratio.\nUse with \"Aspect Ratio\" set to "
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    "\"Force 16:9\" to force 4:3-only games to run at 16:9.\nRarely produces good results and "
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    "often partially breaks graphics and game UIs.\nUnnecessary (and detrimental) if using any "
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    "AR/Gecko-code widescreen patches.\n\nIf unsure, leave this unchecked.");
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static wxString vsync_desc =
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    wxTRANSLATE("Wait for vertical blanks in order to reduce tearing.\nDecreases performance if "
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                "emulation speed is below 100%.\n\nIf unsure, leave this unchecked.");
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static wxString af_desc = wxTRANSLATE(
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    "Enable anisotropic filtering.\nEnhances visual quality of textures that are at oblique "
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    "viewing angles.\nMight cause issues in a small number of games.\n\nIf unsure, select 1x.");
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static wxString aa_desc =
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    wxTRANSLATE("Reduces the amount of aliasing caused by rasterizing 3D graphics. This smooths "
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                "out jagged edges on objects.\nIncreases GPU load and sometimes causes graphical "
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                "issues. SSAA is significantly more demanding than MSAA, but provides top quality "
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                "geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
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                "effects, and textures.\n\nIf unsure, select None.");
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static wxString scaled_efb_copy_desc = wxTRANSLATE(
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    "Greatly increases quality of textures generated using render-to-texture effects.\nRaising the "
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    "internal resolution will improve the effect of this setting.\nSlightly increases GPU load and "
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    "causes relatively few graphical issues.\n\nIf unsure, leave this checked.");
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static wxString pixel_lighting_desc = wxTRANSLATE(
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    "Calculates lighting of 3D objects per-pixel rather than per-vertex, smoothing out the "
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    "appearance of lit polygons and making individual triangles less noticeable.\nRarely causes "
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    "slowdowns or graphical issues.\n\nIf unsure, leave this unchecked.");
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static wxString fast_depth_calc_desc =
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    wxTRANSLATE("Use a less accurate algorithm to calculate depth values.\nCauses issues in a few "
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                "games, but can give a decent speedup depending on the game and/or your GPU.\n\nIf "
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                "unsure, leave this checked.");
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static wxString disable_bbox_desc =
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    wxTRANSLATE("Disable the bounding box emulation.\nThis may improve the GPU performance a lot, "
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                "but some games will break.\n\nIf unsure, leave this checked.");
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static wxString force_filtering_desc =
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    wxTRANSLATE("Filter all textures, including any that the game explicitly set as "
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                "unfiltered.\nMay improve quality of certain textures in some games, but will "
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                "cause issues in others.\n\nIf unsure, leave this unchecked.");
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static wxString borderless_fullscreen_desc = wxTRANSLATE(
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    "Implement fullscreen mode with a borderless window spanning the whole screen instead of using "
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    "exclusive mode.\nAllows for faster transitions between fullscreen and windowed mode, but "
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    "slightly increases input latency, makes movement less smooth and slightly decreases "
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    "performance.\nExclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
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    "backend.\n\nIf unsure, leave this unchecked.");
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static wxString internal_res_desc =
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    wxTRANSLATE("Specifies the resolution used to render at. A high resolution greatly improves "
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                "visual quality, but also greatly increases GPU load and can cause issues in "
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                "certain games.\n\"Multiple of 640x528\" will result in a size slightly larger "
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                "than \"Window Size\" but yield fewer issues. Generally speaking, the lower the "
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                "internal resolution is, the better your performance will be. Auto (Window Size), "
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                "1.5x, and 2.5x may cause issues in some games.\n\nIf unsure, select Native.");
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static wxString efb_access_desc =
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    wxTRANSLATE("Ignore any requests from the CPU to read from or write to the EFB.\nImproves "
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                "performance in some games, but might disable some gameplay-related features or "
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                "graphical effects.\n\nIf unsure, leave this unchecked.");
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static wxString efb_emulate_format_changes_desc =
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    wxTRANSLATE("Ignore any changes to the EFB format.\nImproves performance in many games without "
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                "any negative effect. Causes graphical defects in a small number of other "
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                "games.\n\nIf unsure, leave this checked.");
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static wxString skip_efb_copy_to_ram_desc = wxTRANSLATE(
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    "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes graphical defects "
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    "in a small number of games.\n\nEnabled = EFB Copies to Texture\nDisabled = EFB Copies to RAM "
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    "(and Texture)\n\nIf unsure, leave this checked.");
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static wxString stc_desc =
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    wxTRANSLATE("The \"Safe\" setting eliminates the likelihood of the GPU missing texture updates "
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                "from RAM.\nLower accuracies cause in-game text to appear garbled in certain "
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                "games.\n\nIf unsure, use the rightmost value.");
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static wxString wireframe_desc =
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    wxTRANSLATE("Render the scene as a wireframe.\n\nIf unsure, leave this unchecked.");
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static wxString disable_fog_desc =
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    wxTRANSLATE("Makes distant objects more visible by removing fog, thus increasing the overall "
