forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2559 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			1076 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1076 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //////////////////////////////////////////////////////////////////////////////////////////
 | |
| // Project description
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| // Name: nJoy
 | |
| // Description: A Dolphin Compatible Input Plugin
 | |
| //
 | |
| // Author: Falcon4ever (nJoy@falcon4ever.com)
 | |
| // Site: www.multigesture.net
 | |
| // Copyright (C) 2003-2008 Dolphin Project.
 | |
| //
 | |
| //////////////////////////////////////////////////////////////////////////////////////////
 | |
| //
 | |
| // Licensetype: GNU General Public License (GPL)
 | |
| //
 | |
| // This program is free software: you can redistribute it and/or modify
 | |
| // it under the terms of the GNU General Public License as published by
 | |
| // the Free Software Foundation, version 2.0.
 | |
| //
 | |
| // This program is distributed in the hope that it will be useful,
 | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| // GNU General Public License 2.0 for more details.
 | |
| //
 | |
| // A copy of the GPL 2.0 should have been included with the program.
 | |
| // If not, see http://www.gnu.org/licenses/
 | |
| //
 | |
| // Official SVN repository and contact information can be found at
 | |
| // http://code.google.com/p/dolphin-emu/
 | |
| //
 | |
| //////////////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////////////////
 | |
| // Include
 | |
| // ¯¯¯¯¯¯¯¯¯
 | |
| #include "math.h" // System
 | |
| 
 | |
| #include "ConfigBox.h" // Local
 | |
| #include "../nJoy.h"
 | |
| #include "Images/controller.xpm"
 | |
| 
 | |
| extern bool g_EmulatorRunning;
 | |
| 
 | |
| // D-Pad type
 | |
| static const char* DPadType[] =
 | |
| {
 | |
| 	"Hat",
 | |
| 	"Custom",
 | |
| };
 | |
| 
 | |
| // Trigger type
 | |
| static const char* TriggerType[] =
 | |
| {
 | |
| 	"SDL", // -0x8000 to 0x7fff
 | |
| 	"XInput", // 0x00 to 0xff
 | |
| };
 | |
| ////////////////////////
 | |
| 
 | |
| 
 | |
| //////////////////////////////////////////////////////////////////////////////////////////
 | |
| // The wxWidgets class
 | |
| // ¯¯¯¯¯¯¯
 | |
| BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
 | |
| 	EVT_CLOSE(ConfigBox::OnClose)
 | |
| 	EVT_BUTTON(ID_ABOUT, ConfigBox::AboutClick)
 | |
| 	EVT_BUTTON(ID_OK, ConfigBox::OKClick)
 | |
| 	EVT_BUTTON(ID_CANCEL, ConfigBox::CancelClick)
 | |
| 	EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, ConfigBox::NotebookPageChanged)
 | |
| 
 | |
| 	// Change and enable or disable gamepad
 | |
| 	EVT_COMBOBOX(IDC_JOYNAME, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(IDC_JOYATTACH, ConfigBox::ChangeSettings)
 | |
| 
 | |
| 	 // Other settings
 | |
| 	EVT_CHECKBOX(IDC_SAVEBYID, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(IDC_SHOWADVANCED, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(IDCB_CHECKFOCUS, ConfigBox::ChangeSettings)
 | |
| 	EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
 | |
| 	EVT_COMBOBOX(IDC_CONTROLTYPE, ConfigBox::ChangeSettings)
 | |
| 	EVT_COMBOBOX(IDC_TRIGGERTYPE, ConfigBox::ChangeSettings)
 | |
| 	EVT_COMBOBOX(IDC_DEADZONE, ConfigBox::ChangeSettings)	
 | |
| 
 | |
| 	// Advanced settings
 | |
| 	EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(IDCB_FILTER_SETTINGS, ConfigBox::ChangeSettings)
 | |
| #ifdef RERECORDING
 | |
| 	EVT_CHECKBOX(ID_RECORDING, ConfigBox::ChangeSettings)
 | |
| 	EVT_CHECKBOX(ID_PLAYBACK, ConfigBox::ChangeSettings)
 | |
| 	EVT_BUTTON(ID_SAVE_RECORDING, ConfigBox::GetButtons)
 | |
| #endif
 | |
| 
 | |
| 	EVT_BUTTON(IDB_SHOULDER_L, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_SHOULDER_R, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTON_A, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTON_B, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTON_X, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTON_Y, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTON_Z, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTONSTART, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_BUTTONHALFPRESS, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_DPAD_UP, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_DPAD_DOWN, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_DPAD_LEFT, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_DPAD_RIGHT, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_ANALOG_MAIN_X, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_ANALOG_MAIN_Y, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_ANALOG_SUB_X, ConfigBox::GetButtons)
 | |
| 	EVT_BUTTON(IDB_ANALOG_SUB_Y, ConfigBox::GetButtons)
 | |
| 
 | |
| 	#if wxUSE_TIMER
 | |
| 		EVT_TIMER(IDTM_CONSTANT, ConfigBox::OnTimer)
 | |
| 		EVT_TIMER(IDTM_BUTTON, ConfigBox::OnButtonTimer)
 | |
| 	#endif
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title,
 | |
| 					 const wxPoint &position, const wxSize& size, long style)
 | |
| 	: wxDialog(parent, id, title, position, size, style)
 | |
| {
 | |
| 	// Define values
 | |
| 	notebookpage = 0;
 | |
| 	g_Pressed = 0;
 | |
| 	Debugging = false;
 | |
| 	m_TCDebugging = NULL;
 | |
| 	ControlsCreated = false;
 | |
| 
 | |
| 	// Create controls
 | |
| 	CreateGUIControls();
 | |
| 
 | |
| 	#if wxUSE_TIMER
 | |
| 		m_ConstantTimer = new wxTimer(this, IDTM_CONSTANT);
 | |
| 		m_ButtonMappingTimer = new wxTimer(this, IDTM_BUTTON);
 | |
| 
 | |
| 		// Reset values
 | |
| 		GetButtonWaitingID = 0; GetButtonWaitingTimer = 0;
 | |
| 
 | |
| 		// Start the constant timer
 | |
| 		int TimesPerSecond = 30;
 | |
