forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			728 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			728 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2014 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include <algorithm>
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| #include <cmath>
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| 
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| #include "Common/CommonFuncs.h"
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| #include "Common/CommonTypes.h"
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| #include "Common/MsgHandler.h"
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| #include "VideoCommon/LookUpTables.h"
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| #include "VideoCommon/TextureDecoder.h"
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| #include "VideoCommon/TextureDecoder_Util.h"
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| #include "VideoCommon/sfont.inc"
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| 
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| static bool TexFmt_Overlay_Enable = false;
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| static bool TexFmt_Overlay_Center = false;
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| 
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| // TRAM
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| // STATE_TO_SAVE
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| alignas(16) u8 texMem[TMEM_SIZE];
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| 
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| int TexDecoder_GetTexelSizeInNibbles(int format)
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| {
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|   switch (format & 0x3f)
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|   {
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|   case GX_TF_I4:
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|     return 1;
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|   case GX_TF_I8:
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|     return 2;
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|   case GX_TF_IA4:
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|     return 2;
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|   case GX_TF_IA8:
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|     return 4;
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|   case GX_TF_RGB565:
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|     return 4;
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|   case GX_TF_RGB5A3:
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|     return 4;
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|   case GX_TF_RGBA8:
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|     return 8;
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|   case GX_TF_C4:
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|     return 1;
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|   case GX_TF_C8:
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|     return 2;
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|   case GX_TF_C14X2:
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|     return 4;
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|   case GX_TF_CMPR:
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|     return 1;
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|   case GX_CTF_R4:
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|     return 1;
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|   case GX_CTF_RA4:
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|     return 2;
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|   case GX_CTF_RA8:
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|     return 4;
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|   case GX_CTF_A8:
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|     return 2;
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|   case GX_CTF_R8:
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|     return 2;
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|   case GX_CTF_G8:
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|     return 2;
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|   case GX_CTF_B8:
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|     return 2;
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|   case GX_CTF_RG8:
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|     return 4;
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|   case GX_CTF_GB8:
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|     return 4;
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| 
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|   case GX_TF_Z8:
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|     return 2;
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|   case GX_TF_Z16:
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|     return 4;
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|   case GX_TF_Z24X8:
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|     return 8;
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| 
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|   case GX_CTF_Z4:
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|     return 1;
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|   case GX_CTF_Z8H:
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|     return 2;
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|   case GX_CTF_Z8M:
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|     return 2;
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|   case GX_CTF_Z8L:
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|     return 2;
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|   case GX_CTF_Z16R:
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|     return 4;
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|   case GX_CTF_Z16L:
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|     return 4;
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|   default:
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|     PanicAlert("Unsupported Texture Format (%08x)! (GetTexelSizeInNibbles)", format);
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|     return 1;
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|   }
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| }
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| 
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| int TexDecoder_GetTextureSizeInBytes(int width, int height, int format)
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| {
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|   return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
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| }
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| 
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| int TexDecoder_GetBlockWidthInTexels(u32 format)
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| {
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|   switch (format)
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|   {
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|   case GX_TF_I4:
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|     return 8;
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|   case GX_TF_I8:
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|     return 8;
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|   case GX_TF_IA4:
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|     return 8;
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|   case GX_TF_IA8:
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|     return 4;
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|   case GX_TF_RGB565:
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|     return 4;
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|   case GX_TF_RGB5A3:
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|     return 4;
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|   case GX_TF_RGBA8:
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|     return 4;
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|   case GX_TF_C4:
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|     return 8;
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|   case GX_TF_C8:
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|     return 8;
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|   case GX_TF_C14X2:
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|     return 4;
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|   case GX_TF_CMPR:
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|     return 8;
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|   case GX_CTF_R4:
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|     return 8;
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|   case GX_CTF_RA4:
