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c89ab7ba0287dba6b43b01231a2af10b95486f0c
dolphin
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PluginSpecs
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hrydgard
8c3bb3796b
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2937
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:26:33 +00:00
..
ExportEpilog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
ExportProlog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
pluginspecs_dsp.h
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
pluginspecs_pad.h
Warp back to 1983!!! (rev 1983, that is, not the year :P)
2009-01-23 21:28:55 +00:00
pluginspecs_video.h
Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon.
2009-02-27 03:56:34 +00:00
pluginspecs_wiimote.h
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
2009-02-20 22:04:52 +00:00
PluginSpecs.h
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
2009-03-18 17:17:58 +00:00