forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5077 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			669 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			669 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2009 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include "main.h"
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| #include "VideoConfig.h"
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| #include "IniFile.h"
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| #include "svnrev.h"
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| #include "Setup.h"
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| 
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| //#include "Render.h"
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| 
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| #if defined(_WIN32)
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| #include "Win32.h"
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| #else
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| struct RECT
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| {
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|     int left, top;
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|     int right, bottom;
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| };
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| #endif
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| 
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| #include "GLUtil.h"
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| 
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| // Handles OpenGL and the window
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| 
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| // Window dimensions.
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| static int s_backbuffer_width;
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| static int s_backbuffer_height;
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| 
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| #ifndef _WIN32
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| GLWindow GLWin;
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| #endif
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| 
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| #if defined(_WIN32)
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| static HDC hDC = NULL;       // Private GDI Device Context
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| static HGLRC hRC = NULL;       // Permanent Rendering Context
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| extern HINSTANCE g_hInstance;
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| #endif
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| 
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| void OpenGL_SwapBuffers()
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| {
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| #if defined(USE_WX) && USE_WX
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|     GLWin.glCanvas->SwapBuffers();
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| #elif defined(HAVE_COCOA) && HAVE_COCOA
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|     cocoaGLSwap(GLWin.cocoaCtx,GLWin.cocoaWin);
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| #elif defined(_WIN32)
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|     SwapBuffers(hDC);
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| #elif defined(HAVE_X11) && HAVE_X11
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|     glXSwapBuffers(GLWin.dpy, GLWin.win);
 | |
| #endif
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| }
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| 
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| u32 OpenGL_GetBackbufferWidth() 
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| {
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|     return s_backbuffer_width;
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| }
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| 
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| u32 OpenGL_GetBackbufferHeight() 
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| {
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|     return s_backbuffer_height;
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| }
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| 
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| void OpenGL_SetWindowText(const char *text)
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| {
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| #if defined(USE_WX) && USE_WX
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|     GLWin.frame->SetTitle(wxString::FromAscii(text));
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| #elif defined(HAVE_COCOA) && HAVE_COCOA
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|     cocoaGLSetTitle(GLWin.cocoaWin, text);
 | |
| #elif defined(_WIN32)
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| 	// TODO convert text to unicode and change SetWindowTextA to SetWindowText
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|     SetWindowTextA(EmuWindow::GetWnd(), text);
 | |
| #elif defined(HAVE_X11) && HAVE_X11 // GLX
 | |
|     /**
 | |
|     * Tell X to ask the window manager to set the window title. (X
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|     * itself doesn't provide window title functionality.)
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|     */
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|     XStoreName(GLWin.dpy, GLWin.win, text);
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| #endif
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| }
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| 
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| // =======================================================================================
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| // Draw messages on top of the screen
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| // ------------------
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| unsigned int Callback_PeekMessages()
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| {
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| #ifdef _WIN32
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|     // TODO: peekmessage
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|     MSG msg;
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|     while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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|     {
 | |
|         if (msg.message == WM_QUIT)
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|             return FALSE;
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|         TranslateMessage(&msg);
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|         DispatchMessage(&msg);
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|     }
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|     return TRUE;
 | |
| #else
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|     return FALSE;
 | |
| #endif
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| }
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| 
 | |
| // Show the current FPS
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| void UpdateFPSDisplay(const char *text)
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| {
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|     char temp[512];
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|     sprintf(temp, "SVN R%s: SW: %s", SVN_REV_STR, text);
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|     OpenGL_SetWindowText(temp);
 | |
| }
 | |
| // =========================
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| 
 | |
| 
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| // =======================================================================================
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| // Create rendering window.
