forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			304 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			304 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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// Name: nJoy 
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003-2008 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "nJoy.h"
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#include "Common.h"
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Config g_Config;
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Config::Config()
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{
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	//memset(this, 0, sizeof(Config)); // Clear the memory
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	bSaveByID.resize(4); // Set vector size
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	bSquareToCircle.resize(4); // Set vector size
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}
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// Enable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_INIT()
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{
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	if (pFile)
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		return;
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	#ifdef _WIN32
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	char dateStr [9]; 
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	_strdate( dateStr);
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	char timeStr [9]; 
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	_strtime( timeStr );
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	#endif
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	pFile = fopen ("nJoy-debug.txt","wt");
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	fprintf(pFile, "nJoy v"INPUT_VERSION" Debug\n");
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	#ifdef _WIN32
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	fprintf(pFile, "Date: %s\nTime: %s\n", dateStr, timeStr);
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	#endif
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	fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
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}
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// Disable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_QUIT()
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{
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	if (!pFile)
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		return;
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	#ifdef _WIN32
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	char timeStr [9]; 
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	_strtime(timeStr);
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	fprintf(pFile, "_______________\n");
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	fprintf(pFile, "Time: %s", timeStr);
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	#endif
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	fclose(pFile);
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}
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/* Check for duplicate Joypad names. If we find a duplicate notify the user about it. */
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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int Config::CheckForDuplicateJoypads(bool OK)
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{
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	// Count the number of duplicate names
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	int NumDuplicates = 0, Duplicate = 0;
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	for(u32 i = 0; i < 4; i++)
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	{
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		for(u32 j = 0; j < 4; j++)
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		{
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			// Avoid potential crash
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			if(joysticks[i].ID >= SDL_NumJoysticks() || joysticks[j].ID >= SDL_NumJoysticks()) continue;
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			if (i == j) continue; // Don't compare to itself
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			if (! memcmp(&joyinfo[joysticks[i].ID], &joyinfo[joysticks[j].ID], sizeof(joyinfo)))
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			{
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				// If one of them is not enabled, then there is no problem
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				if(!joysticks[i].enabled || !joysticks[j].enabled) continue;
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				// If oen of them don't save by ID, then there is no problem
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				if(!g_Config.bSaveByID.at(i) || !g_Config.bSaveByID.at(j)) continue;
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				//PanicAlert("%i  %i", i, j);
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				NumDuplicates++;
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				Duplicate = i;
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			}
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		}
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	}
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	/////////////////////////////////////////////////////////////////////////
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	// Notify the user about the multiple devices
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	// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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	if(NumDuplicates > 0)
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	{
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		std::string ExtendedText;
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		std::string MainText =
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				"You have selected SaveByID for several identical joypads with the name '%s', because nJoy"
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				" has no way of separating between them the settings for the last one will now be saved."
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				" This may not be the settings you have intended to save. It is therefore recommended"
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				" that you either unselect SaveByID for all but one of the identical joypads"
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				" or disable them entirely."
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				" If you are aware of this issue and want to keep the same settings for the identical"
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				" pads you can ignore this message.";
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		if (OK) // We got here from the OK button
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		{
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			ExtendedText =
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			"\n\n[Select 'OK' to return to the configuration window. Select 'Cancel' to ignore this"
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			" message and close the configuration window and don't show this message again.]";
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		}
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		else
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		{
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			ExtendedText =
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			"\n\n[Select 'Cancel' if you don't want to see this information again.]";
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		}
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		bool ret = PanicYesNo((MainText + ExtendedText).c_str(), joyinfo[joysticks[Duplicate].ID].Name);
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		if (ret)
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			g_Config.bSaveByIDNotice = false;
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		return ret ? 4 : 16;
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	}
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	return -1;
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}
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// Save settings to file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void Config::Save(bool CheckedForDuplicates)
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{
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	IniFile file;
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	file.Load("nJoy.ini");
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	// Show potential warning
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	if(!CheckedForDuplicates && g_Config.bSaveByIDNotice) CheckForDuplicateJoypads(false);
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	file.Set("General", "ShowAdvanced", g_Config.bShowAdvanced);
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	file.Set("General", "SaveByIDNotice", g_Config.bSaveByIDNotice);
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	for (int i = 0; i < 4; i++)
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	{
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		std::string SectionName = StringFromFormat("PAD%i", i+1);
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		file.Set(SectionName.c_str(), "enabled", joysticks[i].enabled);
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		// Save the physical device ID
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		file.Set(SectionName.c_str(), "joy_id", joysticks[i].ID);			
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		file.Set(SectionName.c_str(), "SaveByID", g_Config.bSaveByID.at(i));
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		/* Don't save anything more from the disabled joypads, if a joypad is enabled we can run
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		   this again after any settings are changed for it */
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		if(!joysticks[i].enabled) continue;
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		//////////////////////////////////////
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		// Save joypad specific settings
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		// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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			// Current joypad device ID: joysticks[i].ID
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			// Current joypad name: joyinfo[joysticks[i].ID].Name		
