This website requires JavaScript.
Explore
Help
Sign In
feedc0de
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
forked from
dolphin-emu/dolphin
Code
Pull Requests
Activity
Files
c49f519d12ebc24cd0f34c3b0a89a0dc4d8d25c6
dolphin
/
Source
History
fires.gc
c49f519d12
removed debug check
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3114
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:57:13 +00:00
..
Core
removed debug check
2009-05-01 08:57:13 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
DSPSpy
updated results and fixed if_test5.ds ifnlz to iflnz
2009-04-26 22:00:36 +00:00
DSPTool
debugfast build fixing. make the hle bios loading-or-not logic make sense.
2009-05-01 08:23:25 +00:00
Plugins
wiimote for osx WIP
2009-04-30 14:23:45 +00:00
PluginSpecs
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
TestSuite
wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
2009-04-21 13:17:02 +00:00
Dolphin.sln
debugfast build fixing. make the hle bios loading-or-not logic make sense.
2009-05-01 08:23:25 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00