forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include <wx/panel.h>
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#include "Core/GeckoCode.h"
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class IniFile;
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class wxButton;
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class wxCheckListBox;
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class wxCommandEvent;
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class wxListBox;
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class wxStaticText;
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class wxTextCtrl;
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class wxWindow;
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namespace Gecko
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{
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class CodeConfigPanel : public wxPanel
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{
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public:
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	CodeConfigPanel(wxWindow* const parent);
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	void LoadCodes(const IniFile& globalIni, const IniFile& localIni, const std::string& gameid = "", bool checkRunning = false);
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	const std::vector<GeckoCode>& GetCodes() const { return m_gcodes; }
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protected:
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	void UpdateInfoBox(wxCommandEvent&);
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	void ToggleCode(wxCommandEvent& evt);
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	void DownloadCodes(wxCommandEvent&);
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	//void ApplyChanges(wxCommandEvent&);
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	void UpdateCodeList(bool checkRunning = false);
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private:
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	std::vector<GeckoCode> m_gcodes;
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	std::string m_gameid;
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	// wxwidgets stuff
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	wxCheckListBox* m_listbox_gcodes;
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	struct
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	{
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		wxStaticText* label_name, *label_notes, *label_creator;
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		wxTextCtrl*   textctrl_notes;
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		wxListBox*    listbox_codes;
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	} m_infobox;
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	wxButton* btn_download;
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};
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}
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