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c18613a5809f06da7890416e4b714db6ac176d2d
dolphin
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Source
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Core
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InputCommon
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History
John Peterson
c18613a580
nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2194
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00
..
Configuration.cpp
InputCommon and nJoy: Moved more functions to InputCommon
2009-02-08 15:05:03 +00:00
Event.hpp
update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
2009-01-21 05:46:07 +00:00
EventHandler.cpp
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
EventHandler.h
some code fix
2009-01-05 17:46:36 +00:00
InputCommon.cpp
is properties the right way?
2009-01-06 08:30:31 +00:00
InputCommon.h
almost made the event handler into singleton having access problems
2009-01-05 13:39:54 +00:00
SConscript
InputCommon and nJoy: More build settings
2009-02-08 14:55:51 +00:00
SDL.cpp
SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
2009-02-09 20:06:27 +00:00
SDL.h
nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
2009-02-10 00:41:43 +00:00
XInput.cpp
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00
XInput.h
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00