| 		m_ConstantTimer->Start( floor((double)(1000 / TimesPerSecond)) );
 | |
| 	#endif
 | |
| 
 | |
| 	// wxEVT_KEY_DOWN is blocked for enter, tab and the directional keys
 | |
| 	wxTheApp->Connect(wxID_ANY, wxEVT_KEY_UP,
 | |
| 			wxKeyEventHandler(ConfigBox::OnKeyDown),
 | |
| 			(wxObject*)0, this);
 | |
| }
 | |
| 
 | |
| ConfigBox::~ConfigBox()
 | |
| {
 | |
| // The statbar sample has this so I add this to
 | |
| #if wxUSE_TIMER
 | |
|     if (m_ConstantTimer->IsRunning()) m_ConstantTimer->Stop();
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void ConfigBox::OnKeyDown(wxKeyEvent& event)
 | |
| {
 | |
| 	/*m_pStatusBar->SetLabel(wxString::Format(
 | |
| 		"Key: %i", event.GetKeyCode()
 | |
| 		));*/
 | |
| 	g_Pressed = event.GetKeyCode();
 | |
| }
 | |
| 
 | |
| // Close window
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::OnClose(wxCloseEvent& event)
 | |
| {
 | |
| 	// Allow wxWidgets to close the window
 | |
| 	event.Skip();
 | |
| 
 | |
| 	// Stop the timer
 | |
| 	m_ConstantTimer->Stop();
 | |
| 
 | |
| 	// Close pads, unless we are running a game
 | |
| 	if(!g_EmulatorRunning) Shutdown();
 | |
| }
 | |
| 
 | |
| // Call about dialog
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::AboutClick(wxCommandEvent& event)
 | |
| {
 | |
| 	#ifdef _WIN32
 | |
| 		wxWindow win;
 | |
| 		win.SetHWND((WXHWND)this->GetHWND());
 | |
| 		win.Enable(false);  
 | |
| 
 | |
| 		AboutBox frame(&win);
 | |
| 		frame.ShowModal();
 | |
| 
 | |
| 		win.Enable(true);
 | |
| 		win.SetHWND(0);
 | |
| 	#else
 | |
| 		AboutBox frame(NULL);
 | |
| 		frame.ShowModal();
 | |
| 	#endif
 | |
| }
 | |
| 
 | |
| // Click OK
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::OKClick(wxCommandEvent& event)
 | |
| {
 | |
| 	if (event.GetId() == ID_OK)
 | |
| 	{
 | |
| 		DoSave();	// Save settings
 | |
| 		//g_Config.Load();	// Reload settings to PadMapping
 | |
| 		if(Debugging) PanicAlert("Done");
 | |
| 		Close(); // Call OnClose()
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Click Cancel
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::CancelClick(wxCommandEvent& event)
 | |
| {
 | |
| 	if (event.GetId() == ID_CANCEL)
 | |
| 	{
 | |
| 		// Forget all potential changes to PadMapping by loading the last saved settings
 | |
| 		g_Config.Load();
 | |
| 
 | |
| 		Close(); // Call OnClose()
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Debugging
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::LogMsg(const char* format, ...)
 | |
| {
 | |
| 	#ifdef _WIN32
 | |
| 	if(Debugging)
 | |
| 	{
 | |
| 		const int MaxMsgSize = 1024*2;
 | |
| 		char buffer[MaxMsgSize];
 | |
| 		va_list args;
 | |
| 		va_start(args, format);
 | |
| 		CharArrayFromFormatV(buffer, MaxMsgSize, format, args);
 | |
| 		va_end(args);
 | |
| 
 | |
| 		// Add timestamp
 | |
| 		std::string StrTmp = buffer;
 | |
| 		//StrTmp += Common::Timer::GetTimeFormatted();
 | |
| 
 | |
| 		if(m_TCDebugging) m_TCDebugging->AppendText(StrTmp.c_str());
 | |
| 	}	
 | |
| 	#endif
 | |
| }
 | |
| 
 | |
| 
 | |
| //////////////////////////////////////
 | |
| // Save Settings
 | |
| /* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| 
 | |
|    Saving is currently done when:
 | |
| 
 | |
|    1. Closing the configuration window
 | |
|    2. Changing the gamepad
 | |
|    3. When the gamepad is enabled or disbled
 | |
|    4. When we change saving mode (by Id or by slot)
 | |
| 
 | |
|    Input: ChangePad needs to be used when we change the pad for a slot. Slot needs to be used when
 | |
|    we only want to save changes to one slot.
 | |
| */
 | |
| void ConfigBox::DoSave(bool ChangePad, int Slot)
 | |
| {
 | |
| 	// Replace "" with "-1" before we are saving
 | |
| 	ToBlank(false);
 | |
| 
 | |
| 	if(ChangePad)
 | |
| 	{
 | |
| 		// Since we are selecting the pad to save to by the Id we can't update it when we change the pad
 | |
| 		for(int i = 0; i < 4; i++) SaveButtonMapping(i, true);
 | |
| 		
 | |
| 		g_Config.Save(Slot);
 | |
| 		// Now we can update the ID
 | |
| 		PadMapping[notebookpage].ID = m_Joyname[notebookpage]->GetSelection();
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		// Update PadMapping[] from the GUI controls
 | |
| 		for(int i = 0; i < 4; i++) SaveButtonMapping(i);
 | |
| 		g_Config.Save(Slot);
 | |
| 	}		
 | |
| 
 | |
| 	// Then change it back to ""
 | |
| 	ToBlank();
 | |
| }
 | |
| 
 | |
| // On changing the SaveById option we update all pages
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::OnSaveById()
 | |
| {
 | |
| 	// Save current settings
 | |
| 	DoSave(false, notebookpage);
 | |
| 
 | |
| 	// Update the SaveByID setting and load the settings
 | |
| 	g_Config.bSaveByID = m_CBSaveByID[notebookpage]->IsChecked();
 | |
| 	g_Config.Load(false, true);
 | |
| 
 | |
| 	// Update the GUI from the now updated PadMapping[]
 | |
| 	UpdateGUIAll(-1);
 | |
| }
 | |
| 
 | |
| // Change Joystick
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| /* Function: When changing the joystick we save and load the settings and update the PadMapping
 | |
|    and PadState array. PadState[].joy is the gamepad handle that is used to access the pad throughout
 | |
|    the plugin. Joyinfo[].joy is only used the first time the pads are checked. */
 | |
| void ConfigBox::DoChangeJoystick()
 | |
| {
 | |
| 	// Close the current pad, unless it's used by another slot
 | |
| 	//if (PadMapping[notebookpage].enabled) PadClose(notebookpage);
 | |
| 
 | |
| 	// Before changing the pad we save potential changes to the current pad (to support SaveByID)
 | |
| 	DoSave(true);
 | |
| 	
 | |
| 	// Load the settings for the new Id
 | |
| 	g_Config.Load(true);
 | |
| 	UpdateGUI(notebookpage); // Update the GUI
 | |
| 
 | |
| 	// Open the new pad
 | |
