forked from dolphin-emu/dolphin
		
	Callers can now check whether reads fail, either by checking the return value or by setting the buffer to a known bad value and seeing if it stays untouched. I've added error checks to FileSystemGCWii and Boot_BS2Emu, but not to Boot since it doesn't check any of its other reads either.
		
			
				
	
	
		
			358 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			358 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#include <algorithm>
 | 
						|
#include <cinttypes>
 | 
						|
#include <cstddef>
 | 
						|
#include <cstring>
 | 
						|
#include <string>
 | 
						|
#include <vector>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/FileUtil.h"
 | 
						|
#include "Common/MsgHandler.h"
 | 
						|
#include "Common/StringUtil.h"
 | 
						|
#include "Common/Logging/Log.h"
 | 
						|
#include "DiscIO/Filesystem.h"
 | 
						|
#include "DiscIO/FileSystemGCWii.h"
 | 
						|
#include "DiscIO/Volume.h"
 | 
						|
 | 
						|
namespace DiscIO
 | 
						|
{
 | 
						|
CFileSystemGCWii::CFileSystemGCWii(const IVolume *_rVolume)
 | 
						|
	: IFileSystem(_rVolume)
 | 
						|
	, m_Initialized(false)
 | 
						|
	, m_Valid(false)
 | 
						|
	, m_Wii(false)
 | 
						|
{
 | 
						|
	m_Valid = DetectFileSystem();
 | 
						|
}
 | 
						|
 | 
						|
CFileSystemGCWii::~CFileSystemGCWii()
 | 
						|
{
 | 
						|
	m_FileInfoVector.clear();
 | 
						|
}
 | 
						|
 | 
						|
u64 CFileSystemGCWii::GetFileSize(const std::string& _rFullPath)
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | 
						|
 | 
						|
	if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
 | 
						|
		return pFileInfo->m_FileSize;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
const std::string CFileSystemGCWii::GetFileName(u64 _Address)
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	for (auto& fileInfo : m_FileInfoVector)
 | 
						|
	{
 | 
						|
		if ((fileInfo.m_Offset <= _Address) &&
 | 
						|
		    ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address))
 | 
						|
		{
 | 
						|
			return fileInfo.m_FullPath;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile)
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | 
						|
	if (pFileInfo == nullptr)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	if (_OffsetInFile >= pFileInfo->m_FileSize)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
 | 
						|
 | 
						|
	DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64 " Size: %" PRIx64,
 | 
						|
	          read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset, pFileInfo->m_FileSize);
 | 
						|
 | 
						|
	m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_Wii);
 | 
						|
	return read_length;
 | 
						|
}
 | 
						|
 | 
						|
bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename)
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | 
						|
 | 
						|
	if (!pFileInfo)
 | 
						|
		return false;
 | 
						|
 | 
						|
	u64 remainingSize = pFileInfo->m_FileSize;
 | 
						|
	u64 fileOffset = pFileInfo->m_Offset;
 | 
						|
 | 
						|
	File::IOFile f(_rExportFilename, "wb");
 | 
						|
	if (!f)
 | 
						|
		return false;
 | 
						|
 | 
						|
	bool result = true;
 | 
						|
 | 
						|
	while (remainingSize)
 | 
						|
	{
 | 
						|
		// Limit read size to 128 MB
 | 
						|
		size_t readSize = (size_t)std::min(remainingSize, (u64)0x08000000);
 | 
						|
 | 
						|
		std::vector<u8> buffer(readSize);
 | 
						|
 | 
						|
		result = m_rVolume->Read(fileOffset, readSize, &buffer[0], m_Wii);
 | 
						|
 | 
						|
		if (!result)
 | 
						|
			break;
 | 
						|
 | 
						|
		f.WriteBytes(&buffer[0], readSize);
 | 
						|
 | 
						|
		remainingSize -= readSize;
 | 
						|
		fileOffset += readSize;
 | 
						|
	}
 | 
						|
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
bool CFileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
 | 
						|
{
 | 
						|
	u32 apploader_size;
 | 
						|
	u32 trailer_size;
 | 
						|
	const u32 header_size = 0x20;
 | 
						|
	if (!m_rVolume->ReadSwapped(0x2440 + 0x14, &apploader_size, m_Wii) ||
 | 
						|
	    !m_rVolume->ReadSwapped(0x2440 + 0x18, &trailer_size, m_Wii))
 | 
						|
	    return false;
 | 
						|
	apploader_size += trailer_size + header_size;
 | 
						|
	DEBUG_LOG(DISCIO, "Apploader size -> %x", apploader_size);
 | 
						|
 | 
						|
	std::vector<u8> buffer(apploader_size);
 | 
						|
	if (m_rVolume->Read(0x2440, apploader_size, buffer.data(), m_Wii))
 | 
						|
	{
 | 
						|
		std::string exportName(_rExportFolder + "/apploader.img");
 | 
						|
 | 
						|
		File::IOFile AppFile(exportName, "wb");
 | 
						|
		if (AppFile)
 | 
						|
		{
 | 
						|
			AppFile.WriteBytes(buffer.data(), apploader_size);
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
u64 CFileSystemGCWii::GetBootDOLOffset() const
 | 
						|
{
 | 
						|
	u32 offset = 0;
 | 
						|
	m_rVolume->ReadSwapped(0x420, &offset, m_Wii);
 | 
						|
	return static_cast<u64>(offset) << GetOffsetShift();
 | 
						|
}
 | 
						|
 | 
						|
u32 CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
 | 
						|
{
 | 
						|
	// The dol_offset value is usually obtained by calling GetBootDOLOffset.
