forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			137 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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class DebugInterface;
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struct TBreakPoint
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{
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	u32  iAddress;
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	bool bOn;
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	bool bTemporary;
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};
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struct TMemCheck
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{
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	TMemCheck()
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	{
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		numHits = 0;
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		StartAddress = EndAddress = 0;
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		bRange = OnRead = OnWrite = Log = Break = false;
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	}
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	u32 StartAddress;
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	u32 EndAddress;
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	bool bRange;
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	bool OnRead;
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	bool OnWrite;
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	bool Log;
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	bool Break;
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	u32 numHits;
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	// returns whether to break
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	bool Action(DebugInterface *dbg_interface, u32 _iValue, u32 addr,
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	            bool write, int size, u32 pc);
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};
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struct TWatch
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{
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	std::string name = "";
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	u32  iAddress;
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	bool bOn;
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};
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// Code breakpoints.
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class BreakPoints
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{
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public:
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	typedef std::vector<TBreakPoint> TBreakPoints;
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	typedef std::vector<std::string> TBreakPointsStr;
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	const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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	TBreakPointsStr GetStrings() const;
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	void AddFromStrings(const TBreakPointsStr& bps);
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	// is address breakpoint
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	bool IsAddressBreakPoint(u32 address) const;
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	bool IsTempBreakPoint(u32 address) const;
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	// Add BreakPoint
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	void Add(u32 em_address, bool temp = false);
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	void Add(const TBreakPoint& bp);
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	// Remove Breakpoint
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	void Remove(u32 _iAddress);
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	void Clear();
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	void ClearAllTemporary();
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private:
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	TBreakPoints m_BreakPoints;
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};
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// Memory breakpoints
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class MemChecks
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{
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public:
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	typedef std::vector<TMemCheck> TMemChecks;
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	typedef std::vector<std::string> TMemChecksStr;
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	TMemChecks m_MemChecks;
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	const TMemChecks& GetMemChecks() { return m_MemChecks; }
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	TMemChecksStr GetStrings() const;
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	void AddFromStrings(const TMemChecksStr& mcs);
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	void Add(const TMemCheck& _rMemoryCheck);
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	// memory breakpoint
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	TMemCheck *GetMemCheck(u32 address);
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	void Remove(u32 _Address);
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	void Clear() { m_MemChecks.clear(); }
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	bool HasAny() const { return !m_MemChecks.empty(); }
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};
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class Watches
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{
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public:
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	typedef std::vector<TWatch> TWatches;
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	typedef std::vector<std::string> TWatchesStr;
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	const TWatches& GetWatches() { return m_Watches; }
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	TWatchesStr GetStrings() const;
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	void AddFromStrings(const TWatchesStr& bps);
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	bool IsAddressWatch(u32 _iAddress) const;
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	// Add BreakPoint
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	void Add(u32 em_address);
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	void Add(const TWatch& bp);
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	void Update(int count, u32 em_address);
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	void UpdateName(int count, const std::string name);
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	// Remove Breakpoint
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	void Remove(u32 _iAddress);
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	void Clear();
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private:
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	TWatches m_Watches;
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};
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