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dolphin
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c9edf3cde03c8738e0953ca536730c3bee862545
dolphin
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Shawn Hoffman
c9edf3cde0
convert sjis strings in the wxw logwindow to sjis encoding. (Thankfully wxw seems to do it's own checking to see if the source data is really sjis).
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4743
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-29 12:00:48 +00:00
..
AudioCommon
Wiimote: More work, don't ask, no answer
2009-12-25 22:10:56 +00:00
Common
Wiimote: More work, don't ask, no answer
2009-12-25 22:10:56 +00:00
Core
Fix for negative zero in fnmsubsx (interpreter)
2009-12-29 09:11:26 +00:00
DebuggerUICommon
My first proud commit
2009-11-25 10:07:56 +00:00
DebuggerWX
Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating.
2009-12-28 19:34:19 +00:00
DiscIO
Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating.
2009-12-28 19:34:19 +00:00
DolphinWX
convert sjis strings in the wxw logwindow to sjis encoding. (Thankfully wxw seems to do it's own checking to see if the source data is really sjis).
2009-12-29 12:00:48 +00:00
DSPCore
DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants)
2009-12-26 15:11:26 +00:00
InputCommon
Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)
2009-12-28 19:13:06 +00:00
VideoCommon
Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)
2009-12-28 19:13:06 +00:00