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| //		Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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| // ------------------
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| bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight)
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| {
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| 	#if defined(_WIN32)
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| 		EmuWindow::SetSize(_twidth, _theight);
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| 	#endif
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| 	// ----------------------------
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| 
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| 	// ---------------------------------------------------------------------------------------
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| 	// Control window size and picture scaling
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| 	// ------------------
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|     s_backbuffer_width = _twidth;
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|     s_backbuffer_height = _theight;
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| 
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|     g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
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|     g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
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| 
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| #if defined(USE_WX) && USE_WX
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|     int args[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0};
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| 
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|     wxSize size(_twidth, _theight);
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|     if ( g_VideoInitialize.pWindowHandle == NULL) {
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|         GLWin.frame = new wxFrame((wxWindow *)NULL,
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|                                   -1, _("Dolphin"), wxPoint(50,50), size);
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|     } else {
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|         GLWin.frame = new wxFrame((wxWindow *)g_VideoInitialize.pWindowHandle,
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|                                   -1, _("Dolphin"), wxPoint(50,50), size);
 | |
|     }
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| 
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|     GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, args,
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|                                     wxPoint(0,0), size, wxSUNKEN_BORDER);
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|     GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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|     GLWin.frame->Show(TRUE);
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|     GLWin.glCanvas->Show(TRUE);
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| 
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|     GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
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| 
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| #elif defined(HAVE_COCOA) && HAVE_COCOA
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|     GLWin.width = s_backbuffer_width;
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|     GLWin.height = s_backbuffer_height;
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|     GLWin.cocoaWin = cocoaGLCreateWindow(GLWin.width, GLWin.height);
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|     GLWin.cocoaCtx = cocoaGLInit(0);
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| 
 | |
| #elif defined(_WIN32)
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| 	// ---------------------------------------------------------------------------------------
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| 	// Create rendering window in Windows
 | |
| 	// ----------------------
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| 
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|     // Create a separate window
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|     if (!g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL)
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| 		g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, _T("Please wait..."));
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| 	// Create a child window
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|     else
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|         g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
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| 
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| 	// Show the window
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| 	EmuWindow::Show();
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| 
 | |
| 	if (g_VideoInitialize.pWindowHandle == NULL)
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| 	{
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| 		g_VideoInitialize.pSysMessage("failed to create window");
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| 		return false;
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| 	}
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| 
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|     GLuint      PixelFormat;            // Holds The Results After Searching For A Match
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|     DWORD       dwExStyle;              // Window Extended Style
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|     DWORD       dwStyle;                // Window Style
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| 
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|     RECT rcdesktop;
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|     GetWindowRect(GetDesktopWindow(), &rcdesktop);
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|         
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|     if (g_Config.bFullscreen) {
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|         //s_backbuffer_width = rcdesktop.right - rcdesktop.left;
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|         //s_backbuffer_height = rcdesktop.bottom - rcdesktop.top;
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| 
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|         DEVMODE dmScreenSettings;
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|         memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
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|         dmScreenSettings.dmSize=sizeof(dmScreenSettings);
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|         dmScreenSettings.dmPelsWidth    = s_backbuffer_width;
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|         dmScreenSettings.dmPelsHeight   = s_backbuffer_height;
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|         dmScreenSettings.dmBitsPerPel   = 32;
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|         dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
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| 
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|         // Try To Set Selected Mode And Get Results.  NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
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|         if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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|         {
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|             if (MessageBox(NULL,_T("The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?"),_T("NeHe GL"),MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
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|                 g_Config.bFullscreen = false;
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|             else
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|                 return false;
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|         }
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|     }
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|     else
