forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			21 lines
		
	
	
		
			824 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			824 B
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| 
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| #ifndef _HASH_H_
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| #define _HASH_H_
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| 
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| #include "Common.h"
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| 
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| u32 HashFletcher(const u8* data_u8, size_t length);  // FAST. Length & 1 == 0.
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| u32 HashAdler32(const u8* data, size_t len);         // Fairly accurate, slightly slower
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| u32 HashFNV(const u8* ptr, int length);              // Another fast and decent hash
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| u32 HashEctor(const u8* ptr, int length);            // JUNK. DO NOT USE FOR NEW THINGS
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| u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32
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| u64 GetHashHiresTexture(const u8 *src, int len, u32 samples);
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| u64 GetMurmurHash3(const u8 *src, int len, u32 samples);
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| u64 GetHash64(const u8 *src, int len, u32 samples);
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| void SetHash64Function(bool useHiresTextures);
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| #endif // _HASH_H_
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