forked from dolphin-emu/dolphin
		
	The return values here have never been checked, so it doesn't make sense to return a value to begin with.
		
			
				
	
	
		
			121 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Max Eliaser
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// Licensed under the GNU General Public License, version 2 or higher.
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// Refer to the license.txt file included.
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// See XInput2.cpp for extensive documentation.
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#pragma once
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extern "C" {
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#include <X11/keysym.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/XInput2.h>
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}
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#include "InputCommon/ControllerInterface/Device.h"
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namespace ciface
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{
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namespace XInput2
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{
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void Init(std::vector<Core::Device*>& devices, void* const hwnd);
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class KeyboardMouse : public Core::Device
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{
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private:
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	struct State
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	{
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		char keyboard[32];
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		unsigned int buttons;
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		struct
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		{
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			float x, y;
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		} cursor, axis;
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	};
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	class Key : public Input
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	{
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		friend class KeyboardMouse;
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	public:
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		std::string GetName() const override { return m_keyname; }
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		Key(Display* display, KeyCode keycode, const char* keyboard);
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		ControlState GetState() const override;
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	private:
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		std::string       m_keyname;
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		Display* const    m_display;
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		const char* const m_keyboard;
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		const KeyCode     m_keycode;
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	};
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	class Button : public Input
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	{
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	public:
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		std::string GetName() const override { return name; }
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		Button(unsigned int index, unsigned int* buttons);
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		ControlState GetState() const override;
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	private:
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		const unsigned int* m_buttons;
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		const unsigned int m_index;
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		std::string name;
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	};
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	class Cursor : public Input
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	{
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	public:
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		std::string GetName() const override { return name; }
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		bool IsDetectable() override { return false; }
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		Cursor(u8 index, bool positive, const float* cursor);
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		ControlState GetState() const override;
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	private:
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		const float* m_cursor;
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		const u8     m_index;
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		const bool   m_positive;
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		std::string  name;
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	};
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	class Axis : public Input
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	{
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	public:
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		std::string GetName() const override { return name; }
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		bool IsDetectable() override { return false; }
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		Axis(u8 index, bool positive, const float* axis);
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		ControlState GetState() const override;
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	private:
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		const float* m_axis;
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		const u8     m_index;
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		const bool   m_positive;
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		std::string  name;
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	};
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private:
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	void SelectEventsForDevice(Window window, XIEventMask *mask, int deviceid);
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	void UpdateCursor();
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public:
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	void UpdateInput() override;
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	KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid);
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	~KeyboardMouse();
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	std::string GetName() const override;
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	std::string GetSource() const override;
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	int GetId() const override;
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private:
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	Window      m_window;
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	Display*    m_display;
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	State       m_state;
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	int         xi_opcode;
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	const int   pointer_deviceid, keyboard_deviceid;
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	std::string name;
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};
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}
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}
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