| 	if (PadMapping[notebookpage].enabled) PadOpen(notebookpage);
 | |
| }
 | |
| void ConfigBox::PadOpen(int Open) // Open for slot 1, 2, 3 or 4
 | |
| {
 | |
| 	// Check that we got a good pad
 | |
| 	if (!joyinfo.at(PadMapping[Open].ID).Good)
 | |
| 	{
 | |
| 		PadState[Open].joy = NULL;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	PadState[Open].joy = SDL_JoystickOpen(PadMapping[Open].ID);
 | |
| }
 | |
| void ConfigBox::PadClose(int Close) // Close for slot 1, 2, 3 or 4
 | |
| {
 | |
| 	if (SDL_JoystickOpened(PadMapping[Close].ID)) SDL_JoystickClose(PadState[Close].joy);
 | |
| 	PadState[Close].joy = NULL;
 | |
| }
 | |
| 
 | |
| // Notebook page changed
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
 | |
| {	
 | |
| 	// Save current settings now, don't wait for OK
 | |
| 	if(ControlsCreated && !g_Config.bSaveByID) DoSave(false, notebookpage);
 | |
| 
 | |
| 	// Update the global variable
 | |
| 	notebookpage = event.GetSelection();
 | |
| 
 | |
| 	// Update GUI
 | |
| 	if(ControlsCreated) UpdateGUI(notebookpage);
 | |
| }
 | |
| 
 | |
| // Replace the harder to understand -1 with "" for the sake of user friendliness
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::ToBlank(bool ToBlank)
 | |
| {
 | |
| 	if (!ControlsCreated) return;
 | |
| 
 | |
| 	for (int j = 0; j < 4; j++)
 | |
| 	{
 | |
| 		if(ToBlank)
 | |
| 		{
 | |
| 			for(int i = IDB_ANALOG_MAIN_X; i <= IDB_BUTTONHALFPRESS; i++)
 | |
| 				#ifndef _WIN32
 | |
| 					if(GetButtonText(i, j).ToAscii() == "-1") SetButtonText(i, "", j);
 | |
| 				#else
 | |
| 					if(GetButtonText(i, j) == "-1") SetButtonText(i, "", j);
 | |
| 				#endif
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			for(int i = IDB_ANALOG_MAIN_X; i <= IDB_BUTTONHALFPRESS; i++)
 | |
| 				if(GetButtonText(i, j).IsEmpty()) SetButtonText(i, "-1", j);
 | |
| 		}
 | |
| 	}	
 | |
| }
 | |
| //////////////////////////////////
 | |
| 
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////////
 | |
| // Change settings
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::SetButtonTextAll(int id, char text[128])
 | |
| {
 | |
| 	for (int i = 0; i < 4; i++)
 | |
| 	{
 | |
| 		// Safety check to avoid crash
 | |
| 		if(joyinfo.size() > (u32)PadMapping[i].ID)
 | |
| 			if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[notebookpage].ID].Name)
 | |
| 				SetButtonText(id, text, i);
 | |
| 	};
 | |
| }
 | |
| 
 | |
| void ConfigBox::SaveButtonMappingAll(int Slot)
 | |
| {
 | |
| 	for (int i = 0; i < 4; i++)
 | |
| 	{
 | |
| 		// This can occur when no gamepad is detected
 | |
| 		if(joyinfo.size() > (u32)PadMapping[i].ID)
 | |
| 			if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[Slot].ID].Name)
 | |
| 				SaveButtonMapping(i, false, Slot);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ConfigBox::UpdateGUIAll(int Slot)
 | |
| {
 | |
| 	if(Slot == -1)
 | |
| 	{
 | |
| 		for (int i = 0; i < 4; i++) UpdateGUI(i);
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		for (int i = 0; i < 4; i++)
 | |
| 		{
 | |
| 			// Safety check to avoid crash
 | |
| 			if(joyinfo.size() > (u32)PadMapping[i].ID)
 | |
| 				if (joyinfo[PadMapping[i].ID].Name == joyinfo[PadMapping[Slot].ID].Name)
 | |
| 					UpdateGUI(i);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void ConfigBox::ChangeSettings( wxCommandEvent& event )
 | |
| {
 | |
| 	switch(event.GetId())
 | |
| 	{
 | |
| 		case IDC_SAVEBYID:
 | |
| 			OnSaveById();
 | |
| 			break;		
 | |
| 
 | |
| 		case IDC_SHOWADVANCED:
 | |
| 			g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();			
 | |
| 			for(int i = 0; i < 4; i++)
 | |
| 			{
 | |
| 				m_CBShowAdvanced[i]->SetValue(g_Config.bShowAdvanced);
 | |
| 				m_sMainRight[i]->Show(g_Config.bShowAdvanced);
 | |
| 			}
 | |
| 			SizeWindow();
 | |
| 			break;
 | |
| 		// Advanced settings
 | |
| 		case IDCB_CHECKFOCUS:
 | |
| 			g_Config.bCheckFocus = m_CBCheckFocus[notebookpage]->IsChecked();
 | |
| 			for(int i = 0; i < 4; i++)
 | |
| 			{
 | |
| 				m_CBCheckFocus[i]->SetValue(g_Config.bCheckFocus);
 | |
| 			}
 | |
| 			break;
 | |
| 		case IDCB_FILTER_SETTINGS:
 | |
| 			g_Config.bNoTriggerFilter = m_AdvancedMapFilter[notebookpage]->IsChecked();
 | |
| 			for(int i = 0; i < 4; i++)
 | |
| 			{
 | |
| 				m_AdvancedMapFilter[i]->SetValue(g_Config.bNoTriggerFilter);
 | |
| 			}
 | |
| 			break;
 | |
| #ifdef RERECORDING
 | |
| 		case ID_RECORDING:
 | |
| 			g_Config.bRecording = m_CheckRecording[notebookpage]->IsChecked();
 | |
| 			if(g_Config.bRecording) g_Config.bPlayback = !g_Config.bRecording;
 | |
| 			for(int i = 0; i < 4; i++) m_CheckRecording[i]->SetValue(g_Config.bRecording);
 | |
| 			for(int i = 0; i < 4; i++) m_CheckPlayback[i]->SetValue(g_Config.bPlayback);
 | |
| 			break;
 | |
| 		case ID_PLAYBACK:
 | |
| 			g_Config.bPlayback = m_CheckPlayback[notebookpage]->IsChecked();
 | |
| 			if(g_Config.bPlayback) g_Config.bRecording = !g_Config.bPlayback;
 | |
| 			for(int i = 0; i < 4; i++) m_CheckPlayback[i]->SetValue(g_Config.bPlayback);
 | |
| 			for(int i = 0; i < 4; i++) m_CheckPlayback[i]->SetValue(g_Config.bRecording);
 | |
| 			break;
 | |
| 		case ID_SAVE_RECORDING:
 | |
| 			// Double check again that we are still running a game
 | |
| 			if (g_EmulatorRunning) Recording::Save();
 | |
| 			break;
 | |
| #endif
 | |
| 
 | |
| 		case IDC_CONTROLTYPE:
 | |
| 			if(!g_Config.bSaveByID)
 | |
| 			{
 | |
| 				PadMapping[notebookpage].controllertype = m_ControlType[notebookpage]->GetSelection();
 | |
| 				UpdateGUI(notebookpage);
 | |
| 			}
 | |
| 		case IDC_TRIGGERTYPE:
 | |
| 			if(!g_Config.bSaveByID)
 | |
| 			{
 | |
| 				PadMapping[notebookpage].triggertype = m_TriggerType[notebookpage]->GetSelection();
 | |
| 				UpdateGUI(notebookpage);
 | |
| 			}