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                "detail.\nDisabling fog will break some games which rely on proper fog "
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                "emulation.\n\nIf unsure, leave this unchecked.");
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static wxString show_fps_desc =
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    wxTRANSLATE("Show the number of frames rendered per second as a measure of "
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                "emulation speed.\n\nIf unsure, leave this unchecked.");
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static wxString show_netplay_ping_desc =
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    wxTRANSLATE("Show the players' maximum Ping while playing on "
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                "NetPlay.\n\nIf unsure, leave this unchecked.");
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static wxString log_render_time_to_file_desc =
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    wxTRANSLATE("Log the render time of every frame to User/Logs/render_time.txt. Use this "
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                "feature when you want to measure the performance of Dolphin.\n\nIf "
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                "unsure, leave this unchecked.");
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static wxString show_stats_desc =
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    wxTRANSLATE("Show various rendering statistics.\n\nIf unsure, leave this unchecked.");
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static wxString show_netplay_messages_desc =
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    wxTRANSLATE("When playing on NetPlay, show chat messages, buffer changes and "
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                "desync alerts.\n\nIf unsure, leave this unchecked.");
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static wxString texfmt_desc =
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    wxTRANSLATE("Modify textures to show the format they're encoded in. Needs an emulation reset "
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                "in most cases.\n\nIf unsure, leave this unchecked.");
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static wxString xfb_desc = wxTRANSLATE(
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    "Disable any XFB emulation.\nSpeeds up emulation a lot but causes heavy glitches in many games "
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    "which rely on them (especially homebrew applications).\n\nIf unsure, leave this checked.");
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static wxString xfb_virtual_desc = wxTRANSLATE(
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    "Emulate XFBs using GPU texture objects.\nFixes many games which don't work without XFB "
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    "emulation while not being as slow as real XFB emulation. However, it may still fail for a lot "
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    "of other games (especially homebrew applications).\n\nIf unsure, leave this checked.");
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static wxString xfb_real_desc =
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    wxTRANSLATE("Emulate XFBs accurately.\nSlows down emulation a lot and prohibits "
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                "high-resolution rendering but is necessary to emulate a number of games "
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                "properly.\n\nIf unsure, check virtual XFB emulation instead.");
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static wxString dump_textures_desc =
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    wxTRANSLATE("Dump decoded game textures to User/Dump/Textures/<game_id>/.\n\nIf unsure, leave "
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                "this unchecked.");
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static wxString load_hires_textures_desc = wxTRANSLATE(
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    "Load custom textures from User/Load/Textures/<game_id>/.\n\nIf unsure, leave this unchecked.");
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static wxString cache_hires_textures_desc =
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    wxTRANSLATE("Cache custom textures to system RAM on startup.\nThis can require exponentially "
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                "more RAM but fixes possible stuttering.\n\nIf unsure, leave this unchecked.");
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static wxString dump_efb_desc = wxTRANSLATE(
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    "Dump the contents of EFB copies to User/Dump/Textures/.\n\nIf unsure, leave this unchecked.");
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static wxString internal_resolution_frame_dumping_desc = wxTRANSLATE(
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    "Create frame dumps and screenshots at the internal resolution of the renderer, rather than "
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    "the size of the window it is displayed within. If the aspect ratio is widescreen, the output "
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    "image will be scaled horizontally to preserve the vertical resolution.\n\nIf unsure, leave "
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    "this unchecked.");
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#if defined(HAVE_LIBAV) || defined(_WIN32)
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static wxString use_ffv1_desc =
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    wxTRANSLATE("Encode frame dumps using the FFV1 codec.\n\nIf unsure, leave this unchecked.");
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#endif
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static wxString free_look_desc = wxTRANSLATE(
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    "This feature allows you to change the game's camera.\nMove the mouse while holding the right "
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    "mouse button to pan and while holding the middle button to move.\nHold SHIFT and press one of "
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    "the WASD keys to move the camera by a certain step distance (SHIFT+2 to move faster and "
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    "SHIFT+1 to move slower). Press SHIFT+R to reset the camera and SHIFT+F to reset the "
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    "speed.\n\nIf unsure, leave this unchecked.");
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static wxString crop_desc = wxTRANSLATE("Crop the picture from its native aspect ratio to 4:3 or "
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                                        "16:9.\n\nIf unsure, leave this unchecked.");
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static wxString ppshader_desc = wxTRANSLATE(
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    "Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off).");
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static wxString cache_efb_copies_desc =
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    wxTRANSLATE("Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\nIf "
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                "you're experiencing any issues, try raising texture cache accuracy or disable "
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                "this option.\n\nIf unsure, leave this unchecked.");
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static wxString stereo_3d_desc =
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    wxTRANSLATE("Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling "
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                "of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are "
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                "used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily "
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                "decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
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static wxString stereo_depth_desc =
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    wxTRANSLATE("Controls the separation distance between the virtual cameras.\nA higher value "