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| 	{
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|         // Change to default resolution
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|         ChangeDisplaySettings(NULL, 0);
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|     }
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| 
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|     if (g_Config.bFullscreen && !g_Config.renderToMainframe)
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| 	{
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| 		// Hide the cursor
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|         ShowCursor(FALSE);
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|     }
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|     else
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| 	{
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|         dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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|         dwStyle = WS_OVERLAPPEDWINDOW;
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|     }
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| 
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|     RECT rc = {0, 0, s_backbuffer_width, s_backbuffer_height};
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|     AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
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| 
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|     int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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|     int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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| 
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|     // EmuWindow::GetWnd() is either the new child window or the new separate window
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|     if (g_Config.bFullscreen)
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|         // We put the window at the upper left corner of the screen, so x = y = 0
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|         SetWindowPos(EmuWindow::GetWnd(), NULL, 0, 0, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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|     else
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|         SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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| 
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|     PIXELFORMATDESCRIPTOR pfd =              // pfd Tells Windows How We Want Things To Be
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|     {
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|         sizeof(PIXELFORMATDESCRIPTOR),              // Size Of This Pixel Format Descriptor
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|         1,                                          // Version Number
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|         PFD_DRAW_TO_WINDOW |                        // Format Must Support Window
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|         PFD_SUPPORT_OPENGL |                        // Format Must Support OpenGL
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|         PFD_DOUBLEBUFFER,                           // Must Support Double Buffering
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|         PFD_TYPE_RGBA,                              // Request An RGBA Format
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|         32,                                         // Select Our Color Depth
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|         0, 0, 0, 0, 0, 0,                           // Color Bits Ignored
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|         0,                                          // 8bit Alpha Buffer
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|         0,                                          // Shift Bit Ignored
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|         0,                                          // No Accumulation Buffer
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|         0, 0, 0, 0,                                 // Accumulation Bits Ignored
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|         24,                                         // 24Bit Z-Buffer (Depth Buffer)  
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|         8,                                          // 8bit Stencil Buffer
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|         0,                                          // No Auxiliary Buffer
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|         PFD_MAIN_PLANE,                             // Main Drawing Layer
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|         0,                                          // Reserved
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|         0, 0, 0                                     // Layer Masks Ignored
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|     };
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|     
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|     if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
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| 		PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
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|         return false;
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|     }
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|     
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|     if (!(PixelFormat = ChoosePixelFormat(hDC,&pfd))) {
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|         PanicAlert("(2) Can't find a suitable PixelFormat.");
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|         return false;
 | |
|     }
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| 
 | |
|     if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
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| 		PanicAlert("(3) Can't set the PixelFormat.");
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|         return false;
 | |
|     }
 | |
| 
 | |
|     if (!(hRC = wglCreateContext(hDC))) {
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| 		PanicAlert("(4) Can't create an OpenGL rendering context.");
 | |
|         return false;
 | |
|     }
 | |
| 	// --------------------------------------
 | |
| 
 | |
| #elif defined(HAVE_X11) && HAVE_X11
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|     XVisualInfo *vi;
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|     Colormap cmap;
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|     int dpyWidth, dpyHeight;
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|     int glxMajorVersion, glxMinorVersion;
 | |
|     int vidModeMajorVersion, vidModeMinorVersion;
 | |
|     Atom wmDelete;
 | |
| 
 | |
|     // attributes for a single buffered visual in RGBA format with at least
 | |
|     // 8 bits per color and a 24 bit depth buffer
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|     int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
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|                          GLX_GREEN_SIZE, 8,
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|                          GLX_BLUE_SIZE, 8,
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|                          GLX_DEPTH_SIZE, 24,
 | |
|                          None};
 | |
| 
 | |
|     // attributes for a double buffered visual in RGBA format with at least
 | |
|     // 8 bits per color and a 24 bit depth buffer
 | |
|     int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
 | |
|                           GLX_RED_SIZE, 8,
 | |
|                           GLX_GREEN_SIZE, 8,
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|                           GLX_BLUE_SIZE, 8,
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|                           GLX_DEPTH_SIZE, 24,
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|                           GLX_SAMPLE_BUFFERS_ARB, GLX_SAMPLES_ARB, 1, None };
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| 	GLWin.dpy = XOpenDisplay(0);
 | |
| 	g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
 | |
| 	GLWin.screen = DefaultScreen(GLWin.dpy);
 | |
| 
 | |
| 	// Fullscreen option.
