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cfcd1b6dd51aebc8b3e2e3fc67a0183214fe3343
dolphin
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Plugin_VideoDX9
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Shawn Hoffman
1ceee92770
Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. If we didn't do this, the vertex format would be read as one bit offset from where it should be, making 01 become 00, and 10/11 become 01. Among the benefits of this fix: Zelda Wind Waker no longer crashes when you view the map. see
http://forums.ngemu.com/dolphin-discussion/114035-those-pesky-bit-fields.html
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@1118
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 04:44:41 +00:00
..
Src
Since m_VtxDesc.Text7Coord is broken across a 32 bit word boundary, retrieve its value manually. If we didn't do this, the vertex format would be read as one bit offset from where it should be, making 01 become 00, and 10/11 become 01. Among the benefits of this fix: Zelda Wind Waker no longer crashes when you view the map. see
http://forums.ngemu.com/dolphin-discussion/114035-those-pesky-bit-fields.html
2008-11-11 04:44:41 +00:00
Plugin_VideoDX9.vcproj
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
2008-10-27 21:38:30 +00:00