This website requires JavaScript.
Explore
Help
Sign In
feedc0de
/
dolphin
Watch
1
Star
0
Fork
0
forked from
dolphin-emu/dolphin
Code
Pull Requests
Activity
Files
c343b8b8bbd39b748fa4b17ace1027490de18e70
dolphin
/
Source
T
History
John Peterson
c343b8b8bb
Fixed the chipmunks-like sound in Soul Calibur 2 movies and perhaps RE4 movies. This problem originated from the Baten fix in rev 609. Apparently all pb.src_type = 2 sounds don’t need this fix.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@808
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 05:41:02 +00:00
..
Core
updated the filesystemviewer. maybe someone can help and explain why the treectrl doesn't work for me in non-debug builds?
2008-10-09 05:33:24 +00:00
Plugins
Fixed the chipmunks-like sound in Soul Calibur 2 movies and perhaps RE4 movies. This problem originated from the Baten fix in rev 609. Apparently all pb.src_type = 2 sounds don’t need this fix.
2008-10-09 05:41:02 +00:00
PluginSpecs
Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
2008-10-07 21:39:50 +00:00
Dolphin.sln
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
2008-09-29 03:19:23 +00:00