forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			61 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "VideoCommon/RenderBase.h"
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class SWOGLWindow;
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namespace SW
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{
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class SWRenderer final : public Renderer
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{
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public:
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  SWRenderer(std::unique_ptr<SWOGLWindow> window);
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  bool IsHeadless() const override;
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  std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
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  std::unique_ptr<AbstractStagingTexture>
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  CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override;
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  std::unique_ptr<AbstractFramebuffer>
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  CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment) override;
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  std::unique_ptr<AbstractShader> CreateShaderFromSource(ShaderStage stage, const char* source,
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                                                         size_t length) override;
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  std::unique_ptr<AbstractShader> CreateShaderFromBinary(ShaderStage stage, const void* data,
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                                                         size_t length) override;
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  std::unique_ptr<NativeVertexFormat>
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  CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
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  std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config,
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                                                   const void* cache_data = nullptr,
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                                                   size_t cache_data_length = 0) override;
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  u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
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  void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {}
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  u16 BBoxRead(int index) override;
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  void BBoxWrite(int index, u16 value) override;
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  void RenderXFBToScreen(const AbstractTexture* texture,
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                         const MathUtil::Rectangle<int>& rc) override;
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  void ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
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                   bool zEnable, u32 color, u32 z) override;
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  void ReinterpretPixelData(EFBReinterpretType convtype) override {}
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  void ScaleTexture(AbstractFramebuffer* dst_framebuffer, const MathUtil::Rectangle<int>& dst_rect,
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                    const AbstractTexture* src_texture,
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                    const MathUtil::Rectangle<int>& src_rect) override;
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private:
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  std::unique_ptr<SWOGLWindow> m_window;
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};
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}  // namespace SW
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