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|     return 8;
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|   case GX_CTF_RA8:
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|     return 4;
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|   case GX_CTF_A8:
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|     return 8;
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|   case GX_CTF_R8:
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|     return 8;
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|   case GX_CTF_G8:
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|     return 8;
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|   case GX_CTF_B8:
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|     return 8;
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|   case GX_CTF_RG8:
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|     return 4;
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|   case GX_CTF_GB8:
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|     return 4;
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|   case GX_TF_Z8:
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|     return 8;
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|   case GX_TF_Z16:
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|     return 4;
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|   case GX_TF_Z24X8:
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|     return 4;
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|   case GX_CTF_Z4:
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|     return 8;
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|   case GX_CTF_Z8H:
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|     return 8;
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|   case GX_CTF_Z8M:
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|     return 8;
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|   case GX_CTF_Z8L:
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|     return 8;
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|   case GX_CTF_Z16R:
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|     return 4;
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|   case GX_CTF_Z16L:
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|     return 4;
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|   default:
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|     PanicAlert("Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
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|     return 8;
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|   }
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| }
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| 
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| int TexDecoder_GetBlockHeightInTexels(u32 format)
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| {
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|   switch (format)
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|   {
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|   case GX_TF_I4:
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|     return 8;
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|   case GX_TF_I8:
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|     return 4;
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|   case GX_TF_IA4:
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|     return 4;
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|   case GX_TF_IA8:
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|     return 4;
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|   case GX_TF_RGB565:
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|     return 4;
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|   case GX_TF_RGB5A3:
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|     return 4;
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|   case GX_TF_RGBA8:
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|     return 4;
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|   case GX_TF_C4:
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|     return 8;
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|   case GX_TF_C8:
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|     return 4;
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|   case GX_TF_C14X2:
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|     return 4;
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|   case GX_TF_CMPR:
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|     return 8;
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|   case GX_CTF_R4:
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|     return 8;
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|   case GX_CTF_RA4:
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|     return 4;
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|   case GX_CTF_RA8:
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|     return 4;
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|   case GX_CTF_A8:
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|     return 4;
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|   case GX_CTF_R8:
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|     return 4;
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|   case GX_CTF_G8:
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|     return 4;
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|   case GX_CTF_B8:
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|     return 4;
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|   case GX_CTF_RG8:
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|     return 4;
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|   case GX_CTF_GB8:
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|     return 4;
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|   case GX_TF_Z8:
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|     return 4;
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|   case GX_TF_Z16:
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|     return 4;
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|   case GX_TF_Z24X8:
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|     return 4;
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|   case GX_CTF_Z4:
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|     return 8;
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|   case GX_CTF_Z8H:
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|     return 4;
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|   case GX_CTF_Z8M:
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|     return 4;
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|   case GX_CTF_Z8L:
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|     return 4;
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|   case GX_CTF_Z16R:
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|     return 4;
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|   case GX_CTF_Z16L:
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|     return 4;
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|   default:
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|     PanicAlert("Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
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|     return 4;
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|   }
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| }
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| 
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| // returns bytes
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| int TexDecoder_GetPaletteSize(int format)
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| {
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|   switch (format)
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|   {
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|   case GX_TF_C4:
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|     return 16 * 2;
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|   case GX_TF_C8:
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|     return 256 * 2;
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|   case GX_TF_C14X2:
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|     return 16384 * 2;
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|   default:
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|     return 0;
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|   }
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| }
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| 
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| // Get the "in memory" texture format of an EFB copy's format.
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| // With the exception of c4/c8/c14 paletted texture formats (which are handled elsewhere)
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| // this is the format the game should be using when it is drawing an EFB copy back.