 | |
|     GLWin.fs = g_Config.bFullscreen; //Set to setting in Options
 | |
|     
 | |
|     /* get an appropriate visual */
 | |
|     vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
 | |
|     if (vi == NULL) {
 | |
|         vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
 | |
|         GLWin.doubleBuffered = False;
 | |
|         ERROR_LOG(VIDEO, "Only Singlebuffered Visual!");
 | |
|     }
 | |
|     else {
 | |
|         GLWin.doubleBuffered = True;
 | |
|         NOTICE_LOG(VIDEO, "Got Doublebuffered Visual!");
 | |
|     }
 | |
| 
 | |
| 	glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
 | |
| 	NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
 | |
| 	// Create a GLX context.
 | |
| 	GLWin.ctx = glXCreateContext(GLWin.dpy, vi, 0, GL_TRUE);
 | |
| 	if(!GLWin.ctx)
 | |
| 	{
 | |
| 		PanicAlert("Couldn't Create GLX context.Quit");
 | |
| 		exit(0); // TODO: Don't bring down entire Emu
 | |
| 	}
 | |
| 	// Create a color map.
 | |
| 	cmap = XCreateColormap(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen), vi->visual, AllocNone);
 | |
| 	GLWin.attr.colormap = cmap;
 | |
| 	GLWin.attr.border_pixel = 0;
 | |
| 	XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
 | |
| 
 | |
| #if defined(HAVE_XRANDR) && HAVE_XRANDR
 | |
|     // get a connection
 | |
|     XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
 | |
| 
 | |
|     if (GLWin.fs) {
 | |
|         
 | |
|         XRRScreenSize *sizes;
 | |
|         int numSizes;
 | |
|         int bestSize;
 | |
| 
 | |
|         NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
 | |
| 
 | |
|         GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));
 | |
| 
 | |
|         /* save desktop-resolution before switching modes */
 | |
|         GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
 | |
|         bestSize = GLWin.deskSize;
 | |
| 
 | |
|         sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
 | |
|         if (numSizes > 0 && sizes != NULL) {
 | |
|             /* look for mode with requested resolution */
 | |
|             for (int i = 0; i < numSizes; i++) {
 | |
|                 if ((sizes[i].width == _twidth) && (sizes[i].height == _theight)) {
 | |
|                     bestSize = i;
 | |
|                 }
 | |
|             }    
 | |
| 
 | |
|             XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
 | |
|                 bestSize, GLWin.screenRotation, CurrentTime);
 | |
| 
 | |
|             dpyWidth = sizes[bestSize].width;
 | |
|             dpyHeight = sizes[bestSize].height;
 | |
|             NOTICE_LOG(VIDEO, "Resolution %dx%d", dpyWidth, dpyHeight);
 | |
| 			
 | |
|             /* create a fullscreen window */
 | |
|             GLWin.attr.override_redirect = True;
 | |
|             GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask;
 | |
|             GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
 | |
|                                       0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
 | |
|                                       CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
 | |
|                                       &GLWin.attr);
 | |
|             XWarpPointer(GLWin.dpy, None, GLWin.win, 0, 0, 0, 0, 0, 0);
 | |
|             XMapRaised(GLWin.dpy, GLWin.win);
 | |
|             XGrabKeyboard(GLWin.dpy, GLWin.win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
 | |
|             XGrabPointer(GLWin.dpy, GLWin.win, True, NULL,
 | |
|                          GrabModeAsync, GrabModeAsync, GLWin.win, None, CurrentTime);
 | |
|         }
 | |
|         else {
 | |
|             ERROR_LOG(VIDEO, "Failed to start fullscreen. If you received the "
 | |