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                "creates a stronger feeling of depth while a lower value is more comfortable.");
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static wxString stereo_convergence_desc =
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    wxTRANSLATE("Controls the distance of the convergence plane. This is the distance at which "
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                "virtual objects will appear to be in front of the screen.\nA higher value creates "
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                "stronger out-of-screen effects while a lower value is more comfortable.");
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static wxString stereo_swap_desc =
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    wxTRANSLATE("Swaps the left and right eye. Mostly useful if you want to view side-by-side "
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                "cross-eyed.\n\nIf unsure, leave this unchecked.");
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static wxString validation_layer_desc =
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    wxTRANSLATE("Enables validation of API calls made by the video backend, which may assist in "
 | 
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                "debugging graphical issues.\n\nIf unsure, leave this unchecked.");
 | 
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static wxString backend_multithreading_desc =
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    wxTRANSLATE("Enables multi-threading in the video backend, which may result in performance "
 | 
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                "gains in some scenarios.\n\nIf unsure, leave this unchecked.");
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static wxString true_color_desc =
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    wxTRANSLATE("Forces the game to render the RGB color channels in 24-bit, thereby increasing "
 | 
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                "quality by reducing color banding.\nIt has no impact on performance and causes "
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                "few graphical issues.\n\n\nIf unsure, leave this checked.");
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#if !defined(__APPLE__)
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// Search for available resolutions - TODO: Move to Common?
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static wxArrayString GetListOfResolutions()
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{
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  wxArrayString retlist;
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  retlist.Add(_("Auto"));
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#ifdef _WIN32
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  DWORD iModeNum = 0;
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  DEVMODE dmi;
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  ZeroMemory(&dmi, sizeof(dmi));
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  dmi.dmSize = sizeof(dmi);
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  std::vector<std::string> resos;
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  while (EnumDisplaySettings(nullptr, iModeNum++, &dmi) != 0)
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  {
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    char res[100];
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    sprintf(res, "%dx%d", dmi.dmPelsWidth, dmi.dmPelsHeight);
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    std::string strRes(res);
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    // Only add unique resolutions
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    if (std::find(resos.begin(), resos.end(), strRes) == resos.end())
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    {
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      resos.push_back(strRes);
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      retlist.Add(StrToWxStr(res));
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    }
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    ZeroMemory(&dmi, sizeof(dmi));
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  }
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#elif defined(HAVE_XRANDR) && HAVE_XRANDR
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  std::vector<std::string> resos;
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  main_frame->m_XRRConfig->AddResolutions(resos);
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  for (auto res : resos)
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    retlist.Add(StrToWxStr(res));
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#elif defined(__APPLE__)
 | 
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  CFArrayRef modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), nullptr);
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  for (CFIndex i = 0; i < CFArrayGetCount(modes); i++)
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  {
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    std::stringstream res;
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    CGDisplayModeRef mode;
 | 
						|
    CFStringRef encoding;
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    size_t w, h;
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    bool is32;
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    mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(modes, i);
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    w = CGDisplayModeGetWidth(mode);
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    h = CGDisplayModeGetHeight(mode);
 | 
						|
    encoding = CGDisplayModeCopyPixelEncoding(mode);
 | 
						|
    is32 = CFEqual(encoding, CFSTR(IO32BitDirectPixels));
 | 
						|
    CFRelease(encoding);
 | 
						|
 | 
						|
    if (!is32)
 | 
						|
      continue;
 | 
						|
    if (CGDisplayModeGetIOFlags(mode) & kDisplayModeStretchedFlag)
 | 
						|
      continue;
 | 
						|
 | 
						|
    res << w << "x" << h;
 | 
						|
 | 
						|
    retlist.Add(res.str());
 | 
						|
  }
 | 
						|
  CFRelease(modes);
 | 
						|
#endif
 | 
						|
  return retlist;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
 | 
						|
    : wxDialog(parent, wxID_ANY, wxString::Format(_("Dolphin %s Graphics Configuration"),
 | 
						|
                                                  wxGetTranslation(StrToWxStr(title)))),
 | 
						|
      vconfig(g_Config)
 | 
						|
{
 | 
						|
  vconfig.Load(File::GetUserPath(D_CONFIG_IDX) + "GFX.ini");
 | 
						|
 | 
						|
  Bind(wxEVT_UPDATE_UI, &VideoConfigDiag::OnUpdateUI, this);
 | 
						|
 | 
						|
  wxNotebook* const notebook = new wxNotebook(this, wxID_ANY);
 | 
						|
  const int space5 = FromDIP(5);
 | 
						|
 | 
						|
  // -- GENERAL --
 | 
						|
  {
 | 
						|
    wxPanel* const page_general = new wxPanel(notebook);
 | 
						|
    notebook->AddPage(page_general, _("General"));
 | 
						|
    wxBoxSizer* const szr_general = new wxBoxSizer(wxVERTICAL);
 | 
						|
 | 
						|
    // - basic
 | 
						|
    {
 | 
						|
      wxFlexGridSizer* const szr_basic = new wxFlexGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      // backend
 | 
						|
      {
 | 
						|
        label_backend = new wxStaticText(page_general, wxID_ANY, _("Backend:"));
 | 
						|
        choice_backend = new wxChoice(page_general, wxID_ANY);
 | 
						|
        RegisterControl(choice_backend, wxGetTranslation(backend_desc));
 | 
						|
 | 
						|
        for (const auto& backend : g_available_video_backends)
 | 
						|
        {
 | 
						|
          choice_backend->AppendString(wxGetTranslation(StrToWxStr(backend->GetDisplayName())));
 | 
						|
        }
 | 
						|
 | 
						|
        choice_backend->SetStringSelection(
 | 
						|
            wxGetTranslation(StrToWxStr(g_video_backend->GetDisplayName())));
 | 
						|
        choice_backend->Bind(wxEVT_CHOICE, &VideoConfigDiag::Event_Backend, this);
 | 
						|
 | 
						|
        szr_basic->Add(label_backend, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
        szr_basic->Add(choice_backend, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
      }
 | 
						|
 | 
						|
      // adapter (D3D only)
 | 
						|
      if (vconfig.backend_info.Adapters.size())
 | 
						|
      {
 | 
						|
        choice_adapter =
 | 
						|
            CreateChoice(page_general, vconfig.iAdapter, wxGetTranslation(adapter_desc));
 | 
						|
 | 
						|
        for (const std::string& adapter : vconfig.backend_info.Adapters)