 | |
| 			break;
 | |
| 
 | |
| 		case IDC_JOYNAME: 
 | |
| 			DoChangeJoystick();
 | |
| 			break;
 | |
| 
 | |
| 		case IDC_JOYATTACH:
 | |
| 			// We will enable this device
 | |
| 			int Enable = PadMapping[notebookpage].enabled = !PadMapping[notebookpage].enabled;
 | |
| 			// Close or open pad handle			
 | |
| 			if(Enable) PadOpen(notebookpage); else PadClose(notebookpage);
 | |
| 			// Update the GUI
 | |
| 			UpdateGUI(notebookpage);
 | |
| 			return; // Don't save this for all slots
 | |
| 	}
 | |
| 
 | |
| 	// Update all slots that use this device
 | |
| 	if(g_Config.bSaveByID) SaveButtonMappingAll(notebookpage);
 | |
| 	if(g_Config.bSaveByID) UpdateGUIAll(notebookpage);
 | |
| }
 | |
| ///////////////////////////////
 | |
| 
 | |
| 
 | |
| ///////////////////////////////////////////////////////////////////////////////////
 | |
| // Update GUI
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| // Called from: CreateGUIControls(), ChangeControllertype()
 | |
| void ConfigBox::UpdateGUI(int _notebookpage)
 | |
| {
 | |
| 	// If there are no good pads disable the entire notebook
 | |
| 	if (NumGoodPads == 0)
 | |
| 	{
 | |
| 		m_Notebook->Enable(false);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	// Update the GUI from PadMapping[]
 | |
| 	UpdateGUIButtonMapping(_notebookpage);
 | |
| 
 | |
| 	// Collect status
 | |
| 	bool Hat = (PadMapping[_notebookpage].controllertype == InputCommon::CTL_DPAD_HAT);
 | |
| 	long Left, Right;
 | |
| 	m_JoyShoulderL[_notebookpage]->GetValue().ToLong(&Left);
 | |
| 	m_JoyShoulderR[_notebookpage]->GetValue().ToLong(&Right);
 | |
| 	bool AnalogTrigger = (Left >= 1000 || Right >= 1000);
 | |
| 	#ifdef _WIN32
 | |
| 		bool XInput = XInput::IsConnected(0);	
 | |
| 	#endif
 | |
| 
 | |
| 	// Hat type selection
 | |
| 	m_JoyDpadUp[_notebookpage]->Show(!Hat);
 | |
| 	m_JoyDpadLeft[_notebookpage]->Show(!Hat);
 | |
| 	m_JoyDpadRight[_notebookpage]->Show(!Hat);
 | |
| 
 | |
| 	m_bJoyDpadUp[_notebookpage]->Show(!Hat);
 | |
| 	m_bJoyDpadLeft[_notebookpage]->Show(!Hat);
 | |
| 	m_bJoyDpadRight[_notebookpage]->Show(!Hat);
 | |
| 	
 | |
| 	m_textDpadUp[_notebookpage]->Show(!Hat);
 | |
| 	m_textDpadLeft[_notebookpage]->Show(!Hat);
 | |
| 	m_textDpadRight[_notebookpage]->Show(!Hat);	
 | |
| 
 | |
| 	m_textDpadDown[_notebookpage]->SetLabel(Hat ? wxT("Select hat") : wxT("Down"));
 | |
| 	m_bJoyDpadDown[_notebookpage]->SetToolTip(Hat ?
 | |
| 		wxT("Select a hat by pressing the hat in any direction") : wxT(""));
 | |
| 
 | |
| 	// General settings
 | |
| 	m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID);
 | |
| 	m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
 | |
| 	m_CBCheckFocus[_notebookpage]->SetValue(g_Config.bCheckFocus);
 | |
| 	m_AdvancedMapFilter[_notebookpage]->SetValue(g_Config.bNoTriggerFilter);
 | |
| #ifdef RERECORDING
 | |
| 	m_CheckRecording[_notebookpage]->SetValue(g_Config.bRecording);
 | |
| 	m_CheckPlayback[_notebookpage]->SetValue(g_Config.bPlayback);
 | |
| #endif
 | |
| 
 | |
| 	//LogMsg("Update: %i\n", g_Config.bSaveByID);
 | |
| 
 | |
| 	// Disabled pages
 | |
| 	bool Enabled = PadMapping[_notebookpage].enabled  == 1 ? true : false;
 | |
| 	// There is no FindItem in linux so this doesn't work
 | |
| 	#ifdef _WIN32
 | |
| 		// Enable or disable all buttons
 | |
| 		for(int i = IDB_ANALOG_MAIN_X; i <= IDB_BUTTONHALFPRESS; i++)
 | |
| 			m_Controller[_notebookpage]->FindItem(i)->Enable(Enabled);
 | |
| 		// Controller type settings
 | |
| 		m_Controller[_notebookpage]->FindItem(IDC_DEADZONE)->Enable(Enabled);
 | |
| 		m_Controller[_notebookpage]->FindItem(IDC_CONTROLTYPE)->Enable(Enabled);
 | |
| 		m_Controller[_notebookpage]->FindItem(IDC_TRIGGERTYPE)->Enable(Enabled && XInput);
 | |
| 		m_Controller[_notebookpage]->FindItem(IDCB_MAINSTICK_DIAGONAL)->Enable(Enabled);		
 | |
| 		m_Controller[_notebookpage]->FindItem(IDCB_MAINSTICK_S_TO_C)->Enable(Enabled);
 | |
| 		m_Controller[_notebookpage]->FindItem(IDCB_FILTER_SETTINGS)->Enable(Enabled);
 | |
| 	#endif
 | |
| 
 | |
| 	// Replace the harder to understand -1 with "" for the sake of user friendliness
 | |
| 	ToBlank();
 | |
| 
 | |
| 	 // Repaint the background
 | |
| 	m_Controller[_notebookpage]->Refresh();
 | |
| }
 | |
| ///////////////////////////////
 | |
| 
 | |
| 
 | |
| // Paint the background
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::OnPaint( wxPaintEvent &event )
 | |
| {
 | |
| 	event.Skip();
 | |
| 
 | |
| 	wxPaintDC dcWin(m_pKeys[notebookpage]);
 | |
| 	PrepareDC( dcWin );
 | |
| 	if(PadMapping[notebookpage].enabled)
 | |
| 		dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
 | |
| 	else
 | |
| 		dcWin.DrawBitmap( WxStaticBitmap1_BITMAPGray, 94, 0, true );
 | |
| }
 | |
| 
 | |
| // Populate the config window
 | |
| // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| void ConfigBox::CreateGUIControls()
 | |
| {
 | |
| 	Console::Print("CreateGUIControls()\n");
 | |
| 
 | |
| 	#ifndef _DEBUG		
 | |
| 		SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" Input Plugin"));
 | |
| 	#else			
 | |
| 		SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" (Debug) Input Plugin"));
 | |
| 	#endif
 | |
| 
 | |
| 	SetIcon(wxNullIcon);
 | |
| 
 | |
| #ifndef _WIN32
 | |
| 	// Force a 8pt font so that it looks more or less "correct" regardless of the default font setting
 | |
| 	wxFont f(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
 | |
| 	SetFont(f);
 | |
| #endif
 | |
| 
 | |
| 	// Buttons
 | |
| 	m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
 | |
| 	m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
 | |
| 	m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
 | |
| 	m_OK->SetToolTip(
 | |
| 		wxT("Save your settings and close this window.")