|                       "\"XFree86-VidModeExtension\" extension is missing, add\n"
 | |
|                       "Load \"extmod\"\n"
 | |
|                       "to your X configuration file (under the Module Section)\n");
 | |
|             GLWin.fs = 0;
 | |
|         }
 | |
|     }
 | |
| #endif    
 | |
|     
 | |
|     if (!GLWin.fs) {
 | |
| 
 | |
|         //XRootWindow(dpy,screen)
 | |
|         //int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
 | |
|         //int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
 | |
| 
 | |
|         // create a window in window mode
 | |
|         GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
 | |
|             StructureNotifyMask  | ResizeRedirectMask;
 | |
|         GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
 | |
|                                   0, 0, _twidth, _theight, 0, vi->depth, InputOutput, vi->visual,
 | |
|                                   CWBorderPixel | CWColormap | CWEventMask, &GLWin.attr);
 | |
|         // only set window title and handle wm_delete_events if in windowed mode
 | |
|         wmDelete = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
 | |
|         XSetWMProtocols(GLWin.dpy, GLWin.win, &wmDelete, 1);
 | |
|         XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU",
 | |
|                                    "GPU", None, NULL, 0, NULL);
 | |
|         XMapRaised(GLWin.dpy, GLWin.win);
 | |
|     }
 | |
|     g_VideoInitialize.pXWindow = (Window *) &GLWin.win;
 | |
| #endif
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool OpenGL_MakeCurrent()
 | |
| {
 | |
| #if defined(USE_WX) && USE_WX
 | |
|     GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
 | |
| #elif defined(HAVE_COCOA) && HAVE_COCOA
 | |
|     cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
 | |
| #elif defined(_WIN32)
 | |
|     if (!wglMakeCurrent(hDC,hRC)) {
 | |
|         PanicAlert("(5) Can't Activate The GL Rendering Context.");
 | |
|         return false;
 | |
|     }
 | |
| #elif defined(HAVE_X11) && HAVE_X11
 | |
|     Window winDummy;
 | |
|     unsigned int borderDummy;
 | |
|     // connect the glx-context to the window
 | |
|     glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
 | |
|     XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
 | |
|                  &GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
 | |
|     NOTICE_LOG(VIDEO, "GLWin Depth %d", GLWin.depth)
 | |
|         if (glXIsDirect(GLWin.dpy, GLWin.ctx)) {
 | |
|             NOTICE_LOG(VIDEO, "detected direct rendering");
 | |
|         } else {
 | |
|          ERROR_LOG(VIDEO, "no Direct Rendering possible!");
 | |
|         }
 | |
|     
 | |
|     // better for pad plugin key input (thc)
 | |
|     XSelectInput(GLWin.dpy, GLWin.win, ExposureMask | KeyPressMask | KeyReleaseMask |
 | |
|         StructureNotifyMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask );
 | |
| #endif
 | |
| 	return true;
 | |
| }
 | |
| // Update window width, size and etc. Called from Render.cpp
 | |
| void OpenGL_Update()
 | |
| {
 | |
| #if defined(USE_WX) && USE_WX
 | |
|     RECT rcWindow = {0};
 | |
|     rcWindow.right = GLWin.width;
 | |
|     rcWindow.bottom = GLWin.height;
 | |
|     
 | |
|     // TODO fill in
 | |
| 
 | |
| #elif defined(HAVE_COCOA) && HAVE_COCOA
 | |
| 	RECT rcWindow = {0};
 | |
|     rcWindow.right = GLWin.width;
 | |
|     rcWindow.bottom = GLWin.height;
 | |
| 
 | |
| #elif defined(_WIN32)
 | |
| 	RECT rcWindow;
 | |
| 	if (!EmuWindow::GetParentWnd())
 | |
| 	{
 | |
| 		// We are not rendering to a child window - use client size.
 | |
| 		GetClientRect(EmuWindow::GetWnd(), &rcWindow);
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		// We are rendering to a child window - use parent size.
