forked from dolphin-emu/dolphin
		
	Without this macro, if any signals or slots were attempted to be used, they wouldn't work; neither would various other features of the Qt meta-object system. This can also lead to weird behavior in other circumstances. Qt's documentation specifically states: "Therefore, we strongly recommend that all subclasses of QObject use the Q_OBJECT macro regardless of whether or not they actually use signals, slots, and properties." on its page for "The Meta-Object System", which can be seen here: https://doc.qt.io/qt-5/metaobjects.html Let's opt for "always do the right thing", and keep the code extensible for the future and not have random things blow up on us.
		
			
				
	
	
		
			22 lines
		
	
	
		
			408 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			408 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QComboBox>
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#include "Common/Config/Config.h"
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class GraphicsChoice : public QComboBox
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{
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  Q_OBJECT
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public:
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  GraphicsChoice(const QStringList& options, const Config::ConfigInfo<int>& setting);
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private:
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  void Update(int choice);
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  Config::ConfigInfo<int> m_setting;
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};
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