 | 
						|
        {
 | 
						|
          choice_adapter->AppendString(StrToWxStr(adapter));
 | 
						|
        }
 | 
						|
 | 
						|
        choice_adapter->Select(vconfig.iAdapter);
 | 
						|
 | 
						|
        label_adapter = new wxStaticText(page_general, wxID_ANY, _("Adapter:"));
 | 
						|
        szr_basic->Add(label_adapter, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
        szr_basic->Add(choice_adapter, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
      }
 | 
						|
 | 
						|
      // - display
 | 
						|
      wxFlexGridSizer* const szr_display = new wxFlexGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      {
 | 
						|
#if !defined(__APPLE__)
 | 
						|
        // display resolution
 | 
						|
        {
 | 
						|
          wxArrayString res_list = GetListOfResolutions();
 | 
						|
          if (res_list.empty())
 | 
						|
            res_list.Add(_("<No resolutions found>"));
 | 
						|
          label_display_resolution =
 | 
						|
              new wxStaticText(page_general, wxID_ANY, _("Fullscreen Resolution:"));
 | 
						|
          choice_display_resolution =
 | 
						|
              new wxChoice(page_general, wxID_ANY, wxDefaultPosition, wxDefaultSize, res_list);
 | 
						|
          RegisterControl(choice_display_resolution, wxGetTranslation(display_res_desc));
 | 
						|
          choice_display_resolution->Bind(wxEVT_CHOICE, &VideoConfigDiag::Event_DisplayResolution,
 | 
						|
                                          this);
 | 
						|
 | 
						|
          choice_display_resolution->SetStringSelection(
 | 
						|
              StrToWxStr(SConfig::GetInstance().strFullscreenResolution));
 | 
						|
          // "Auto" is used as a keyword, convert to translated string
 | 
						|
          if (SConfig::GetInstance().strFullscreenResolution == "Auto")
 | 
						|
            choice_display_resolution->SetSelection(0);
 | 
						|
 | 
						|
          szr_display->Add(label_display_resolution, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
          szr_display->Add(choice_display_resolution, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
        }
 | 
						|
#endif
 | 
						|
 | 
						|
        // aspect-ratio
 | 
						|
        {
 | 
						|
          const wxString ar_choices[] = {_("Auto"), _("Force 16:9"), _("Force 4:3"),
 | 
						|
                                         _("Stretch to Window")};
 | 
						|
 | 
						|
          szr_display->Add(new wxStaticText(page_general, wxID_ANY, _("Aspect Ratio:")), 0,
 | 
						|
                           wxALIGN_CENTER_VERTICAL);
 | 
						|
          wxChoice* const choice_aspect =
 | 
						|
              CreateChoice(page_general, vconfig.iAspectRatio, wxGetTranslation(ar_desc),
 | 
						|
                           sizeof(ar_choices) / sizeof(*ar_choices), ar_choices);
 | 
						|
          szr_display->Add(choice_aspect, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
        }
 | 
						|
 | 
						|
        // various other display options
 | 
						|
        {
 | 
						|
          szr_display->Add(CreateCheckBox(page_general, _("V-Sync"), wxGetTranslation(vsync_desc),
 | 
						|
                                          vconfig.bVSync));
 | 
						|
          szr_display->Add(CreateCheckBox(page_general, _("Use Fullscreen"),
 | 
						|
                                          wxGetTranslation(use_fullscreen_desc),
 | 
						|
                                          SConfig::GetInstance().bFullscreen));
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // - other
 | 
						|
      wxFlexGridSizer* const szr_other = new wxFlexGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      {
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Show FPS"), wxGetTranslation(show_fps_desc),
 | 
						|
                                      vconfig.bShowFPS));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Show NetPlay Ping"),
 | 
						|
                                      wxGetTranslation(show_netplay_ping_desc),
 | 
						|
                                      vconfig.bShowNetPlayPing));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Log Render Time to File"),
 | 
						|
                                      wxGetTranslation(log_render_time_to_file_desc),
 | 
						|
                                      vconfig.bLogRenderTimeToFile));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Auto Adjust Window Size"),
 | 
						|
                                      wxGetTranslation(auto_window_size_desc),
 | 
						|
                                      SConfig::GetInstance().bRenderWindowAutoSize));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Show NetPlay Messages"),
 | 
						|
                                      wxGetTranslation(show_netplay_messages_desc),
 | 
						|
                                      vconfig.bShowNetPlayMessages));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Keep Window on Top"),
 | 
						|
                                      wxGetTranslation(keep_window_on_top_desc),
 | 
						|
                                      SConfig::GetInstance().bKeepWindowOnTop));
 | 
						|
        szr_other->Add(CreateCheckBox(page_general, _("Hide Mouse Cursor"),
 | 
						|
                                      wxGetTranslation(hide_mouse_cursor_desc),
 | 
						|
                                      SConfig::GetInstance().bHideCursor));
 | 
						|
        szr_other->Add(render_to_main_checkbox =
 | 
						|
                           CreateCheckBox(page_general, _("Render to Main Window"),
 | 
						|
                                          wxGetTranslation(render_to_main_win_desc),
 | 
						|
                                          SConfig::GetInstance().bRenderToMain));
 | 
						|
 | 
						|
        if (vconfig.backend_info.bSupportsMultithreading)
 | 
						|
        {
 | 
						|
          szr_other->Add(CreateCheckBox(page_general, _("Enable Multi-threading"),
 | 
						|
                                        wxGetTranslation(backend_multithreading_desc),
 | 
						|
                                        vconfig.bBackendMultithreading));
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_basic =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_general, _("Basic"));
 | 
						|
      group_basic->Add(szr_basic, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_basic->AddSpacer(space5);
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_display =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_general, _("Display"));
 | 
						|
      group_display->Add(szr_display, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_display->AddSpacer(space5);
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_other =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_general, _("Other"));
 | 
						|
      group_other->Add(szr_other, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_other->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_general->AddSpacer(space5);
 | 
						|
      szr_general->Add(group_basic, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      szr_general->AddSpacer(space5);
 | 
						|
      szr_general->Add(group_display, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      szr_general->AddSpacer(space5);
 | 
						|
      szr_general->Add(group_other, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    szr_general->AddSpacer(space5);
 | 
						|
    szr_general->AddStretchSpacer();
 | 
						|
    CreateDescriptionArea(page_general, szr_general);
 | 
						|
    page_general->SetSizerAndFit(szr_general);
 | 
						|
  }
 | 
						|
 | 
						|
  // -- ENHANCEMENTS --
 | 
						|
  {
 | 
						|
    wxPanel* const page_enh = new wxPanel(notebook);
 | 
						|
    notebook->AddPage(page_enh, _("Enhancements"));
 | 
						|
    wxBoxSizer* const szr_enh_main = new wxBoxSizer(wxVERTICAL);
 | 
						|
 | 
						|
    // - enhancements
 | 
						|
    wxGridBagSizer* const szr_enh = new wxGridBagSizer(space5, space5);
 | 
						|
    const wxGBSpan span2(1, 2);
 | 
						|
    int row = 0;
 | 
						|
 | 
						|
    // Internal resolution
 | 
						|
    {
 | 
						|
      const wxString efbscale_choices[] = {_("Auto (Window Size)"),
 | 
						|
                                           _("Auto (Multiple of 640x528)"),
 | 
						|
                                           _("Native (640x528)"),
 | 
						|
                                           _("1.5x Native (960x792)"),
 | 
						|
                                           _("2x Native (1280x1056) for 720p"),
 | 
						|
                                           _("2.5x Native (1600x1320)"),
 | 
						|