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| int TexDecoder_GetEfbCopyBaseFormat(int format)
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| {
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|   switch (format)
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|   {
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|   case GX_TF_I4:
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|   case GX_CTF_Z4:
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|   case GX_CTF_R4:
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|     return GX_TF_I4;
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|   case GX_TF_I8:
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|   case GX_CTF_A8:
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|   case GX_CTF_R8:
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|   case GX_CTF_G8:
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|   case GX_CTF_B8:
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|   case GX_TF_Z8:
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|   case GX_CTF_Z8H:
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|   case GX_CTF_Z8M:
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|   case GX_CTF_Z8L:
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|     return GX_TF_I8;
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|   case GX_TF_IA4:
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|   case GX_CTF_RA4:
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|     return GX_TF_IA4;
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|   case GX_TF_IA8:
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|   case GX_TF_Z16:
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|   case GX_CTF_RA8:
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|   case GX_CTF_RG8:
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|   case GX_CTF_GB8:
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|   case GX_CTF_Z16R:
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|   case GX_CTF_Z16L:
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|     return GX_TF_IA8;
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|   case GX_TF_RGB565:
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|     return GX_TF_RGB565;
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|   case GX_TF_RGB5A3:
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|     return GX_TF_RGB5A3;
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|   case GX_TF_RGBA8:
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|   case GX_TF_Z24X8:
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|   case GX_CTF_YUVA8:
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|     return GX_TF_RGBA8;
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|   // These formats can't be (directly) generated by EFB copies
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|   case GX_TF_C4:
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|   case GX_TF_C8:
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|   case GX_TF_C14X2:
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|   case GX_TF_CMPR:
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|   default:
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|     PanicAlert("Unsupported Texture Format (%08x)! (GetEfbCopyBaseFormat)", format);
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|     return format & 0xf;
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|   }
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| }
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| 
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| void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
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| {
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|   TexFmt_Overlay_Enable = enable;
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|   TexFmt_Overlay_Center = center;
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| }
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| 
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| static const char* texfmt[] = {
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|     // pixel
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|     "I4", "I8", "IA4", "IA8", "RGB565", "RGB5A3", "RGBA8", "0x07", "C4", "C8", "C14X2", "0x0B",
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|     "0x0C", "0x0D", "CMPR", "0x0F",
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|     // Z-buffer
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|     "0x10", "Z8", "0x12", "Z16", "0x14", "0x15", "Z24X8", "0x17", "0x18", "0x19", "0x1A", "0x1B",
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|     "0x1C", "0x1D", "0x1E", "0x1F",
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|     // pixel + copy
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|     "CR4", "0x21", "CRA4", "CRA8", "0x24", "0x25", "CYUVA8", "CA8", "CR8", "CG8", "CB8", "CRG8",
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|     "CGB8", "0x2D", "0x2E", "0x2F",
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|     // Z + copy
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|     "CZ4", "0x31", "0x32", "0x33", "0x34", "0x35", "0x36", "0x37", "0x38", "CZ8M", "CZ8L", "0x3B",
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|     "CZ16L", "0x3D", "0x3E", "0x3F",
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| };
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| 
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| static void TexDecoder_DrawOverlay(u8* dst, int width, int height, int texformat)
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| {
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|   int w = std::min(width, 40);
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|   int h = std::min(height, 10);
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| 
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|   int xoff = (width - w) >> 1;
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|   int yoff = (height - h) >> 1;
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| 
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|   if (!TexFmt_Overlay_Center)
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|   {
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|     xoff = 0;
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|     yoff = 0;
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|   }
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| 
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|   const char* fmt = texfmt[texformat & 15];
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|   while (*fmt)
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|   {
