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dolphin
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c01ded38bd4f109ccb27343dbbd0cb5ee910266c
dolphin
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XTra.KrazzY
c01ded38bd
Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3751
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 20:03:26 +00:00
..
Core
Use events and memfences for EFB accesses. Also, Single-Core mode now works again.
2009-07-11 16:52:34 +00:00
Dolphin.xcodeproj
Xcode Compile fix
2009-07-10 21:32:20 +00:00
DSPSpy
remove the if tests, if you want to run them use the template
2009-07-07 10:07:33 +00:00
DSPTool
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugins
Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly)
2009-07-11 20:03:26 +00:00
PluginSpecs
Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
2009-07-11 02:34:16 +00:00
TestSuite
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
UnitTests
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Dolphin.sln
revert accidental change to OpenGL's Config.cpp
2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00