                                           _("3x Native (1920x1584) for 1080p"),
 | 
						|
                                           _("4x Native (2560x2112) for 1440p"),
 | 
						|
                                           _("5x Native (3200x2640)"),
 | 
						|
                                           _("6x Native (3840x3168) for 4K"),
 | 
						|
                                           _("7x Native (4480x3696)"),
 | 
						|
                                           _("8x Native (5120x4224) for 5K"),
 | 
						|
                                           _("Custom")};
 | 
						|
 | 
						|
      wxChoice* const choice_efbscale = CreateChoice(
 | 
						|
          page_enh, vconfig.iEFBScale, wxGetTranslation(internal_res_desc),
 | 
						|
          (vconfig.iEFBScale > 11) ? ArraySize(efbscale_choices) : ArraySize(efbscale_choices) - 1,
 | 
						|
          efbscale_choices);
 | 
						|
 | 
						|
      if (vconfig.iEFBScale > 11)
 | 
						|
        choice_efbscale->SetSelection(12);
 | 
						|
 | 
						|
      szr_enh->Add(new wxStaticText(page_enh, wxID_ANY, _("Internal Resolution:")),
 | 
						|
                   wxGBPosition(row, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr_enh->Add(choice_efbscale, wxGBPosition(row, 1), span2, wxALIGN_CENTER_VERTICAL);
 | 
						|
      row += 1;
 | 
						|
    }
 | 
						|
 | 
						|
    // AA
 | 
						|
    {
 | 
						|
      text_aamode = new wxStaticText(page_enh, wxID_ANY, _("Anti-Aliasing:"));
 | 
						|
      choice_aamode = new wxChoice(page_enh, wxID_ANY);
 | 
						|
      RegisterControl(choice_aamode, wxGetTranslation(aa_desc));
 | 
						|
      PopulateAAList();
 | 
						|
      choice_aamode->Bind(wxEVT_CHOICE, &VideoConfigDiag::OnAAChanged, this);
 | 
						|
 | 
						|
      szr_enh->Add(text_aamode, wxGBPosition(row, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr_enh->Add(choice_aamode, wxGBPosition(row, 1), span2, wxALIGN_CENTER_VERTICAL);
 | 
						|
      row += 1;
 | 
						|
    }
 | 
						|
 | 
						|
    // AF
 | 
						|
    {
 | 
						|
      const std::array<wxString, 5> af_choices{{"1x", "2x", "4x", "8x", "16x"}};
 | 
						|
      szr_enh->Add(new wxStaticText(page_enh, wxID_ANY, _("Anisotropic Filtering:")),
 | 
						|
                   wxGBPosition(row, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr_enh->Add(CreateChoice(page_enh, vconfig.iMaxAnisotropy, wxGetTranslation(af_desc),
 | 
						|
                                af_choices.size(), af_choices.data()),
 | 
						|
                   wxGBPosition(row, 1), span2, wxALIGN_CENTER_VERTICAL);
 | 
						|
      row += 1;
 | 
						|
    }
 | 
						|
 | 
						|
    // postproc shader
 | 
						|
    if (vconfig.backend_info.bSupportsPostProcessing)
 | 
						|
    {
 | 
						|
      choice_ppshader = new wxChoice(page_enh, wxID_ANY);
 | 
						|
      RegisterControl(choice_ppshader, wxGetTranslation(ppshader_desc));
 | 
						|
      button_config_pp = new wxButton(page_enh, wxID_ANY, _("Config"));
 | 
						|
 | 
						|
      PopulatePostProcessingShaders();
 | 
						|
 | 
						|
      choice_ppshader->Bind(wxEVT_CHOICE, &VideoConfigDiag::Event_PPShader, this);
 | 
						|
      button_config_pp->Bind(wxEVT_BUTTON, &VideoConfigDiag::Event_ConfigurePPShader, this);
 | 
						|
 | 
						|
      szr_enh->Add(new wxStaticText(page_enh, wxID_ANY, _("Post-Processing Effect:")),
 | 
						|
                   wxGBPosition(row, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr_enh->Add(choice_ppshader, wxGBPosition(row, 1), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr_enh->Add(button_config_pp, wxGBPosition(row, 2), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
 | 
						|
      row += 1;
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
      choice_ppshader = nullptr;
 | 
						|
      button_config_pp = nullptr;
 | 
						|
    }
 | 
						|
 | 
						|
    // Scaled copy, PL, Bilinear filter
 | 
						|
    wxGridSizer* const cb_szr = new wxGridSizer(2, space5, space5);
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Scaled EFB Copy"),
 | 
						|
                               wxGetTranslation(scaled_efb_copy_desc), vconfig.bCopyEFBScaled));
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Per-Pixel Lighting"),
 | 
						|
                               wxGetTranslation(pixel_lighting_desc),
 | 
						|
                               vconfig.bEnablePixelLighting));
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Force Texture Filtering"),
 | 
						|
                               wxGetTranslation(force_filtering_desc), vconfig.bForceFiltering));
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Widescreen Hack"), wxGetTranslation(ws_hack_desc),
 | 
						|
                               vconfig.bWidescreenHack));
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Disable Fog"), wxGetTranslation(disable_fog_desc),
 | 
						|
                               vconfig.bDisableFog));
 | 
						|
    cb_szr->Add(CreateCheckBox(page_enh, _("Force 24-bit Color"), wxGetTranslation(true_color_desc),
 | 
						|
                               vconfig.bForceTrueColor));
 | 
						|
    szr_enh->Add(cb_szr, wxGBPosition(row, 0), wxGBSpan(1, 3));
 | 
						|
    row += 1;
 | 
						|
 | 
						|
    wxStaticBoxSizer* const group_enh =
 | 
						|
        new wxStaticBoxSizer(wxVERTICAL, page_enh, _("Enhancements"));
 | 
						|
    group_enh->Add(szr_enh, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    group_enh->AddSpacer(space5);
 | 
						|
 | 
						|
    szr_enh_main->AddSpacer(space5);
 | 
						|
    szr_enh_main->Add(group_enh, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
 | 
						|
    // - stereoscopy
 | 
						|
 | 
						|
    if (vconfig.backend_info.bSupportsGeometryShaders)
 | 
						|
    {
 | 
						|
      wxFlexGridSizer* const szr_stereo = new wxFlexGridSizer(2, space5, space5);
 | 
						|
      szr_stereo->AddGrowableCol(1);
 | 
						|
 | 
						|
      szr_stereo->Add(new wxStaticText(page_enh, wxID_ANY, _("Stereoscopic 3D Mode:")), 0,
 | 
						|
                      wxALIGN_CENTER_VERTICAL);
 | 
						|
 | 
						|
      const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"),
 | 
						|
                                         _("Anaglyph"), _("Nvidia 3D Vision")};
 | 
						|
      wxChoice* stereo_choice =
 | 
						|
          CreateChoice(page_enh, vconfig.iStereoMode, wxGetTranslation(stereo_3d_desc),
 | 
						|
                       vconfig.backend_info.bSupports3DVision ? ArraySize(stereo_choices) :
 | 
						|
                                                                ArraySize(stereo_choices) - 1,
 | 
						|
                       stereo_choices);
 | 
						|
      stereo_choice->Bind(wxEVT_CHOICE, &VideoConfigDiag::Event_StereoMode, this);
 | 
						|
      szr_stereo->Add(stereo_choice, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
 | 
						|
      DolphinSlider* const sep_slider =
 | 
						|
          new DolphinSlider(page_enh, wxID_ANY, vconfig.iStereoDepth, 0, 100, wxDefaultPosition,
 | 
						|
                            FromDIP(wxSize(200, -1)));
 | 
						|
      sep_slider->Bind(wxEVT_SLIDER, &VideoConfigDiag::Event_StereoDepth, this);
 | 
						|
      RegisterControl(sep_slider, wxGetTranslation(stereo_depth_desc));
 | 
						|
 | 
						|
      szr_stereo->Add(new wxStaticText(page_enh, wxID_ANY, _("Depth:")));
 | 
						|
      szr_stereo->Add(sep_slider);
 | 
						|
 | 
						|
      conv_slider =
 | 
						|
          new DolphinSlider(page_enh, wxID_ANY, vconfig.iStereoConvergencePercentage, 0, 200,
 | 
						|
                            wxDefaultPosition, FromDIP(wxSize(200, -1)), wxSL_AUTOTICKS);
 | 
						|
      conv_slider->ClearTicks();
 | 
						|
      conv_slider->SetTick(100);
 | 
						|
      conv_slider->Bind(wxEVT_SLIDER, &VideoConfigDiag::Event_StereoConvergence, this);
 | 
						|
      RegisterControl(conv_slider, wxGetTranslation(stereo_convergence_desc));
 | 
						|
 | 
						|
      szr_stereo->Add(new wxStaticText(page_enh, wxID_ANY, _("Convergence:")));
 | 
						|
      szr_stereo->Add(conv_slider);
 | 
						|
 | 
						|
      szr_stereo->Add(CreateCheckBox(page_enh, _("Swap Eyes"), wxGetTranslation(stereo_swap_desc),
 | 
						|
                                     vconfig.bStereoSwapEyes));
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_stereo =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_enh, _("Stereoscopy"));
 | 
						|
      group_stereo->Add(szr_stereo, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_stereo->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_enh_main->AddSpacer(space5);
 | 
						|
      szr_enh_main->Add(group_stereo, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    szr_enh_main->AddSpacer(space5);