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|     int xcnt = 0;
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|     int nchar = sfont_map[(int)*fmt];
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| 
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|     const unsigned char* ptr = sfont_raw[nchar];  // each char is up to 9x10
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| 
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|     for (int x = 0; x < 9; x++)
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|     {
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|       if (ptr[x] == 0x78)
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|         break;
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|       xcnt++;
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|     }
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| 
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|     for (int y = 0; y < 10; y++)
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|     {
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|       for (int x = 0; x < xcnt; x++)
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|       {
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|         int* dtp = (int*)dst;
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|         dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
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|       }
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|       ptr += 9;
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|     }
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|     xoff += xcnt;
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|     fmt++;
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|   }
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| }
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| 
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| void TexDecoder_Decode(u8* dst, const u8* src, int width, int height, int texformat, const u8* tlut,
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|                        TlutFormat tlutfmt)
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| {
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|   _TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
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| 
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|   if (TexFmt_Overlay_Enable)
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|     TexDecoder_DrawOverlay(dst, width, height, texformat);
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| }
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| 
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| static inline u32 DecodePixel_IA8(u16 val)
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| {
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|   int a = val & 0xFF;
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|   int i = val >> 8;
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|   return i | (i << 8) | (i << 16) | (a << 24);
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| }
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| 
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| static inline u32 DecodePixel_RGB565(u16 val)
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| {
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|   int r, g, b, a;
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|   r = Convert5To8((val >> 11) & 0x1f);
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|   g = Convert6To8((val >> 5) & 0x3f);
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|   b = Convert5To8((val)&0x1f);
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|   a = 0xFF;
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|   return r | (g << 8) | (b << 16) | (a << 24);
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| }
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| 
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| static inline u32 DecodePixel_RGB5A3(u16 val)
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| {
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|   int r, g, b, a;
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|   if ((val & 0x8000))
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|   {
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|     r = Convert5To8((val >> 10) & 0x1f);
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|     g = Convert5To8((val >> 5) & 0x1f);
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|     b = Convert5To8((val)&0x1f);
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|     a = 0xFF;
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|   }
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|   else
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|   {
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|     a = Convert3To8((val >> 12) & 0x7);
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|     r = Convert4To8((val >> 8) & 0xf);
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|     g = Convert4To8((val >> 4) & 0xf);
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|     b = Convert4To8((val)&0xf);
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|   }
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|   return r | (g << 8) | (b << 16) | (a << 24);
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| }
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| 
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| static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt)
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| {
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|   switch (tlutfmt)
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|   {
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|   case GX_TL_IA8:
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|     return DecodePixel_IA8(pixel);
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|   case GX_TL_RGB565:
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|     return DecodePixel_RGB565(Common::swap16(pixel));
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|   case GX_TL_RGB5A3:
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|     return DecodePixel_RGB5A3(Common::swap16(pixel));
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|   default:
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|     return 0;
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|   }
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| }
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| 
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| void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth, int texformat,
