forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			51 lines
		
	
	
		
			998 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			998 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2016 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#ifdef _WIN32
 | 
						|
 | 
						|
#ifndef WIN32_LEAN_AND_MEAN
 | 
						|
#define WIN32_LEAN_AND_MEAN
 | 
						|
#endif
 | 
						|
#include <Windows.h>
 | 
						|
 | 
						|
namespace Common
 | 
						|
{
 | 
						|
class Semaphore
 | 
						|
{
 | 
						|
public:
 | 
						|
  Semaphore(int initial_count, int maximum_count)
 | 
						|
  {
 | 
						|
    m_handle = CreateSemaphoreA(nullptr, initial_count, maximum_count, nullptr);
 | 
						|
  }
 | 
						|
 | 
						|
  ~Semaphore() { CloseHandle(m_handle); }
 | 
						|
  void Wait() { WaitForSingleObject(m_handle, INFINITE); }
 | 
						|
  void Post() { ReleaseSemaphore(m_handle, 1, nullptr); }
 | 
						|
private:
 | 
						|
  HANDLE m_handle;
 | 
						|
};
 | 
						|
}  // namespace Common
 | 
						|
 | 
						|
#else  // _WIN32
 | 
						|
 | 
						|
#include <semaphore.h>
 | 
						|
 | 
						|
namespace Common
 | 
						|
{
 | 
						|
class Semaphore
 | 
						|
{
 | 
						|
public:
 | 
						|
  Semaphore(int initial_count, int maximum_count) { sem_init(&m_handle, 0, initial_count); }
 | 
						|
  ~Semaphore() { sem_destroy(&m_handle); }
 | 
						|
  void Wait() { sem_wait(&m_handle); }
 | 
						|
  void Post() { sem_post(&m_handle); }
 | 
						|
private:
 | 
						|
  sem_t m_handle;
 | 
						|
};
 | 
						|
}  // namespace Common
 | 
						|
 | 
						|
#endif  // _WIN32
 |