 | 
						|
    szr_enh_main->AddStretchSpacer();
 | 
						|
    CreateDescriptionArea(page_enh, szr_enh_main);
 | 
						|
    page_enh->SetSizerAndFit(szr_enh_main);
 | 
						|
  }
 | 
						|
 | 
						|
  // -- SPEED HACKS --
 | 
						|
  {
 | 
						|
    wxPanel* const page_hacks = new wxPanel(notebook);
 | 
						|
    notebook->AddPage(page_hacks, _("Hacks"));
 | 
						|
    wxBoxSizer* const szr_hacks = new wxBoxSizer(wxVERTICAL);
 | 
						|
 | 
						|
    // - EFB hacks
 | 
						|
    wxStaticBoxSizer* const szr_efb =
 | 
						|
        new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("Embedded Frame Buffer (EFB)"));
 | 
						|
 | 
						|
    szr_efb->Add(CreateCheckBox(page_hacks, _("Skip EFB Access from CPU"),
 | 
						|
                                wxGetTranslation(efb_access_desc), vconfig.bEFBAccessEnable, true),
 | 
						|
                 0, wxLEFT | wxRIGHT, space5);
 | 
						|
    szr_efb->AddSpacer(space5);
 | 
						|
    szr_efb->Add(CreateCheckBox(page_hacks, _("Ignore Format Changes"),
 | 
						|
                                wxGetTranslation(efb_emulate_format_changes_desc),
 | 
						|
                                vconfig.bEFBEmulateFormatChanges, true),
 | 
						|
                 0, wxLEFT | wxRIGHT, space5);
 | 
						|
    szr_efb->AddSpacer(space5);
 | 
						|
    szr_efb->Add(CreateCheckBox(page_hacks, _("Store EFB Copies to Texture Only"),
 | 
						|
                                wxGetTranslation(skip_efb_copy_to_ram_desc),
 | 
						|
                                vconfig.bSkipEFBCopyToRam),
 | 
						|
                 0, wxLEFT | wxRIGHT, space5);
 | 
						|
    szr_efb->AddSpacer(space5);
 | 
						|
 | 
						|
    szr_hacks->AddSpacer(space5);
 | 
						|
    szr_hacks->Add(szr_efb, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
 | 
						|
    // Texture cache
 | 
						|
    {
 | 
						|
      wxStaticBoxSizer* const szr_safetex =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("Texture Cache"));
 | 
						|
 | 
						|
      int slider_pos = -1;
 | 
						|
      if (vconfig.iSafeTextureCache_ColorSamples == 0)
 | 
						|
        slider_pos = 0;
 | 
						|
      else if (vconfig.iSafeTextureCache_ColorSamples == 512)
 | 
						|
        slider_pos = 1;
 | 
						|
      else if (vconfig.iSafeTextureCache_ColorSamples == 128)
 | 
						|
        slider_pos = 2;
 | 
						|
 | 
						|
      DolphinSlider* const stc_slider =
 | 
						|
          new DolphinSlider(page_hacks, wxID_ANY, std::max(slider_pos, 0), 0, 2, wxDefaultPosition,
 | 
						|
                            wxDefaultSize, wxSL_HORIZONTAL | wxSL_BOTTOM);
 | 
						|
      stc_slider->Bind(wxEVT_SLIDER, &VideoConfigDiag::Event_Stc, this);
 | 
						|
      RegisterControl(stc_slider, wxGetTranslation(stc_desc));
 | 
						|
 | 
						|
      wxBoxSizer* const slide_szr = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
      slide_szr->Add(new wxStaticText(page_hacks, wxID_ANY, _("Accuracy:")), 0,
 | 
						|
                     wxALIGN_CENTER_VERTICAL);
 | 
						|
      slide_szr->AddStretchSpacer(1);
 | 
						|
      slide_szr->Add(new wxStaticText(page_hacks, wxID_ANY, _("Safe")), 0,
 | 
						|
                     wxALIGN_CENTER_VERTICAL | wxLEFT, space5);
 | 
						|
      slide_szr->Add(stc_slider, 2, wxALIGN_CENTER_VERTICAL);
 | 
						|
      slide_szr->Add(new wxStaticText(page_hacks, wxID_ANY, _("Fast")), 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
 | 
						|
      szr_safetex->Add(slide_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      if (slider_pos == -1)
 | 
						|
      {
 | 
						|
        stc_slider->Disable();
 | 
						|
        wxString msg = wxString::Format(_("Hash tap count is set to %d which is non-standard.\n"
 | 
						|
                                          "You will need to edit the INI manually."),
 | 
						|
                                        vconfig.iSafeTextureCache_ColorSamples);
 | 
						|
        szr_safetex->AddSpacer(space5);
 | 
						|
        szr_safetex->Add(new wxStaticText(page_hacks, wxID_ANY, msg), 0,
 | 
						|
                         wxALIGN_RIGHT | wxLEFT | wxRIGHT, space5);
 | 
						|
      }
 | 
						|
      szr_safetex->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_hacks->AddSpacer(space5);
 | 
						|
      szr_hacks->Add(szr_safetex, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    // - XFB
 | 
						|
    {
 | 
						|
      wxStaticBoxSizer* const group_xfb =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("External Frame Buffer (XFB)"));
 | 
						|
 | 
						|
      SettingCheckBox* disable_xfb = CreateCheckBox(
 | 
						|
          page_hacks, _("Disable"), wxGetTranslation(xfb_desc), vconfig.bUseXFB, true);
 | 
						|
      virtual_xfb = CreateRadioButton(page_hacks, _("Virtual"), wxGetTranslation(xfb_virtual_desc),
 | 
						|
                                      vconfig.bUseRealXFB, true, wxRB_GROUP);
 | 
						|
      real_xfb = CreateRadioButton(page_hacks, _("Real"), wxGetTranslation(xfb_real_desc),
 | 
						|
                                   vconfig.bUseRealXFB);
 | 
						|
 | 
						|
      wxBoxSizer* const szr = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
      szr->Add(disable_xfb, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
      szr->AddStretchSpacer(1);
 | 
						|
      szr->Add(virtual_xfb, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space5);
 | 
						|
      szr->Add(real_xfb, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space5);
 | 
						|
 | 
						|
      group_xfb->Add(szr, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_xfb->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_hacks->AddSpacer(space5);
 | 
						|
      szr_hacks->Add(group_xfb, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }  // xfb
 | 
						|
 | 
						|
    // - other hacks
 | 
						|
    {
 | 
						|
      wxGridSizer* const szr_other = new wxGridSizer(2, space5, space5);
 | 
						|
      szr_other->Add(CreateCheckBox(page_hacks, _("Fast Depth Calculation"),
 | 
						|
                                    wxGetTranslation(fast_depth_calc_desc),
 | 
						|
                                    vconfig.bFastDepthCalc));
 | 
						|
      szr_other->Add(CreateCheckBox(page_hacks, _("Disable Bounding Box"),
 | 
						|
                                    wxGetTranslation(disable_bbox_desc), vconfig.bBBoxEnable,
 | 
						|
                                    true));
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_other =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_hacks, _("Other"));
 | 
						|
      group_other->Add(szr_other, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_other->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_hacks->AddSpacer(space5);
 | 
						|
      szr_hacks->Add(group_other, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    szr_hacks->AddSpacer(space5);
 | 
						|
    szr_hacks->AddStretchSpacer();
 | 
						|
    CreateDescriptionArea(page_hacks, szr_hacks);
 | 
						|
    page_hacks->SetSizerAndFit(szr_hacks);
 | 
						|
  }
 | 
						|
 | 
						|
  // -- ADVANCED --
 | 
						|
  {
 | 
						|
    wxPanel* const page_advanced = new wxPanel(notebook);
 | 
						|
    notebook->AddPage(page_advanced, _("Advanced"));
 | 
						|
    wxBoxSizer* const szr_advanced = new wxBoxSizer(wxVERTICAL);
 | 
						|
 | 
						|
    // - debug
 | 
						|
    {
 | 
						|
      wxGridSizer* const szr_debug = new wxGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      szr_debug->Add(CreateCheckBox(page_advanced, _("Enable Wireframe"),
 | 
						|
                                    wxGetTranslation(wireframe_desc), vconfig.bWireFrame));
 | 
						|
      szr_debug->Add(CreateCheckBox(page_advanced, _("Show Statistics"),
 | 
						|
                                    wxGetTranslation(show_stats_desc), vconfig.bOverlayStats));
 | 
						|
      szr_debug->Add(CreateCheckBox(page_advanced, _("Texture Format Overlay"),
 | 
						|
                                    wxGetTranslation(texfmt_desc), vconfig.bTexFmtOverlayEnable));
 | 
						|
      szr_debug->Add(CreateCheckBox(page_advanced, _("Enable API Validation Layers"),
 | 
						|
                                    wxGetTranslation(validation_layer_desc),
 | 
						|
                                    vconfig.bEnableValidationLayer));
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_debug =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Debugging"));
 | 
						|
      group_debug->Add(szr_debug, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_debug->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_advanced->AddSpacer(space5);
