Logo
Explore Help
Sign In
feedc0de/dolphin
1
0
Fork 0
You've already forked dolphin
forked from dolphin-emu/dolphin
Code Pull Requests Activity
Files
c52a583090f5fe8dd36a57b2d7628e18ef5f2721
dolphin/Source/Core/InputCommon/Src/ControllerInterface/DInput
History
Jasper St. Pierre a92f6f68d6 DInputJoystick: Fix compile
Whoops. MSVC++ messed up somehow and didn't tell me it didn't work
locally.
2013-06-26 23:26:21 -04:00
..
DInput.cpp
InputCommon: Split Device stuff out
2013-06-25 00:58:30 -04:00
DInput.h
InputCommon: Split Device stuff out
2013-06-25 00:58:30 -04:00
DInputJoystick.cpp
DInputJoystick: Fix compile
2013-06-26 23:26:21 -04:00
DInputJoystick.h
InputCommon: Split Device stuff out
2013-06-25 00:58:30 -04:00
DInputKeyboardMouse.cpp
InputCommon: Split Device stuff out
2013-06-25 00:58:30 -04:00
DInputKeyboardMouse.h
InputCommon: Split Device stuff out
2013-06-25 00:58:30 -04:00
NamedKeys.h
New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P)
2010-07-03 08:04:10 +00:00
Powered by Gitea Version: 1.24.3 Page: 110ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API