forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			109 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "Common/Common.h"
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#include <wx/bitmap.h>
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#include <wx/image.h>
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namespace DiscIO
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{
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enum class BlobType;
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enum class Country;
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enum class Language;
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enum class Region;
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enum class Platform;
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}
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class PointerWrap;
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class GameListItem
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{
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public:
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  GameListItem(const std::string& _rFileName,
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               const std::unordered_map<std::string, std::string>& custom_titles);
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  ~GameListItem();
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  // Reload settings after INI changes
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  void ReloadINI();
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  bool IsValid() const { return m_Valid; }
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  const std::string& GetFileName() const { return m_FileName; }
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  std::string GetName(DiscIO::Language language) const;
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  std::string GetName() const;
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  std::string GetUniqueIdentifier() const;
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  std::string GetDescription(DiscIO::Language language) const;
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  std::string GetDescription() const;
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  std::vector<DiscIO::Language> GetLanguages() const;
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  std::string GetCompany() const { return m_company; }
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  u16 GetRevision() const { return m_Revision; }
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  const std::string& GetGameID() const { return m_game_id; }
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  const std::string GetWiiFSPath() const;
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  DiscIO::Region GetRegion() const { return m_region; }
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  DiscIO::Country GetCountry() const { return m_Country; }
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  DiscIO::Platform GetPlatform() const { return m_Platform; }
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  DiscIO::BlobType GetBlobType() const { return m_blob_type; }
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  const std::string& GetIssues() const { return m_issues; }
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  int GetEmuState() const { return m_emu_state; }
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  bool IsCompressed() const;
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  u64 GetFileSize() const { return m_FileSize; }
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  u64 GetVolumeSize() const { return m_VolumeSize; }
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  // 0 is the first disc, 1 is the second disc
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  u8 GetDiscNumber() const { return m_disc_number; }
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  // NOTE: Banner image is at the original resolution, use WxUtils::ScaleImageToBitmap
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  //   to display it
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  const wxImage& GetBannerImage() const { return m_image; }
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  void DoState(PointerWrap& p);
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private:
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  std::string m_FileName;
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  std::map<DiscIO::Language, std::string> m_names;
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  std::map<DiscIO::Language, std::string> m_descriptions;
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  std::string m_company;
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  std::string m_game_id;
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  u64 m_title_id;
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  std::string m_issues;
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  int m_emu_state;
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  u64 m_FileSize;
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  u64 m_VolumeSize;
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  DiscIO::Region m_region;
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  DiscIO::Country m_Country;
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  DiscIO::Platform m_Platform;
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  DiscIO::BlobType m_blob_type;
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  u16 m_Revision;
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  wxImage m_image;
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  bool m_Valid;
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  std::vector<u8> m_pImage;
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  int m_ImageWidth, m_ImageHeight;
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  u8 m_disc_number;
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  std::string m_custom_name_titles_txt;  // Custom title from titles.txt
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  std::string m_custom_name;             // Custom title from INI or titles.txt
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  bool m_has_custom_name;
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  bool LoadFromCache();
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  void SaveToCache();
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  bool IsElfOrDol() const;
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  std::string CreateCacheFilename() const;
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  // Outputs to m_pImage
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  void ReadVolumeBanner(const std::vector<u32>& buffer, int width, int height);
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  // Outputs to m_Bitmap
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  bool ReadPNGBanner(const std::string& path);
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};
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