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cac04c958b20d9cc40389a9bd38e4d934b0b6e7e
dolphin
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Core
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nakeee
cac04c958b
More work on create test (almost working beside some annoying bug)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3451
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 16:48:34 +00:00
..
AudioCommon
Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
2009-06-15 04:30:02 +00:00
Common
Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
2009-06-15 04:30:02 +00:00
Core
Forgot the waiting part so we don't have multiple threads reading from the net device. some other stuff. PSO when set to static addresses fails to send the correct DNS server IP in the packet, is always 0.0.0.0 for some reason.
2009-06-15 12:47:41 +00:00
DebuggerWX
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
2009-06-13 14:10:10 +00:00
DiscIO
Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
2009-06-14 11:30:33 +00:00
DolphinWX
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
2009-06-13 22:08:01 +00:00
DSPCore
More work on create test (almost working beside some annoying bug)
2009-06-15 16:48:34 +00:00
InputCommon
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
2009-06-13 22:08:01 +00:00
VideoCommon
linux compile fix, I'm not sure it was right of me to remove the mmsystem include (was it used?) but if it's
2009-06-15 06:39:26 +00:00