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|                             const u8* tlut_, TlutFormat tlutfmt)
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| {
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|   /* General formula for computing texture offset
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|   //
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|   u16 sBlk = s / blockWidth;
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|   u16 tBlk = t / blockHeight;
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|   u16 widthBlks = (width / blockWidth) + 1;
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|   u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
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|   u16 blkS = s & (blockWidth - 1);
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|   u16 blkT =  t & (blockHeight - 1);
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|   u32 blkOff = blkT * blockWidth + blkS;
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|   */
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| 
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|   switch (texformat)
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|   {
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|   case GX_TF_C4:
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|   {
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|     u16 sBlk = s >> 3;
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|     u16 tBlk = t >> 3;
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|     u16 widthBlks = (imageWidth >> 3) + 1;
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|     u32 base = (tBlk * widthBlks + sBlk) << 5;
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|     u16 blkS = s & 7;
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|     u16 blkT = t & 7;
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|     u32 blkOff = (blkT << 3) + blkS;
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| 
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|     int rs = (blkOff & 1) ? 0 : 4;
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|     u32 offset = base + (blkOff >> 1);
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| 
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|     u8 val = (*(src + offset) >> rs) & 0xF;
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|     u16* tlut = (u16*)tlut_;
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| 
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|     *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
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|   }
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|   break;
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|   case GX_TF_I4:
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|   {
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|     u16 sBlk = s >> 3;
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|     u16 tBlk = t >> 3;
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|     u16 widthBlks = (imageWidth >> 3) + 1;
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|     u32 base = (tBlk * widthBlks + sBlk) << 5;
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|     u16 blkS = s & 7;
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|     u16 blkT = t & 7;
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|     u32 blkOff = (blkT << 3) + blkS;
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| 
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|     int rs = (blkOff & 1) ? 0 : 4;
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|     u32 offset = base + (blkOff >> 1);
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| 
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|     u8 val = (*(src + offset) >> rs) & 0xF;
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|     val = Convert4To8(val);
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|     dst[0] = val;
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|     dst[1] = val;
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|     dst[2] = val;
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|     dst[3] = val;
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|   }
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|   break;
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|   case GX_TF_I8:
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|   {
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|     u16 sBlk = s >> 3;
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|     u16 tBlk = t >> 2;
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|     u16 widthBlks = (imageWidth >> 3) + 1;
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|     u32 base = (tBlk * widthBlks + sBlk) << 5;
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|     u16 blkS = s & 7;
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|     u16 blkT = t & 3;
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|     u32 blkOff = (blkT << 3) + blkS;
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| 
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|     u8 val = *(src + base + blkOff);
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|     dst[0] = val;
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|     dst[1] = val;
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|     dst[2] = val;
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|     dst[3] = val;
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|   }
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|   break;
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|   case GX_TF_C8:
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|   {
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|     u16 sBlk = s >> 3;
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|     u16 tBlk = t >> 2;
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|     u16 widthBlks = (imageWidth >> 3) + 1;
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|     u32 base = (tBlk * widthBlks + sBlk) << 5;
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|     u16 blkS = s & 7;
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|     u16 blkT = t & 3;
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|     u32 blkOff = (blkT << 3) + blkS;
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| 
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|     u8 val = *(src + base + blkOff);
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|     u16* tlut = (u16*)tlut_;
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| 
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|     *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_IA4:
 | |
|   {
 | |