 | |
| 		GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
 | |
| 	}
 | |
| 
 | |
| 	// ---------------------------------------------------------------------------------------
 | |
| 	// Get the new window width and height
 | |
| 	// ------------------
 | |
| 	// See below for documentation
 | |
| 	// ------------------
 | |
|     int width = rcWindow.right - rcWindow.left;
 | |
|     int height = rcWindow.bottom - rcWindow.top;
 | |
| 
 | |
| 	// If we are rendering to a child window
 | |
| 	if (EmuWindow::GetParentWnd() != 0)
 | |
| 		::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
 | |
| 
 | |
|     s_backbuffer_width = width;
 | |
|     s_backbuffer_height = height;
 | |
| 
 | |
| #elif defined(HAVE_X11) && HAVE_X11
 | |
|     // We just check all of our events here
 | |
|     XEvent event;
 | |
|     KeySym key;
 | |
|     static bool ShiftPressed = false;
 | |
|     static bool ControlPressed = false;
 | |
|     static int FKeyPressed = -1;
 | |
|     int num_events;
 | |
|     for (num_events = XPending(GLWin.dpy);num_events > 0;num_events--) {
 | |
|         XNextEvent(GLWin.dpy, &event);
 | |
|         switch(event.type) {
 | |
|             case KeyRelease:
 | |
|                 key = XLookupKeysym((XKeyEvent*)&event, 0);
 | |
|                 if(key >= XK_F1 && key <= XK_F9) {
 | |
|                         g_VideoInitialize.pKeyPress(FKeyPressed, ShiftPressed, ControlPressed);
 | |
|                         FKeyPressed = -1;
 | |
|                 } else {
 | |
|                     if(key == XK_Shift_L || key == XK_Shift_R)
 | |
|                         ShiftPressed = false;
 | |
|                     else if(key == XK_Control_L || key == XK_Control_R)
 | |
|                         ControlPressed = false;
 | |
|                 }
 | |
|                 break;
 | |
|             case KeyPress:
 | |
|                 key = XLookupKeysym((XKeyEvent*)&event, 0);
 | |
|                 if(key >= XK_F1 && key <= XK_F9)
 | |
|                     FKeyPressed = key - 0xff4e;
 | |
|                 else {
 | |
|                     if(key == XK_Shift_L || key == XK_Shift_R)
 | |
|                         ShiftPressed = true;
 | |
|                     else if(key == XK_Control_L || key == XK_Control_R)
 | |
|                         ControlPressed = true;
 | |
|                 }
 | |
|                 break;
 | |
|             case ButtonPress:
 | |
|             case ButtonRelease:
 | |
|                 break;
 | |
|             case ConfigureNotify:
 | |
|                 Window winDummy;
 | |
|                 unsigned int borderDummy;
 | |
|                 XGetGeometry(GLWin.dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
 | |
|                              &GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
 | |
|                 s_backbuffer_width = GLWin.width;
 | |
|                 s_backbuffer_height = GLWin.height;
 | |
|                 break;
 | |
|             case ClientMessage:
 | |
|                 if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
 | |
|                     g_VideoInitialize.pKeyPress(0x1b, False, False);
 | |
|                 return;
 | |
|                 break;
 | |
|             default:
 | |
|                 break;
 | |
|             }
 | |
| 	}
 | |
| 	return;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| // Close plugin
 | |
| void OpenGL_Shutdown()
 | |
| {
 | |
| #if defined(USE_WX) && USE_WX
 | |
| 	delete GLWin.glCanvas;
 | |
| 	delete GLWin.frame;
 | |
| #elif defined(HAVE_COCOA) && HAVE_COCOA
 | |
| 	cocoaGLDeleteWindow(GLWin.cocoaWin);
 | |
| 	cocoaGLDelete(GLWin.cocoaCtx);
 | |
| 
 | |
| #elif defined(_WIN32)
 | |
| 	if (hRC)                                            // Do We Have A Rendering Context?
 | |
| 	{
 | |
| 		if (!wglMakeCurrent(NULL,NULL))                 // Are We Able To Release The DC And RC Contexts?
 | |
| 		{
 | |
| 			// [F|RES]: if this fails i dont see the message box and
 | |
| 			// cant get out of the modal state so i disable it.
 | |
| 			// This function fails only if i render to main window
 | |
| 			// MessageBox(NULL,"Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
 | |
| 		}
 | |
| 
 | |
| 		if (!wglDeleteContext(hRC))                     // Are We Able To Delete The RC?