 | |
| 		);
 | |
| 	m_Cancel->SetToolTip(
 | |
| 		wxT("Close this window without saving your changes.")
 | |
| 		);
 | |
| 
 | |
| 	// Notebook
 | |
| 	m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
 | |
| 
 | |
| 	// Controller pages
 | |
| 	m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
 | |
| 	m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
 | |
| 	m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
 | |
| 	m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
 | |
| 	m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
 | |
| 	m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
 | |
| 	m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
 | |
| 	m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
 | |
| 
 | |
| 
 | |
| 	// Define bitmap for EVT_PAINT
 | |
| 	WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
 | |
| 
 | |
| 	// Gray version
 | |
| 	wxImage WxImageGray = WxStaticBitmap1_BITMAP.ConvertToImage();
 | |
| 	WxImageGray = WxImageGray.ConvertToGreyscale();
 | |
| 	WxStaticBitmap1_BITMAPGray = wxBitmap(WxImageGray);
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Search for devices and add them to the device list
 | |
| 	// -----------------------------
 | |
| 	wxArrayString arrayStringFor_Joyname; // The string array
 | |
| 	if(NumGoodPads > 0)
 | |
| 	{
 | |
| 		for(int x = 0; (u32)x < joyinfo.size(); x++)
 | |
| 		{
 | |
| 			arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name.c_str()));
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		arrayStringFor_Joyname.Add(wxString::FromAscii("<No Gamepad Detected>"));
 | |
| 	}
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Populate the DPad type and Trigger type list
 | |
| 	// -----------------------------
 | |
| 	wxArrayString wxAS_DPadType;
 | |
| 	wxAS_DPadType.Add(wxString::FromAscii(DPadType[InputCommon::CTL_DPAD_HAT]));
 | |
| 	wxAS_DPadType.Add(wxString::FromAscii(DPadType[InputCommon::CTL_DPAD_CUSTOM]));
 | |
| 
 | |
| 	wxArrayString wxAS_TriggerType;
 | |
| 	wxAS_TriggerType.Add(wxString::FromAscii(TriggerType[InputCommon::CTL_TRIGGER_SDL]));
 | |
| 	wxAS_TriggerType.Add(wxString::FromAscii(TriggerType[InputCommon::CTL_TRIGGER_XINPUT]));
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Populate the deadzone list
 | |
| 	// -----------------------------
 | |
| 	char buffer [8];
 | |
| 	wxArrayString arrayStringFor_Deadzone;
 | |
| 	for(int x = 1; x <= 100; x++)
 | |
| 	{		
 | |
| 		sprintf (buffer, "%d %%", x);
 | |
| 		arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	// Populate all four pages
 | |
| 	for(int i = 0; i < 4; i++)
 | |
| 	{
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Populate keys sizer
 | |
| 		// -----------------------------
 | |
| 		// Set relative values for the keys
 | |
| 		int t = -75; // Top
 | |
| 		int l = -4; // Left
 | |
| 		m_sKeys[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Keys"));
 | |
| 		m_pKeys[i] = new wxPanel(m_Controller[i], ID_KEYSPANEL1 + i, wxDefaultPosition, wxSize(600, 400), 0);
 | |
| 		//m_sKeys[i] = new wxStaticBox (m_Controller[i], IDG_JOYSTICK, wxT("Keys"), wxDefaultPosition, wxSize(608, 500));
 | |
| 		m_sKeys[i]->Add(m_pKeys[i], 0, (wxALL), 0); // margin = 0
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// GameCube controller picture
 | |
| 		// -----------------------------
 | |
| 		// TODO: Controller image
 | |
| 		// Placeholder instead of bitmap
 | |
| 		// m_PlaceholderBMP[i] = new wxTextCtrl(m_Controller[i], ID_CONTROLLERPICTURE, wxT("BITMAP HERE PLZ KTHX!"), wxPoint(98, 75), wxSize(423, 306), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("BITMAP HERE PLZ KTHX!"));
 | |
| 		// m_PlaceholderBMP[i]->Enable(false);
 | |
| 		
 | |
| 		/* You can enable the bitmap here. But it loads überslow on init... (only in windows, linux
 | |
| 		seems to load it fast!) AAaaand the XPM file (256 colours) looks crappier than the real bitmap...