|     u16 sBlk = s >> 3;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 3) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 5;
 | |
|     u16 blkS = s & 7;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 3) + blkS;
 | |
| 
 | |
|     u8 val = *(src + base + blkOff);
 | |
|     const u8 a = Convert4To8(val >> 4);
 | |
|     const u8 l = Convert4To8(val & 0xF);
 | |
|     dst[0] = l;
 | |
|     dst[1] = l;
 | |
|     dst[2] = l;
 | |
|     dst[3] = a;
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_IA8:
 | |
|   {
 | |
|     u16 sBlk = s >> 2;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 2) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 4;
 | |
|     u16 blkS = s & 3;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 2) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 1;
 | |
|     const u16* valAddr = (u16*)(src + offset);
 | |
| 
 | |
|     *((u32*)dst) = DecodePixel_IA8(*valAddr);
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_C14X2:
 | |
|   {
 | |
|     u16 sBlk = s >> 2;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 2) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 4;
 | |
|     u16 blkS = s & 3;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 2) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 1;
 | |
|     const u16* valAddr = (u16*)(src + offset);
 | |
| 
 | |
|     u16 val = Common::swap16(*valAddr) & 0x3FFF;
 | |
|     u16* tlut = (u16*)tlut_;
 | |
| 
 | |
|     *((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_RGB565:
 | |
|   {
 | |
|     u16 sBlk = s >> 2;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 2) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 4;
 | |
|     u16 blkS = s & 3;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 2) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 1;
 | |
|     const u16* valAddr = (u16*)(src + offset);
 | |
| 
 | |
|     *((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr));
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_RGB5A3:
 | |
|   {
 | |
|     u16 sBlk = s >> 2;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 2) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 4;
 | |
|     u16 blkS = s & 3;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 2) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 1;
 | |
|     const u16* valAddr = (u16*)(src + offset);
 | |
| 
 | |
|     *((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr));
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_RGBA8:
 | |
|   {
 | |
|     u16 sBlk = s >> 2;
 | |
|     u16 tBlk = t >> 2;
 | |
|     u16 widthBlks = (imageWidth >> 2) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 5;  // shift by 5 is correct
 | |
|     u16 blkS = s & 3;
 | |
|     u16 blkT = t & 3;
 | |
|     u32 blkOff = (blkT << 2) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 1;
 | |
|     const u8* valAddr = src + offset;
 | |
| 
 | |
|     dst[3] = valAddr[0];
 | |
|     dst[0] = valAddr[1];
 | |
|     dst[1] = valAddr[32];
 | |
|     dst[2] = valAddr[33];
 | |
|   }
 | |
|   break;
 | |
|   case GX_TF_CMPR:
 | |
|   {
 | |
|     u16 sDxt = s >> 2;
 | |
|     u16 tDxt = t >> 2;
 | |
| 
 | |
|     u16 sBlk = sDxt >> 1;
 | |
|     u16 tBlk = tDxt >> 1;
 | |
|     u16 widthBlks = (imageWidth >> 3) + 1;
 | |
|     u32 base = (tBlk * widthBlks + sBlk) << 2;
 | |
|     u16 blkS = sDxt & 1;
 | |
|     u16 blkT = tDxt & 1;
 | |
|     u32 blkOff = (blkT << 1) + blkS;
 | |
| 
 | |
|     u32 offset = (base + blkOff) << 3;
 | |
| 
 | |
|     const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
 | |
| 
 | |
|     u16 c1 = Common::swap16(dxtBlock->color1);
 | |
|     u16 c2 = Common::swap16(dxtBlock->color2);
 | |
|     int blue1 = Convert5To8(c1 & 0x1F);
 | |
|     int blue2 = Convert5To8(c2 & 0x1F);
 | |
|     int green1 = Convert6To8((c1 >> 5) & 0x3F);
 | |
|     int green2 = Convert6To8((c2 >> 5) & 0x3F);
 | |
|     int red1 = Convert5To8((c1 >> 11) & 0x1F);
 | |
|     int red2 = Convert5To8((c2 >> 11) & 0x1F);
 | |
| 
 | |
|     u16 ss = s & 3;
 | |
|     u16 tt = t & 3;
 | |
| 
 | |
|     int colorSel = dxtBlock->lines[tt];
 | |
|     int rs = 6 - (ss << 1);
 | |
|     colorSel = (colorSel >> rs) & 3;
 | |
|     colorSel |= c1 > c2 ? 0 : 4;
 | |
| 
 | |
|     u32 color = 0;
 | |
| 
 | |
|     switch (colorSel)
 | |
|     {
 | |
|     case 0:
 | |
|     case 4:
 | |
|       color = MakeRGBA(red1, green1, blue1, 255);
 | |
|       break;
 | |
|     case 1:
 | |
|     case 5:
 | |
|       color = MakeRGBA(red2, green2, blue2, 255);
 | |
|       break;
 | |
|     case 2:
 | |
|       color = MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), DXTBlend(blue2, blue1), 255);
 | |
|       break;
 | |
|     case 3:
 | |
|       color = MakeRGBA(DXTBlend(red1, red2), DXTBlend(green1, green2), DXTBlend(blue1, blue2), 255);
 | |
|       break;
 | |
|     case 6:
 | |
|       color = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 255);
 | |
|       break;
 | |
|     case 7:
 | |
|       // color[3] is the same as color[2] (average of both colors), but transparent.
 | |
|       // This differs from DXT1 where color[3] is transparent black.
 | |
|       color = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 0);
 | |
|       break;
 | |
|     default:
 | |
|       color = 0;
 | |
|       break;
 | |
|     }
 | |
| 
 | |
|     *((u32*)dst) = color;
 | |
|   }
 | |
|   break;
 | |
|   }
 | |
| }
 | |
| 
 | |
| void TexDecoder_DecodeTexelRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int s, int t,
 | |
|                                          int imageWidth)
 | |
| {
 | |
|   u16 sBlk = s >> 2;
 | |
|   u16 tBlk = t >> 2;
 | |
|   u16 widthBlks =
 | |
|       (imageWidth >> 2) + 1;  // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ?
 | |
|   u32 base_ar = (tBlk * widthBlks + sBlk) << 4;
 | |
|   u32 base_gb = (tBlk * widthBlks + sBlk) << 4;
 | |
|   u16 blkS = s & 3;
 | |
|   u16 blkT = t & 3;
 | |
|   u32 blk_off = (blkT << 2) + blkS;
 | |
| 
 | |
|   u32 offset_ar = (base_ar + blk_off) << 1;
 | |
|   u32 offset_gb = (base_gb + blk_off) << 1;
 | |
|   const u8* val_addr_ar = src_ar + offset_ar;
 | |
|   const u8* val_addr_gb = src_gb + offset_gb;
 | |
| 
 | |
|   dst[3] = val_addr_ar[0];  // A
 | |
|   dst[0] = val_addr_ar[1];  // R
 | |
|   dst[1] = val_addr_gb[0];  // G
 | |
|   dst[2] = val_addr_gb[1];  // B
 | |
| }
 | |
| 
 | |
| void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int width,
 | |
|                                     int height)
 | |
| {
 | |
|   // TODO for someone who cares: Make this less slow!
 | |
|   for (int y = 0; y < height; ++y)
 | |
|   {
 | |
|     for (int x = 0; x < width; ++x)
 | |
|     {
 | |
|       TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width - 1);
 | |
|       dst += 4;
 | |
|     }
 | |
|   }
 | |
| }
 |