 | |
| 		{
 | |
| 			ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
 | |
| 		}
 | |
| 		hRC = NULL;                                       // Set RC To NULL
 | |
| 	}
 | |
| 
 | |
| 	if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))      // Are We Able To Release The DC
 | |
| 	{
 | |
| 		ERROR_LOG(VIDEO, "Release Device Context Failed.");
 | |
| 		hDC = NULL;                                       // Set DC To NULL
 | |
| 	}
 | |
| #elif defined(HAVE_X11) && HAVE_X11
 | |
| #if defined(HAVE_XRANDR) && HAVE_XRANDR
 | |
| 	/* switch back to original desktop resolution if we were in fs */
 | |
| 	if ((GLWin.dpy != NULL) && GLWin.fs) {
 | |
| 		XUngrabKeyboard (GLWin.dpy, CurrentTime);
 | |
| 		XUngrabPointer (GLWin.dpy, CurrentTime);
 | |
| 		XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
 | |
| 				GLWin.deskSize, GLWin.screenRotation, CurrentTime);
 | |
| 		XRRFreeScreenConfigInfo(GLWin.screenConfig);
 | |
| 	}
 | |
| #endif
 | |
| 	printf ("Unmapping window\n");
 | |
| 	if (GLWin.ctx)
 | |
| 	{
 | |
| 		if (!glXMakeCurrent(GLWin.dpy, None, NULL))
 | |
| 		{
 | |
| 			ERROR_LOG(VIDEO, "Could not release drawing context.\n");
 | |
| 		}
 | |
| 		XUnmapWindow(GLWin.dpy, GLWin.win);
 | |
| 		glXDestroyContext(GLWin.dpy, GLWin.ctx);
 | |
| 		XCloseDisplay(GLWin.dpy);
 | |
| 		GLWin.ctx = NULL;
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| GLuint OpenGL_ReportGLError(const char *function, const char *file, int line)
 | |
| {
 | |
| 	GLint err = glGetError();
 | |
| 	if (err != GL_NO_ERROR)
 | |
| 	{
 | |
| 		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL error 0x%x - %s\n", file, line, function, err, gluErrorString(err));
 | |
| 	}
 | |
| 	return err;
 | |
| }
 | |
| 
 | |
| void OpenGL_ReportARBProgramError()
 | |
| {
 | |
| 	const GLubyte* pstr = glGetString(GL_PROGRAM_ERROR_STRING_ARB);
 | |
| 	if (pstr != NULL && pstr[0] != 0)
 | |
| 	{
 | |
| 		GLint loc = 0;
 | |
| 		glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &loc);
 | |
| 		ERROR_LOG(VIDEO, "program error at %d: ", loc);
 | |
| 		ERROR_LOG(VIDEO, (char*)pstr);
 | |
| 		ERROR_LOG(VIDEO, "");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool OpenGL_ReportFBOError(const char *function, const char *file, int line)
 | |
| {
 | |
| 	unsigned int fbo_status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
 | |
| 	if (fbo_status != GL_FRAMEBUFFER_COMPLETE_EXT)
 | |
| 	{
 | |
| 		const char *error = "-";
 | |
| 		switch (fbo_status)
 | |
| 		{
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:          error = "INCOMPLETE_ATTACHMENT_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:  error = "INCOMPLETE_MISSING_ATTACHMENT_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:          error = "INCOMPLETE_DIMENSIONS_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT:             error = "INCOMPLETE_FORMATS_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:         error = "INCOMPLETE_DRAW_BUFFER_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:         error = "INCOMPLETE_READ_BUFFER_EXT"; break;
 | |
| 			case GL_FRAMEBUFFER_UNSUPPORTED_EXT:                    error = "UNSUPPORTED_EXT"; break;
 | |
| 		}
 | |
| 		ERROR_LOG(VIDEO, "%s:%d: (%s) OpenGL FBO error - %s\n", file, line, function, error);
 | |
| 		return false;
 | |
| 	}
 | |
| 	return true;
 | |
| }
 |