 | 
						|
      szr_advanced->Add(group_debug, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    // - utility
 | 
						|
    {
 | 
						|
      wxGridSizer* const szr_utility = new wxGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      szr_utility->Add(CreateCheckBox(page_advanced, _("Dump Textures"),
 | 
						|
                                      wxGetTranslation(dump_textures_desc), vconfig.bDumpTextures));
 | 
						|
      szr_utility->Add(CreateCheckBox(page_advanced, _("Load Custom Textures"),
 | 
						|
                                      wxGetTranslation(load_hires_textures_desc),
 | 
						|
                                      vconfig.bHiresTextures));
 | 
						|
      cache_hires_textures =
 | 
						|
          CreateCheckBox(page_advanced, _("Prefetch Custom Textures"),
 | 
						|
                         wxGetTranslation(cache_hires_textures_desc), vconfig.bCacheHiresTextures);
 | 
						|
      szr_utility->Add(cache_hires_textures);
 | 
						|
 | 
						|
      if (vconfig.backend_info.bSupportsInternalResolutionFrameDumps)
 | 
						|
      {
 | 
						|
        szr_utility->Add(CreateCheckBox(page_advanced, _("Full Resolution Frame Dumps"),
 | 
						|
                                        wxGetTranslation(internal_resolution_frame_dumping_desc),
 | 
						|
                                        vconfig.bInternalResolutionFrameDumps));
 | 
						|
      }
 | 
						|
 | 
						|
      szr_utility->Add(CreateCheckBox(page_advanced, _("Dump EFB Target"),
 | 
						|
                                      wxGetTranslation(dump_efb_desc), vconfig.bDumpEFBTarget));
 | 
						|
      szr_utility->Add(CreateCheckBox(page_advanced, _("Free Look"),
 | 
						|
                                      wxGetTranslation(free_look_desc), vconfig.bFreeLook));
 | 
						|
#if defined(HAVE_LIBAV) || defined(_WIN32)
 | 
						|
      szr_utility->Add(CreateCheckBox(page_advanced, _("Frame Dumps Use FFV1"),
 | 
						|
                                      wxGetTranslation(use_ffv1_desc), vconfig.bUseFFV1));
 | 
						|
#endif
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_utility =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Utility"));
 | 
						|
      group_utility->Add(szr_utility, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_utility->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_advanced->AddSpacer(space5);
 | 
						|
      szr_advanced->Add(group_utility, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    // - misc
 | 
						|
    {
 | 
						|
      wxGridSizer* const szr_misc = new wxGridSizer(2, space5, space5);
 | 
						|
 | 
						|
      szr_misc->Add(
 | 
						|
          CreateCheckBox(page_advanced, _("Crop"), wxGetTranslation(crop_desc), vconfig.bCrop));
 | 
						|
 | 
						|
      // Progressive Scan
 | 
						|
      {
 | 
						|
        progressive_scan_checkbox =
 | 
						|
            new wxCheckBox(page_advanced, wxID_ANY, _("Enable Progressive Scan"));
 | 
						|
        RegisterControl(progressive_scan_checkbox, wxGetTranslation(prog_scan_desc));
 | 
						|
        progressive_scan_checkbox->Bind(wxEVT_CHECKBOX, &VideoConfigDiag::Event_ProgressiveScan,
 | 
						|
                                        this);
 | 
						|
 | 
						|
        progressive_scan_checkbox->SetValue(SConfig::GetInstance().bProgressive);
 | 
						|
        szr_misc->Add(progressive_scan_checkbox);
 | 
						|
      }
 | 
						|
 | 
						|
#if defined WIN32
 | 
						|
      // Borderless Fullscreen
 | 
						|
      borderless_fullscreen = CreateCheckBox(page_advanced, _("Borderless Fullscreen"),
 | 
						|
                                             wxGetTranslation(borderless_fullscreen_desc),
 | 
						|
                                             vconfig.bBorderlessFullscreen);
 | 
						|
      szr_misc->Add(borderless_fullscreen);
 | 
						|
#endif
 | 
						|
 | 
						|
      wxStaticBoxSizer* const group_misc =
 | 
						|
          new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Misc"));
 | 
						|
      group_misc->Add(szr_misc, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
      group_misc->AddSpacer(space5);
 | 
						|
 | 
						|
      szr_advanced->AddSpacer(space5);
 | 
						|
      szr_advanced->Add(group_misc, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
    }
 | 
						|
 | 
						|
    szr_advanced->AddSpacer(space5);
 | 
						|
    szr_advanced->AddStretchSpacer();
 | 
						|
    CreateDescriptionArea(page_advanced, szr_advanced);
 | 
						|
    page_advanced->SetSizerAndFit(szr_advanced);
 | 
						|
  }
 | 
						|
 | 
						|
  wxStdDialogButtonSizer* btn_sizer = CreateStdDialogButtonSizer(wxOK | wxNO_DEFAULT);
 | 
						|
  btn_sizer->GetAffirmativeButton()->SetLabel(_("Close"));
 | 
						|
  SetEscapeId(wxID_OK);  // Escape key or window manager 'X'
 | 
						|
 | 
						|
  Bind(wxEVT_BUTTON, &VideoConfigDiag::Event_Close, this, wxID_OK);
 | 
						|
 | 
						|
  wxBoxSizer* const szr_main = new wxBoxSizer(wxVERTICAL);
 | 
						|
  szr_main->AddSpacer(space5);
 | 
						|
  szr_main->Add(notebook, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
  szr_main->AddSpacer(space5);
 | 
						|
  szr_main->Add(btn_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
  szr_main->AddSpacer(space5);
 | 
						|
 | 
						|
  SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
 | 
						|
  SetLayoutAdaptationLevel(wxDIALOG_ADAPTATION_STANDARD_SIZER);
 | 
						|
  SetSizerAndFit(szr_main);
 | 
						|
  Center();
 | 
						|
  SetFocus();
 | 
						|
 | 
						|
  UpdateWindowUI();
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::Event_DisplayResolution(wxCommandEvent& ev)
 | 
						|
{
 | 
						|
  // "Auto" has been translated, it needs to be the English string "Auto" to work
 | 
						|
  switch (choice_display_resolution->GetSelection())
 | 
						|
  {
 | 
						|
  case 0:
 | 
						|
    SConfig::GetInstance().strFullscreenResolution = "Auto";
 | 
						|
    break;
 | 
						|
  case wxNOT_FOUND:
 | 
						|
    break;  // Nothing is selected.
 | 
						|
  default:
 | 
						|
    SConfig::GetInstance().strFullscreenResolution =
 | 
						|
        WxStrToStr(choice_display_resolution->GetStringSelection());
 | 
						|
  }
 | 
						|
#if defined(HAVE_XRANDR) && HAVE_XRANDR
 | 
						|
  main_frame->m_XRRConfig->Update();
 | 
						|
#endif
 | 
						|
  ev.Skip();
 | 
						|
}
 | 
						|
 | 
						|
SettingCheckBox* VideoConfigDiag::CreateCheckBox(wxWindow* parent, const wxString& label,
 | 
						|
                                                 const wxString& description, bool& setting,
 | 
						|
                                                 bool reverse, long style)
 | 
						|
{
 | 
						|
  SettingCheckBox* const cb =
 | 
						|
      new SettingCheckBox(parent, label, wxString(), setting, reverse, style);
 | 
						|
  RegisterControl(cb, description);
 | 
						|
  return cb;
 | 
						|
}
 | 
						|
 | 
						|
SettingChoice* VideoConfigDiag::CreateChoice(wxWindow* parent, int& setting,
 | 
						|
                                             const wxString& description, int num,
 | 
						|
                                             const wxString choices[], long style)
 | 
						|
{
 | 
						|
  SettingChoice* const ch = new SettingChoice(parent, setting, wxString(), num, choices, style);
 | 
						|
  RegisterControl(ch, description);
 | 
						|
  return ch;
 | 
						|
}
 | 
						|
 | 
						|
SettingRadioButton* VideoConfigDiag::CreateRadioButton(wxWindow* parent, const wxString& label,
 | 
						|
                                                       const wxString& description, bool& setting,
 | 
						|
                                                       bool reverse, long style)
 | 
						|
{
 | 
						|
  SettingRadioButton* const rb =
 | 
						|
      new SettingRadioButton(parent, label, wxString(), setting, reverse, style);
 | 
						|
  RegisterControl(rb, description);
 | 
						|
  return rb;
 | 
						|
}
 | 
						|
 | 
						|
/* Use this to register descriptions for controls which have NOT been created using the Create*
 | 
						|
 * functions from above */
 | 
						|
wxControl* VideoConfigDiag::RegisterControl(wxControl* const control, const wxString& description)
 | 
						|
{
 | 
						|
  ctrl_descs.emplace(control, description);
 | 
						|
  control->Bind(wxEVT_ENTER_WINDOW, &VideoConfigDiag::Evt_EnterControl, this);
 | 
						|
  control->Bind(wxEVT_LEAVE_WINDOW, &VideoConfigDiag::Evt_LeaveControl, this);
 | 
						|
  return control;
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::Evt_EnterControl(wxMouseEvent& ev)
 | 
						|
{
 | 
						|
  // TODO: Re-Fit the sizer if necessary!