 | 
						|
	// If GetBootDOLOffset fails by returning 0, GetBootDOLSize should also fail.
 | 
						|
	if (dol_offset == 0)
 | 
						|
		return 0;
 | 
						|
 | 
						|
	u32 dol_size = 0;
 | 
						|
	u32 offset = 0;
 | 
						|
	u32 size = 0;
 | 
						|
 | 
						|
	// Iterate through the 7 code segments
 | 
						|
	for (u8 i = 0; i < 7; i++)
 | 
						|
	{
 | 
						|
		if (!m_rVolume->ReadSwapped(dol_offset + 0x00 + i * 4, &offset, m_Wii) ||
 | 
						|
		    !m_rVolume->ReadSwapped(dol_offset + 0x90 + i * 4, &size, m_Wii))
 | 
						|
			return 0;
 | 
						|
		dol_size = std::max(offset + size, dol_size);
 | 
						|
	}
 | 
						|
 | 
						|
	// Iterate through the 11 data segments
 | 
						|
	for (u8 i = 0; i < 11; i++)
 | 
						|
	{
 | 
						|
		if (!m_rVolume->ReadSwapped(dol_offset + 0x1c + i * 4, &offset, m_Wii) ||
 | 
						|
		    !m_rVolume->ReadSwapped(dol_offset + 0xac + i * 4, &size, m_Wii))
 | 
						|
			return 0;
 | 
						|
		dol_size = std::max(offset + size, dol_size);
 | 
						|
	}
 | 
						|
 | 
						|
	return dol_size;
 | 
						|
}
 | 
						|
 | 
						|
bool CFileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
 | 
						|
{
 | 
						|
	u64 DolOffset = GetBootDOLOffset();
 | 
						|
	u32 DolSize = GetBootDOLSize(DolOffset);
 | 
						|
 | 
						|
	if (DolOffset == 0 || DolSize == 0)
 | 
						|
		return false;
 | 
						|
 | 
						|
	std::vector<u8> buffer(DolSize);
 | 
						|
	if (m_rVolume->Read(DolOffset, DolSize, &buffer[0], m_Wii))
 | 
						|
	{
 | 
						|
		std::string exportName(_rExportFolder + "/boot.dol");
 | 
						|
 | 
						|
		File::IOFile DolFile(exportName, "wb");
 | 
						|
		if (DolFile)
 | 
						|
		{
 | 
						|
			DolFile.WriteBytes(&buffer[0], DolSize);
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const
 | 
						|
{
 | 
						|
	std::string data(255, 0x00);
 | 
						|
	m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_Wii);
 | 
						|
	data.erase(std::find(data.begin(), data.end(), 0x00), data.end());
 | 
						|
 | 
						|
	// TODO: Should we really always use SHIFT-JIS?
 | 
						|
	// It makes some filenames in Pikmin (NTSC-U) sane, but is it correct?