 | |
| 		so maybe we can find a way to use a bitmap?	*/
 | |
| 		//m_controllerimage[i] = new wxStaticBitmap(m_pKeys[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(l + 98, t + 75), wxSize(421,304));		
 | |
| 		//m_controllerimage[i] = new wxBitmap( WxStaticBitmap1_BITMAP );		
 | |
| 
 | |
| 		 // Paint background. This allows objects to be visible on top of the picture
 | |
| 		m_pKeys[i]->Connect(wxID_ANY, wxEVT_PAINT,
 | |
| 			wxPaintEventHandler(ConfigBox::OnPaint),
 | |
| 			(wxObject*)0, this);
 | |
| 
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Keys objects
 | |
| 		// -----------------------------
 | |
| 		// Left and right shoulder buttons
 | |
| 		m_JoyShoulderL[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_L, wxT("0"), wxPoint(l + 6, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyShoulderL[i]->Enable(false);
 | |
| 		m_bJoyShoulderL[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(l + 70, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_JoyShoulderR[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_R, wxT("0"), wxPoint(l + 552, t + 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyShoulderR[i]->Enable(false);
 | |
| 		m_bJoyShoulderR[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(l + 526, t + 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		
 | |
| 		// Left analog
 | |
| 		int ALt = 169; int ALw = ALt + 14; int ALb = ALw + 2; // Set offset
 | |
| 		m_JoyAnalogMainX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(l + 6, t + ALw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyAnalogMainX[i]->Enable(false);
 | |
| 		m_JoyAnalogMainY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(l + 6, t + ALw + 36), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyAnalogMainY[i]->Enable(false);		
 | |
| 		m_bJoyAnalogMainX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(l + 70, t + ALb), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyAnalogMainY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(l + 70, t + ALb + 36), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_textMainX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(l + 6, t + ALt), wxDefaultSize, 0, wxT("X-axis"));
 | |
| 		m_textMainY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(l + 6, t + ALt + 36), wxDefaultSize, 0, wxT("Y-axis"));
 | |
| 
 | |
| 		// D-Pad
 | |
| 		int DPt = 250; int DPw = DPt + 14; int DPb = DPw + 2; // Set offset
 | |
| 		m_JoyDpadUp[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_UP, wxT("0"), wxPoint(l + 6, t + DPw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyDpadDown[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_DOWN, wxT("0"), wxPoint(l + 6, t + DPw + 36*1), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyDpadLeft[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_LEFT, wxT("0"), wxPoint(l + 6, t + DPw + 36*2), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyDpadRight[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(l + 6, t + DPw + 36*3), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyDpadUp[i]->Enable(false);
 | |
| 		m_JoyDpadDown[i]->Enable(false);
 | |
| 		m_JoyDpadLeft[i]->Enable(false);
 | |
| 		m_JoyDpadRight[i]->Enable(false);
 | |
| 		m_bJoyDpadUp[i] = new wxButton(m_pKeys[i], IDB_DPAD_UP, wxEmptyString, wxPoint(l + 70, t + DPb + 36*0), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyDpadDown[i] = new wxButton(m_pKeys[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(l + 70, t + DPb + 36*1), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyDpadLeft[i] = new wxButton(m_pKeys[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*2), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyDpadRight[i] = new wxButton(m_pKeys[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*3), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_textDpadUp[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_UP, wxT("Up"), wxPoint(l + 6, t + DPt + 36*0), wxDefaultSize, 0, wxT("Up"));
 | |
| 		m_textDpadDown[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(l + 6, t + DPt + 36*1), wxDefaultSize, 0, wxT("Down"));
 | |
| 		m_textDpadLeft[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(l + 6, t + DPt + 36*2), wxDefaultSize, 0, wxT("Left"));
 | |
| 		m_textDpadRight[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(l + 6, t + DPt + 36*3), wxDefaultSize, 0, wxT("Right"));
 | |
| 
 | |
| 		// Buttons
 | |
| 		m_JoyButtonA[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_A, wxT("0"), wxPoint(l + 552, t + 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonA[i]->Enable(false);
 | |
| 		m_JoyButtonB[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_B, wxT("0"), wxPoint(l + 552, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonB[i]->Enable(false);
 | |
| 		m_JoyButtonX[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_X, wxT("0"), wxPoint(l + 552, t + 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonX[i]->Enable(false);
 | |
| 		m_JoyButtonY[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Y, wxT("0"), wxPoint(l + 552, t + 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonY[i]->Enable(false);
 | |
| 		m_JoyButtonZ[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Z, wxT("0"), wxPoint(l + 552, t + 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonZ[i]->Enable(false);
 | |
| 		m_bJoyButtonA[i] = new wxButton(m_pKeys[i], IDB_BUTTON_A, wxEmptyString, wxPoint(l + 526, t + 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyButtonB[i] = new wxButton(m_pKeys[i], IDB_BUTTON_B, wxEmptyString, wxPoint(l + 526, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyButtonX[i] = new wxButton(m_pKeys[i], IDB_BUTTON_X, wxEmptyString, wxPoint(l + 526, t + 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyButtonY[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(l + 526, t + 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyButtonZ[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(l + 526, t + 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 
 | |
| 		// C-buttons
 | |
| 		m_JoyAnalogSubX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(l + 552, t + 336), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyAnalogSubX[i]->Enable(false);
 | |
| 		m_JoyAnalogSubY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(l + 552, t + 373), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyAnalogSubY[i]->Enable(false);
 | |
| 		m_bJoyAnalogSubX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(l + 526, t + 338), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_bJoyAnalogSubY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(l + 526, t + 375), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_textSubX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(l + 552, t + 321), wxDefaultSize, 0, wxT("X-axis"));
 | |
| 		m_textSubY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(l + 552, t + 358), wxDefaultSize, 0, wxT("Y-axis"));
 | |
| 		
 | |
| 		// Start button
 | |
| 		m_bJoyButtonStart[i] = new wxButton(m_pKeys[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(l + 284, t + 365), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		m_JoyButtonStart[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTONSTART, wxT("0"), wxPoint(l + 220, t + 363), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonStart[i]->Enable(false);
 | |
| 		
 | |
| 		// Website text
 | |
| 		#ifdef _WIN32
 | |
| 		m_textWebsite[i] = new wxStaticText(m_pKeys[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 400, t + 380), wxDefaultSize, 0, wxT("www.multigesture.net"));
 | |
| 		#else
 | |
| 		m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 480, t + 418), wxDefaultSize, 0, wxT("www.multigesture.net"));
 | |
| 		#endif
 | |
| 
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Populate Controller sizer