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		if(g_Config.bSaveByID.at(i))
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		{
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			/* Save joypad specific settings. Check for "joysticks[i].ID < SDL_NumJoysticks()" to
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			   avoid reading a joyinfo that does't exist */
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			if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
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			//PanicAlert("%i", m_frame->m_Joyname[0]->GetSelection());
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			//if(i == 0) PanicAlert("%i", joysticks[i].buttons[CTL_START]);
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			//PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
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			// Create a new section name after the joypad name
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			SectionName = joyinfo[joysticks[i].ID].Name;
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		}
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		file.Set(SectionName.c_str(), "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
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		file.Set(SectionName.c_str(), "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
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		file.Set(SectionName.c_str(), "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
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		file.Set(SectionName.c_str(), "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
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		file.Set(SectionName.c_str(), "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
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		file.Set(SectionName.c_str(), "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
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		file.Set(SectionName.c_str(), "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
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		file.Set(SectionName.c_str(), "start_button", joysticks[i].buttons[CTL_START]);
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		file.Set(SectionName.c_str(), "dpad", joysticks[i].dpad);	
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		file.Set(SectionName.c_str(), "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
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		file.Set(SectionName.c_str(), "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
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		file.Set(SectionName.c_str(), "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
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		file.Set(SectionName.c_str(), "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
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		file.Set(SectionName.c_str(), "main_x", joysticks[i].axis[CTL_MAIN_X]);
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		file.Set(SectionName.c_str(), "main_y", joysticks[i].axis[CTL_MAIN_Y]);
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		file.Set(SectionName.c_str(), "sub_x", joysticks[i].axis[CTL_SUB_X]);
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		file.Set(SectionName.c_str(), "sub_y", joysticks[i].axis[CTL_SUB_Y]);
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		file.Set(SectionName.c_str(), "deadzone", joysticks[i].deadzone);
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		file.Set(SectionName.c_str(), "halfpress", joysticks[i].halfpress);
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		file.Set(SectionName.c_str(), "controllertype", joysticks[i].controllertype);
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		file.Set(SectionName.c_str(), "eventnum", joysticks[i].eventnum);
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		file.Set(SectionName.c_str(), "Diagonal", g_Config.SDiagonal);
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		file.Set(SectionName.c_str(), "SquareToCircle", g_Config.bSquareToCircle.at(i));		
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	}
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	file.Save("nJoy.ini");
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}
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// Load settings from file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void Config::Load(bool config)
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{
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	IniFile file;
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	file.Load("nJoy.ini");
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	std::vector<std::string> Duplicates;
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	file.Get("General", "ShowAdvanced", &g_Config.bShowAdvanced, false);
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	file.Get("General", "SaveByIDNotice", &g_Config.bSaveByIDNotice, true);
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	for (int i = 0; i < 4; i++)
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	{
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		std::string SectionName = StringFromFormat("PAD%i", i+1);
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		// Don't update this when we are loading settings from the ConfigBox
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		if(!config)
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		{
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			file.Get(SectionName.c_str(), "joy_id", &joysticks[i].ID, 0);
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			file.Get(SectionName.c_str(), "enabled", &joysticks[i].enabled, 1);
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		}
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		bool Tmp;
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		file.Get(SectionName.c_str(), "SaveByID", &Tmp, false);
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		g_Config.bSaveByID.at(i) = Tmp;
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		//////////////////////////////////////
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		// Load joypad specific settings
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		// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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			// Current joypad device ID: joysticks[i].ID
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			// Current joypad name: joyinfo[joysticks[i].ID].Name
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		if(g_Config.bSaveByID.at(i))
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		{
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			/* Prevent a crash from illegal access to joyinfo that will only have values for
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			   the current amount of connected joysticks */
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			if(joysticks[i].ID >= SDL_NumJoysticks()) continue;
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			//PanicAlert("%i  %i",joysticks[i].ID, SDL_NumJoysticks());
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			//PanicAlert("%s", joyinfo[joysticks[i].ID].Name);
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			// Create a section name			
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			SectionName = joyinfo[joysticks[i].ID].Name;
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		}
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		file.Get(SectionName.c_str(), "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
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		file.Get(SectionName.c_str(), "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
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		file.Get(SectionName.c_str(), "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
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		file.Get(SectionName.c_str(), "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);	
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		file.Get(SectionName.c_str(), "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
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		file.Get(SectionName.c_str(), "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);	
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		file.Get(SectionName.c_str(), "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
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		file.Get(SectionName.c_str(), "start_button", &joysticks[i].buttons[CTL_START], 9);	
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		file.Get(SectionName.c_str(), "dpad", &joysticks[i].dpad, 0);	
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		file.Get(SectionName.c_str(), "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
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		file.Get(SectionName.c_str(), "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
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		file.Get(SectionName.c_str(), "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
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		file.Get(SectionName.c_str(), "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
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		file.Get(SectionName.c_str(), "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);	
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		file.Get(SectionName.c_str(), "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);	
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		file.Get(SectionName.c_str(), "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);	
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		file.Get(SectionName.c_str(), "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
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		file.Get(SectionName.c_str(), "deadzone", &joysticks[i].deadzone, 9);	
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		file.Get(SectionName.c_str(), "halfpress", &joysticks[i].halfpress, 6);	
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		file.Get(SectionName.c_str(), "controllertype", &joysticks[i].controllertype, 0);
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		file.Get(SectionName.c_str(), "eventnum", &joysticks[i].eventnum, 0);
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		file.Get(SectionName.c_str(), "Diagonal", &g_Config.SDiagonal, "100%");
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		file.Get(SectionName.c_str(), "SquareToCircle", &Tmp, false); g_Config.bSquareToCircle.at(i) = Tmp;
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	}
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}
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