 | 
						|
	return SHIFTJISToUTF8(data);
 | 
						|
}
 | 
						|
 | 
						|
const std::vector<SFileInfo>& CFileSystemGCWii::GetFileList()
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	return m_FileInfoVector;
 | 
						|
}
 | 
						|
 | 
						|
const SFileInfo* CFileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
 | 
						|
{
 | 
						|
	if (!m_Initialized)
 | 
						|
		InitFileSystem();
 | 
						|
 | 
						|
	for (auto& fileInfo : m_FileInfoVector)
 | 
						|
	{
 | 
						|
		if (!strcasecmp(fileInfo.m_FullPath.c_str(), _rFullPath.c_str()))
 | 
						|
			return &fileInfo;
 | 
						|
	}
 | 
						|
 | 
						|
	return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
bool CFileSystemGCWii::DetectFileSystem()
 | 
						|
{
 | 
						|
	u32 magic_bytes;
 | 
						|
	if (m_rVolume->ReadSwapped(0x18, &magic_bytes, false) && magic_bytes == 0x5D1C9EA3)
 | 
						|
	{
 | 
						|
		m_Wii = true;
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else if (m_rVolume->ReadSwapped(0x1c, &magic_bytes, false) && magic_bytes == 0xC2339F3D)
 | 
						|
	{
 | 
						|
		m_Wii = false;
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void CFileSystemGCWii::InitFileSystem()
 | 
						|
{
 | 
						|
	m_Initialized = true;
 | 
						|
	u32 const shift = GetOffsetShift();
 | 
						|
 | 
						|
	// read the whole FST
 | 
						|
	u32 fst_offset_unshifted;
 | 
						|
	if (!m_rVolume->ReadSwapped(0x424, &fst_offset_unshifted, m_Wii))
 | 
						|
		return;
 | 
						|
	u64 FSTOffset = static_cast<u64>(fst_offset_unshifted) << shift;
 | 
						|
 | 
						|
	// read all fileinfos
 | 
						|
	u32 name_offset, offset, size;
 | 
						|
	if (!m_rVolume->ReadSwapped(FSTOffset + 0x0, &name_offset, m_Wii) ||
 | 
						|
	    !m_rVolume->ReadSwapped(FSTOffset + 0x4, &offset, m_Wii) ||
 | 
						|
	    !m_rVolume->ReadSwapped(FSTOffset + 0x8, &size, m_Wii))
 | 
						|
		return;
 | 
						|
	SFileInfo root = { name_offset, static_cast<u64>(offset) << shift, size };
 | 
						|
 | 
						|
	if (!root.IsDirectory())
 | 
						|
		return;
 | 
						|
 | 
						|
	// 12 bytes (the size of a file entry) times 10 * 1024 * 1024 is 120 MiB,
 | 
						|
	// more than total RAM in a Wii. No file system should use anywhere near that much.
 | 
						|
	static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 10 * 1024 * 1024;
 | 
						|
	if (root.m_FileSize > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
 | 
						|
	{
 | 
						|
		// Without this check, Dolphin can crash by trying to allocate too much
 | 
						|
		// memory when loading the file systems of certain malformed disc images.
 | 
						|
 | 
						|
		ERROR_LOG(DISCIO, "File system is abnormally large! Aborting loading");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_FileInfoVector.size())
 | 
						|
		PanicAlert("Wtf?");
 | 
						|
	u64 NameTableOffset = FSTOffset;
 | 
						|
 | 
						|
	m_FileInfoVector.reserve((size_t)root.m_FileSize);
 | 
						|
	for (u32 i = 0; i < root.m_FileSize; i++)
 | 
						|
	{
 | 
						|
		const u64 read_offset = FSTOffset + (i * 0xC);
 | 
						|
		name_offset = 0;
 | 
						|
		m_rVolume->ReadSwapped(read_offset + 0x0, &name_offset, m_Wii);
 | 
						|
		offset = 0;
 | 
						|
		m_rVolume->ReadSwapped(read_offset + 0x4, &offset, m_Wii);
 | 
						|
		size = 0;
 | 
						|
		m_rVolume->ReadSwapped(read_offset + 0x8, &size, m_Wii);
 | 
						|
		m_FileInfoVector.emplace_back(name_offset, static_cast<u64>(offset) << shift, size);
 | 
						|
		NameTableOffset += 0xC;
 | 
						|
	}
 | 
						|
 | 
						|
	BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
 | 
						|
}
 | 
						|
 | 
						|
size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex, const std::string& _szDirectory, u64 _NameTableOffset)
 | 
						|
{
 | 
						|
	size_t CurrentIndex = _FirstIndex;
 | 
						|
 | 
						|
	while (CurrentIndex < _LastIndex)
 | 
						|
	{
 | 
						|
		SFileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
 | 
						|
		u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
 | 
						|
		std::string const offset_str { GetStringFromOffset(uOffset) };
 | 
						|
		bool const is_dir = rFileInfo.IsDirectory();
 | 
						|
		rFileInfo.m_FullPath.reserve(_szDirectory.size() + offset_str.size());
 | 
						|
 | 
						|
		rFileInfo.m_FullPath.append(_szDirectory.data(), _szDirectory.size())
 | 
						|
		                    .append(offset_str.data(), offset_str.size())
 | 
						|
		                    .append("/", size_t(is_dir));
 | 
						|
 | 
						|
		if (!is_dir)
 | 
						|
		{
 | 
						|
			++CurrentIndex;
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		// check next index
 | 
						|
		CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t) rFileInfo.m_FileSize, rFileInfo.m_FullPath, _NameTableOffset);
 | 
						|
	}
 | 
						|
 | 
						|
	return CurrentIndex;
 | 
						|
}
 | 
						|
 | 
						|
u32 CFileSystemGCWii::GetOffsetShift() const
 | 
						|
{
 | 
						|
	return m_Wii ? 2 : 0;
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace
 |