 | |
| 		// -----------------------------
 | |
| 		// Groups
 | |
| 		#ifdef _WIN32
 | |
| 		m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, wxCB_READONLY);
 | |
| 		m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25));
 | |
| 		#else
 | |
| 		m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
 | |
| 		m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
 | |
| 		#endif
 | |
| 		m_Joyattach[i]->SetToolTip(wxString::Format(wxT("Decide if Controller %i shall be detected by the game."), i + 1));
 | |
| 
 | |
| 		m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller:"));
 | |
| 		m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
 | |
| 		m_gJoyname[i]->Add(m_Joyattach[i], 0, (wxRIGHT | wxLEFT | wxBOTTOM), 1);
 | |
| 
 | |
| 		m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad"));
 | |
| 
 | |
| 
 | |
| 		////////////////////////////////////////////
 | |
| 		// General settings
 | |
| 		// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| 
 | |
| 		// General settings 1
 | |
| 		m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
 | |
| 		m_JoyButtonHalfpress[i]->Enable(false);
 | |
| 		m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxDefaultPosition, wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
 | |
| 		#ifdef _WIN32
 | |
| 		m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxDefaultPosition, wxSize(59, 21), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
 | |
| 		m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"));		
 | |
| 		m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"));
 | |
| 		#else
 | |
| 		m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
 | |
| 		m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));		
 | |
| 		m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
 | |
| 		#endif
 | |
| 
 | |
| 		// Populate general settings 1		
 | |
| 		m_gExtrasettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Extra settings"));
 | |
| 		m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
 | |
| 		m_gGBExtrasettings[i]->Add(m_textDeadzone[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 3);
 | |
| 		m_gGBExtrasettings[i]->Add(m_Deadzone[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM), 2);
 | |
| 		m_gGBExtrasettings[i]->Add(m_textHalfpress[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 3);
 | |
| 		m_gGBExtrasettings[i]->Add(m_JoyButtonHalfpress[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxALL), 0);
 | |
| 		m_gGBExtrasettings[i]->Add(m_bJoyButtonHalfpress[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxLEFT | wxTOP), 2);
 | |
| 		m_gExtrasettings[i]->Add(m_gGBExtrasettings[i], 0, wxEXPAND | wxALL, 3);
 | |
| 
 | |
| 		// Create general settings 2 (controller typ)
 | |
| 		m_TSControltype[i] = new wxStaticText(m_Controller[i], IDT_DPADTYPE, wxT("D-Pad"));		
 | |
| 		m_TSTriggerType[i] = new wxStaticText(m_Controller[i], IDT_TRIGGERTYPE, wxT("Trigger"));
 | |
| 		m_ControlType[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxAS_DPadType[0], wxDefaultPosition, wxDefaultSize, wxAS_DPadType, wxCB_READONLY);
 | |
| 		m_TriggerType[i] = new wxComboBox(m_Controller[i], IDC_TRIGGERTYPE, wxAS_TriggerType[0], wxDefaultPosition, wxDefaultSize, wxAS_TriggerType, wxCB_READONLY);
 | |
| 
 | |
| 		// Populate general settings 2 (controller typ)
 | |
| 		m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("D-Pad and Trigger"));
 | |
| 		m_gGBGenSettings[i] = new wxGridBagSizer(0, 0);
 | |
| 		m_gGBGenSettings[i]->Add(m_TSControltype[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4);
 | |
| 		m_gGBGenSettings[i]->Add(m_ControlType[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM | wxLEFT), 2);
 | |
| 		m_gGBGenSettings[i]->Add(m_TSTriggerType[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 4);
 | |
| 		m_gGBGenSettings[i]->Add(m_TriggerType[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT), 2);
 | |
| 		m_gGenSettings[i]->Add(m_gGBGenSettings[i], 0, wxEXPAND | wxALL, 3);		
 | |
| 
 | |
| 		// Create objects for general settings 3
 | |
| 		m_gGenSettingsID[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Settings") );
 | |
| 		m_CBSaveByID[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYID, wxT("Save by ID"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | |
| 		m_CBShowAdvanced[i] = new wxCheckBox(m_Controller[i], IDC_SHOWADVANCED, wxT("Show advanced settings"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | |
| 		
 | |
| 		// Populate general settings 3
 | |
| 		m_gGenSettingsID[i]->Add(m_CBSaveByID[i], 0, wxEXPAND | wxALL, 3);
 | |
| 		m_gGenSettingsID[i]->Add(m_CBShowAdvanced[i], 0, wxEXPAND | wxALL, 3);
 | |
| 		
 | |
| 		// Create tooltips	
 | |
| 		m_ControlType[i]->SetToolTip(wxT(
 | |
| 			"Use a 'hat' on your gamepad or configure a custom button for each direction."
 | |
| 			));
 | |
| 		m_TriggerType[i]->SetToolTip(wxT(
 | |
| 			"Select XInput if you want the triggers to work with the XBox 360 pad."
 | |
| 			));
 | |
| 		m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
 | |
| 			"Map these settings to the selected controller device instead of to the"
 | |
| 			"\nselected slot (1, 2, 3 or 4). This may be a more convenient way"
 | |
| 			"\nto save your settings if you have multiple controllers.")
 | |
| 			, i+1
 | |
| 			));	
 | |
| 
 | |
| 		// Populate settings
 | |
| 		m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
 | |
| 		m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
 | |
| 		m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
 | |
| 		m_sSettings[i]->Add(m_gGenSettingsID[i], 0, wxEXPAND | wxLEFT, 5);
 | |
| 		// -------------------------
 | |
| 
 | |
| 		//////////////////////////// General settings
 | |
| 
 | |
| 
 | |
| 		////////////////////////////////////////////
 | |
| 		// Advanced settings
 | |
| 		// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| 
 | |
| 		// Input status controls
 | |
| 		
 | |
| 		// Input status text
 | |
| 		CreateAdvancedControls(i);
 | |
| 
 | |
| 		// Sizers
 | |
| 		m_GBAdvancedMainStick[i] = new wxGridBagSizer(0, 0);
 | |
| 		m_GBAdvancedMainStick[i]->Add(m_pInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
 | |
| 		m_GBAdvancedMainStick[i]->Add(m_pOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | |
| 		m_GBAdvancedMainStick[i]->Add(m_TStatusIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
 | |
| 		m_GBAdvancedMainStick[i]->Add(m_TStatusOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
 | |
| 
 | |
| 		m_gStatusIn[i]->Add(m_GBAdvancedMainStick[i], 0, wxLEFT, 5);
 | |
| 
 | |
| 		// Populate input status settings
 | |
| 
 | |
| 		// The label
 | |
| 		m_STDiagonal[i] = new wxStaticText(m_Controller[i], IDT_MAINSTICK_DIAGONAL, wxT("Diagonal"));
 | |
| 		m_STDiagonal[i]->SetToolTip(wxT(
 | |
| 			"To produce a smooth circle in the 'Out' window you have to manually set"
 | |
| 			"\nyour diagonal values here from the 'In' window."
 | |
| 			));
 | |
| 
 | |
| 		// The drop down menu
 | |
| 		m_gStatusInSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Main-stick settings"));
 | |
| 		m_gStatusInSettingsH[i] = new wxBoxSizer(wxHORIZONTAL);
 | |
| 		wxArrayString asStatusInSet;
 | |
| 			asStatusInSet.Add(wxT("100%"));
 | |
| 			asStatusInSet.Add(wxT("95%"));
 | |
| 			asStatusInSet.Add(wxT("90%"));
 | |
| 			asStatusInSet.Add(wxT("85%"));
 | |
| 		m_CoBDiagonal[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
 | |
| 
 | |
| 		// The checkbox
 | |
| 		m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Square-to-circle"));
 | |
| 		m_CBS_to_C[i]->SetToolTip(wxT(
 | |
| 			"This will convert a square stick radius to a circle stick radius like the one that the actual GameCube pad produce."
 | |
| 			" That is also the input the games expect to see."