 | 
						|
 | 
						|
  // Get settings control object from event
 | 
						|
  wxWindow* ctrl = (wxWindow*)ev.GetEventObject();
 | 
						|
  if (!ctrl)
 | 
						|
    return;
 | 
						|
 | 
						|
  // look up description text object from the control's parent (which is the wxPanel of the current
 | 
						|
  // tab)
 | 
						|
  wxStaticText* descr_text = desc_texts[ctrl->GetParent()];
 | 
						|
  if (!descr_text)
 | 
						|
    return;
 | 
						|
 | 
						|
  // look up the description of the selected control and assign it to the current description text
 | 
						|
  // object's label
 | 
						|
  descr_text->SetLabel(ctrl_descs[ctrl]);
 | 
						|
  descr_text->Wrap(descr_text->GetSize().GetWidth());
 | 
						|
 | 
						|
  ev.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::Evt_LeaveControl(wxMouseEvent& ev)
 | 
						|
{
 | 
						|
  // look up description text control and reset its label
 | 
						|
  wxWindow* ctrl = static_cast<wxWindow*>(ev.GetEventObject());
 | 
						|
  if (!ctrl)
 | 
						|
    return;
 | 
						|
  wxStaticText* descr_text = desc_texts[ctrl->GetParent()];
 | 
						|
  if (!descr_text)
 | 
						|
    return;
 | 
						|
 | 
						|
  descr_text->SetLabel(wxGetTranslation(default_desc));
 | 
						|
  descr_text->Wrap(descr_text->GetSize().GetWidth());
 | 
						|
 | 
						|
  ev.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::CreateDescriptionArea(wxPanel* const page, wxBoxSizer* const sizer)
 | 
						|
{
 | 
						|
  const int space5 = FromDIP(5);
 | 
						|
 | 
						|
  // Create description frame
 | 
						|
  wxStaticBoxSizer* const desc_sizer = new wxStaticBoxSizer(wxVERTICAL, page, _("Description"));
 | 
						|
  sizer->Add(desc_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
  sizer->AddSpacer(space5);
 | 
						|
 | 
						|
  // Create description text (220 = 75*4 (75 chars), 80 = 10*8 (10 lines))
 | 
						|
  wxStaticText* const desc_text =
 | 
						|
      new wxStaticText(page, wxID_ANY, wxGetTranslation(default_desc), wxDefaultPosition,
 | 
						|
                       wxDLG_UNIT(this, wxSize(220, 80)), wxST_NO_AUTORESIZE);
 | 
						|
  desc_text->Wrap(desc_text->GetMinWidth());
 | 
						|
  desc_sizer->Add(desc_text, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
 | 
						|
  desc_sizer->AddSpacer(space5);
 | 
						|
 | 
						|
  // Store description text object for later lookup
 | 
						|
  desc_texts.emplace(page, desc_text);
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::PopulatePostProcessingShaders()
 | 
						|
{
 | 
						|
  std::vector<std::string>& shaders = (vconfig.iStereoMode == STEREO_ANAGLYPH) ?
 | 
						|
                                          vconfig.backend_info.AnaglyphShaders :
 | 
						|
                                          vconfig.backend_info.PPShaders;
 | 
						|
 | 
						|
  if (shaders.empty())
 | 
						|
    return;
 | 
						|
 | 
						|
  choice_ppshader->AppendString(_("(off)"));
 | 
						|
 | 
						|
  for (const std::string& shader : shaders)
 | 
						|
  {
 | 
						|
    choice_ppshader->AppendString(StrToWxStr(shader));
 | 
						|
  }
 | 
						|
 | 
						|
  if (!choice_ppshader->SetStringSelection(StrToWxStr(vconfig.sPostProcessingShader)))
 | 
						|
  {
 | 
						|
    // Invalid shader, reset it to default
 | 
						|
    choice_ppshader->Select(0);
 | 
						|
 | 
						|
    if (vconfig.iStereoMode == STEREO_ANAGLYPH)
 | 
						|
    {
 | 
						|
      vconfig.sPostProcessingShader = "dubois";
 | 
						|
      choice_ppshader->SetStringSelection(StrToWxStr(vconfig.sPostProcessingShader));
 | 
						|
    }
 | 
						|
    else
 | 
						|
      vconfig.sPostProcessingShader.clear();
 | 
						|
  }
 | 
						|
 | 
						|
  // Should the configuration button be loaded by default?
 | 
						|
  PostProcessingShaderConfiguration postprocessing_shader;
 | 
						|
  postprocessing_shader.LoadShader(vconfig.sPostProcessingShader);
 | 
						|
  button_config_pp->Enable(postprocessing_shader.HasOptions());
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::PopulateAAList()
 | 
						|
{
 | 
						|
  const std::vector<int>& aa_modes = vconfig.backend_info.AAModes;
 | 
						|
  const bool supports_ssaa = vconfig.backend_info.bSupportsSSAA;
 | 
						|
  m_msaa_modes = 0;
 | 
						|
 | 
						|
  for (int mode : aa_modes)
 | 
						|
  {
 | 
						|
    if (mode == 1)
 | 
						|
    {
 | 
						|
      choice_aamode->AppendString(_("None"));
 | 
						|
      _assert_msg_(VIDEO, !supports_ssaa || m_msaa_modes == 0, "SSAA setting won't work correctly");
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
      choice_aamode->AppendString(std::to_string(mode) + "x MSAA");
 | 
						|
      ++m_msaa_modes;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (supports_ssaa)
 | 
						|
  {
 | 
						|
    for (int mode : aa_modes)
 | 
						|
    {
 | 
						|
      if (mode != 1)
 | 
						|
        choice_aamode->AppendString(std::to_string(mode) + "x SSAA");
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  int selected_mode_index = 0;
 | 
						|
 | 
						|
  auto index = std::find(aa_modes.begin(), aa_modes.end(), vconfig.iMultisamples);
 | 
						|
  if (index != aa_modes.end())
 | 
						|
    selected_mode_index = index - aa_modes.begin();
 | 
						|
 | 
						|
  // Select one of the SSAA modes at the end of the list if SSAA is enabled
 | 
						|
  if (supports_ssaa && vconfig.bSSAA && aa_modes[selected_mode_index] != 1)
 | 
						|
    selected_mode_index += m_msaa_modes;
 | 
						|
 | 
						|
  choice_aamode->SetSelection(selected_mode_index);
 | 
						|
}
 | 
						|
 | 
						|
void VideoConfigDiag::OnAAChanged(wxCommandEvent& ev)
 | 
						|
{
 | 
						|
  size_t mode = ev.GetInt();
 | 
						|
  ev.Skip();
 | 
						|
 | 
						|
  vconfig.bSSAA = mode > m_msaa_modes;
 | 
						|
  mode -= vconfig.bSSAA * m_msaa_modes;
 | 
						|
 | 
						|
  if (mode >= vconfig.backend_info.AAModes.size())
 | 
						|
    return;
 | 
						|
 | 
						|
  vconfig.iMultisamples = vconfig.backend_info.AAModes[mode];
 | 
						|
}
 |