forked from dolphin-emu/dolphin
		
	Wrap dinput.h in a header defining DIRECTINPUT_VERSION instead of repeating it multiple places.
		
			
				
	
	
		
			97 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // XInput suffers a similar issue as XAudio2. Since Win8, it is part of the OS.
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| // However, unlike XAudio2 they have not made the API incompatible - so we just
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| // compile against the latest version and fall back to dynamically loading the
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| // old DLL.
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| 
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| #pragma once
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| 
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| #include <windows.h>
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| #include <XInput.h>
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| 
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| #include "InputCommon/ControllerInterface/Device.h"
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| 
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| #ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
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| #error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
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| #endif
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| 
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| namespace ciface
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| {
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| namespace XInput
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| {
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| 
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| void Init(std::vector<Core::Device*>& devices);
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| void DeInit();
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| 
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| class Device : public Core::Device
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| {
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| private:
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| 	class Button : public Core::Device::Input
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| 	{
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| 	public:
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| 		std::string GetName() const;
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| 		Button(u8 index, const WORD& buttons) : m_index(index), m_buttons(buttons) {}
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| 		ControlState GetState() const;
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| 	private:
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| 		const WORD& m_buttons;
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| 		u8 m_index;
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| 	};
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| 
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| 	class Axis : public Core::Device::Input
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| 	{
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| 	public:
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| 		std::string GetName() const;
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| 		Axis(u8 index, const SHORT& axis, SHORT range) : m_index(index), m_axis(axis), m_range(range) {}
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| 		ControlState GetState() const;
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| 	private:
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| 		const SHORT& m_axis;
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| 		const SHORT m_range;
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| 		const u8 m_index;
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| 	};
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| 
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| 	class Trigger : public Core::Device::Input
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| 	{
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| 	public:
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| 		std::string GetName() const;
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| 		Trigger(u8 index, const BYTE& trigger, BYTE range) : m_index(index), m_trigger(trigger), m_range(range) {}
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| 		ControlState GetState() const;
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| 	private:
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| 		const BYTE& m_trigger;
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| 		const BYTE m_range;
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| 		const u8 m_index;
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| 	};
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| 
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| 	class Motor : public Core::Device::Output
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| 	{
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| 	public:
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| 		std::string GetName() const;
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| 		Motor(u8 index, WORD& motor, WORD range) : m_index(index), m_motor(motor), m_range(range) {}
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| 		void SetState(ControlState state);
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| 	private:
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| 		WORD& m_motor;
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| 		const WORD m_range;
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| 		const u8 m_index;
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| 	};
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| 
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| public:
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| 	bool UpdateInput();
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| 	bool UpdateOutput();
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| 
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| 	void ClearInputState();
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| 
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| 	Device(const XINPUT_CAPABILITIES& capabilities, u8 index);
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| 
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| 	std::string GetName() const;
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| 	int GetId() const;
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| 	std::string GetSource() const;
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| 
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| private:
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| 	XINPUT_STATE m_state_in;
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| 	XINPUT_VIBRATION m_state_out, m_current_state_out;
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| 	const BYTE m_subtype;
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| 	const u8 m_index;
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| };
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| 
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| 
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| }
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| }
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