 | |
| 			));
 | |
| 
 | |
| 		m_gStatusInSettings[i]->Add(m_CBS_to_C[i], 0, (wxALL), 4);
 | |
| 		m_gStatusInSettings[i]->Add(m_gStatusInSettingsH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);		
 | |
| 
 | |
| 		m_gStatusInSettingsH[i]->Add(m_STDiagonal[i], 0, wxTOP, 3);
 | |
| 		m_gStatusInSettingsH[i]->Add(m_CoBDiagonal[i], 0, wxLEFT, 3);
 | |
| 
 | |
| 		// The trigger values
 | |
| 		m_gStatusTriggers[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Trigger values"));
 | |
| 		m_TStatusTriggers[i] = new wxStaticText(m_Controller[i], IDT_TRIGGERS, wxT("Left:  Right:"));
 | |
| 		m_gStatusTriggers[i]->Add(m_TStatusTriggers[i], 0, (wxALL), 4);
 | |
| 
 | |
| 		m_gStatusAdvancedSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Advanced settings"));
 | |
| 		m_CBCheckFocus[i] = new wxCheckBox(m_Controller[i], IDCB_CHECKFOCUS, wxT("Allow out of focus input"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
 | |
| 		m_AdvancedMapFilter[i] = new wxCheckBox(m_Controller[i], IDCB_FILTER_SETTINGS , wxT("No trigger filter"));
 | |
| 		m_gStatusAdvancedSettings[i]->Add(m_CBCheckFocus[i], 0, (wxALL), 4);
 | |
| 		m_gStatusAdvancedSettings[i]->Add(m_AdvancedMapFilter[i], 0, (wxALL), 4);
 | |
| 
 | |
| 		// Tool tips
 | |
| 		m_CBCheckFocus[i]->SetToolTip(wxT(
 | |
| 			"Allow gamepad input even when Dolphin is not in focus. Out of focus keyboard input is never allowed."));
 | |
| 		m_AdvancedMapFilter[i]->SetToolTip(wxT(
 | |
| 			"This will allow you to map a digital axis to the main stick or the C-stick. If you don't have"
 | |
| 			" any analog triggers that will be automatically set when the trigger filter is off."
 | |
| 			));
 | |
| 		////////////////////////// Advanced settings		
 | |
| 		
 | |
| 
 | |
| 		//////////////////////////////////////
 | |
| 		// Populate sizers
 | |
| 		// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Populate main left sizer
 | |
| 		// -----------------------------
 | |
| 		m_sMainLeft[i] = new wxBoxSizer(wxVERTICAL);
 | |
| 		m_sMainLeft[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
 | |
| 		m_sMainLeft[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
 | |
| 		m_sMainLeft[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Populate main right sizer
 | |
| 		// -----------------------------
 | |
| 		m_sMainRight[i] = new wxBoxSizer(wxVERTICAL);
 | |
| 		m_sMainRight[i]->Add(m_gStatusIn[i], 0, wxEXPAND | (wxLEFT), 2);
 | |
| 		m_sMainRight[i]->Add(m_gStatusInSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | |
| 		m_sMainRight[i]->Add(m_gStatusTriggers[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | |
| 		m_sMainRight[i]->Add(m_gStatusAdvancedSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | |
| #ifdef RERECORDING
 | |
| 		m_sMainRight[i]->Add(m_SizeRecording[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
 | |
| #endif
 | |
| 
 | |
| 		// --------------------------------------------------------------------
 | |
| 		// Populate main sizer
 | |
| 		// -----------------------------
 | |
| 		m_sMain[i] = new wxBoxSizer(wxHORIZONTAL);
 | |
| 		m_sMain[i]->Add(m_sMainLeft[i], 0, wxEXPAND | (wxALL), 0);
 | |
| 		m_sMain[i]->Add(m_sMainRight[i], 0, wxEXPAND | (wxRIGHT | wxTOP), 5);
 | |
| 		m_Controller[i]->SetSizer(m_sMain[i]); // Set the main sizer
 | |
| 
 | |
| 		// Show or hide it. We have to do this after we add it to its sizer
 | |
| 		m_sMainRight[i]->Show(g_Config.bShowAdvanced);
 | |
| 
 | |
| 		// Don't allow these changes when running
 | |
| 		if(g_EmulatorRunning)
 | |
| 		{
 | |
| 			//m_Joyname[i]->Enable(false);
 | |
| 			m_Joyattach[i]->Enable(false);
 | |
| 			//m_ControlType[i]->Enable(false);			
 | |
| 		}
 | |
| 
 | |
| 		// Update GUI
 | |
| 		UpdateGUI(i);
 | |
| 	} // end of loop
 | |
| 
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Populate buttons sizer.
 | |
| 	// -----------------------------
 | |
| 	wxBoxSizer * m_sButtons = new wxBoxSizer(wxHORIZONTAL);
 | |
| 	m_sButtons->Add(m_About, 0, (wxBOTTOM), 0);
 | |
| 	m_sButtons->AddStretchSpacer(1);
 | |
| 	m_sButtons->Add(m_OK, 0, wxALIGN_RIGHT | (wxBOTTOM), 0);
 | |
| 	m_sButtons->Add(m_Cancel, 0, wxALIGN_RIGHT | (wxLEFT), 5);
 | |
| 
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Populate master sizer.
 | |
| 	// -----------------------------
 | |
| 	m_MainSizer = new wxBoxSizer(wxVERTICAL);
 | |
| 	m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
 | |
| 	m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
 | |
| 	this->SetSizer(m_MainSizer);
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Debugging
 | |
| 	// -----------------------------
 | |
| 	#ifdef SHOW_PAD_STATUS
 | |
| 		m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(135, 100), wxDefaultSize);
 | |
| 	#endif
 | |
| 	//m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(125, 200), wxDefaultSize);
 | |
| 	//m_pStatusBar->SetLabel(wxString::Format("Debugging text"));
 | |
| 
 | |
| 	/*m_TCDebugging = new wxTextCtrl(this, IDT_DEBUGGING3, _T(""), wxDefaultPosition, wxSize(400, 400),
 | |
| 		wxTE_RICH | wxTE_MULTILINE | wxTE_DONTWRAP | wxNO_BORDER);
 | |
| 	wxBoxSizer * m_LogSizer = new wxBoxSizer(wxVERTICAL);
 | |
| 	m_LogSizer->Add(m_TCDebugging, 0, wxEXPAND | (wxALL), 0);
 | |
| 	m_MainSizer->Add(m_LogSizer, 0, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);*/
 | |
| 
 | |
| 	// --------------------------------------------------------------------
 | |
| 	// Set window size
 | |
| 	// -----------------------------
 | |
| 	SizeWindow();
 | |
| 	Center();
 | |
| 
 | |
| 	// All done
 | |
| 	ControlsCreated = true;
 | |
| 
 | |
| 	// Replace the harder to understand -1 with "" for the sake of user friendliness
 | |
| 	ToBlank();
 | |
| }
 | |
| 
 | |
| void ConfigBox::SizeWindow()
 | |
| {
 | |
| 	SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
 | |
| }
 |