forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			565 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			565 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstring>
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#include <string>
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#include "Common/BitSet.h"
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#include "Common/CPUDetect.h"
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/Intrinsics.h"
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#include "Common/JitRegister.h"
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#include "Common/x64ABI.h"
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#include "Common/x64Emitter.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/VertexLoaderManager.h"
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#include "VideoCommon/VertexLoaderX64.h"
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using namespace Gen;
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static const X64Reg src_reg = ABI_PARAM1;
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static const X64Reg dst_reg = ABI_PARAM2;
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static const X64Reg scratch1 = RAX;
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static const X64Reg scratch2 = ABI_PARAM3;
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static const X64Reg scratch3 = ABI_PARAM4;
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static const X64Reg count_reg = R10;
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static const X64Reg skipped_reg = R11;
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static const X64Reg base_reg = RBX;
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static const u8* memory_base_ptr = (u8*)&g_main_cp_state.array_strides;
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static OpArg MPIC(const void* ptr, X64Reg scale_reg, int scale = SCALE_1)
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{
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  return MComplex(base_reg, scale_reg, scale, PtrOffset(ptr, memory_base_ptr));
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}
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static OpArg MPIC(const void* ptr)
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{
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  return MDisp(base_reg, PtrOffset(ptr, memory_base_ptr));
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}
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VertexLoaderX64::VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att)
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    : VertexLoaderBase(vtx_desc, vtx_att)
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{
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  if (!IsInitialized())
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    return;
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  AllocCodeSpace(4096, false);
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  ClearCodeSpace();
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  GenerateVertexLoader();
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  WriteProtect();
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  std::string name;
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  AppendToString(&name);
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  JitRegister::Register(region, GetCodePtr(), name.c_str());
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}
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OpArg VertexLoaderX64::GetVertexAddr(int array, u64 attribute)
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{
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  OpArg data = MDisp(src_reg, m_src_ofs);
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  if (attribute & MASK_INDEXED)
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  {
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    int bits = attribute == INDEX8 ? 8 : 16;
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    LoadAndSwap(bits, scratch1, data);
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    m_src_ofs += bits / 8;
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    if (array == ARRAY_POSITION)
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    {
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      CMP(bits, R(scratch1), Imm8(-1));
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      m_skip_vertex = J_CC(CC_E, true);
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    }
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    IMUL(32, scratch1, MPIC(&g_main_cp_state.array_strides[array]));
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    MOV(64, R(scratch2), MPIC(&VertexLoaderManager::cached_arraybases[array]));
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    return MRegSum(scratch1, scratch2);
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  }
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  else
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  {
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    return data;
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  }
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}
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int VertexLoaderX64::ReadVertex(OpArg data, u64 attribute, int format, int count_in, int count_out,
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                                bool dequantize, u8 scaling_exponent,
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                                AttributeFormat* native_format)
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{
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  static const __m128i shuffle_lut[5][3] = {
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      {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF00L),   // 1x u8
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF01L, 0xFFFFFF00L),   // 2x u8
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFF02L, 0xFFFFFF01L, 0xFFFFFF00L)},  // 3x u8
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      {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x00FFFFFFL),   // 1x s8
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL),   // 2x s8
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       _mm_set_epi32(0xFFFFFFFFL, 0x02FFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL)},  // 3x s8
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      {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFF0001L),   // 1x u16
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFF0203L, 0xFFFF0001L),   // 2x u16
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFF0405L, 0xFFFF0203L, 0xFFFF0001L)},  // 3x u16
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      {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x0001FFFFL),   // 1x s16
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0203FFFFL, 0x0001FFFFL),   // 2x s16
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       _mm_set_epi32(0xFFFFFFFFL, 0x0405FFFFL, 0x0203FFFFL, 0x0001FFFFL)},  // 3x s16
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      {_mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x00010203L),   // 1x float
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       _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L),   // 2x float
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       _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L)},  // 3x float
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  };
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  static const __m128 scale_factors[32] = {
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      _mm_set_ps1(1. / (1u << 0)),  _mm_set_ps1(1. / (1u << 1)),  _mm_set_ps1(1. / (1u << 2)),
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      _mm_set_ps1(1. / (1u << 3)),  _mm_set_ps1(1. / (1u << 4)),  _mm_set_ps1(1. / (1u << 5)),
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      _mm_set_ps1(1. / (1u << 6)),  _mm_set_ps1(1. / (1u << 7)),  _mm_set_ps1(1. / (1u << 8)),
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      _mm_set_ps1(1. / (1u << 9)),  _mm_set_ps1(1. / (1u << 10)), _mm_set_ps1(1. / (1u << 11)),
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      _mm_set_ps1(1. / (1u << 12)), _mm_set_ps1(1. / (1u << 13)), _mm_set_ps1(1. / (1u << 14)),
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      _mm_set_ps1(1. / (1u << 15)), _mm_set_ps1(1. / (1u << 16)), _mm_set_ps1(1. / (1u << 17)),
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      _mm_set_ps1(1. / (1u << 18)), _mm_set_ps1(1. / (1u << 19)), _mm_set_ps1(1. / (1u << 20)),
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      _mm_set_ps1(1. / (1u << 21)), _mm_set_ps1(1. / (1u << 22)), _mm_set_ps1(1. / (1u << 23)),
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      _mm_set_ps1(1. / (1u << 24)), _mm_set_ps1(1. / (1u << 25)), _mm_set_ps1(1. / (1u << 26)),
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      _mm_set_ps1(1. / (1u << 27)), _mm_set_ps1(1. / (1u << 28)), _mm_set_ps1(1. / (1u << 29)),
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      _mm_set_ps1(1. / (1u << 30)), _mm_set_ps1(1. / (1u << 31)),
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  };
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  X64Reg coords = XMM0;
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  int elem_size = 1 << (format / 2);
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  int load_bytes = elem_size * count_in;
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  OpArg dest = MDisp(dst_reg, m_dst_ofs);
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  native_format->components = count_out;
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  native_format->enable = true;
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  native_format->offset = m_dst_ofs;
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  native_format->type = VAR_FLOAT;
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  native_format->integer = false;
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  m_dst_ofs += sizeof(float) * count_out;
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  if (attribute == DIRECT)
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    m_src_ofs += load_bytes;
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  if (cpu_info.bSSSE3)
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  {
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    if (load_bytes > 8)
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      MOVDQU(coords, data);
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    else if (load_bytes > 4)
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      MOVQ_xmm(coords, data);
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    else
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      MOVD_xmm(coords, data);
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    PSHUFB(coords, MPIC(&shuffle_lut[format][count_in - 1]));
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    // Sign-extend.
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    if (format == FORMAT_BYTE)
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      PSRAD(coords, 24);
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    if (format == FORMAT_SHORT)
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      PSRAD(coords, 16);
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  }
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  else
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  {
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    // SSE2
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    X64Reg temp = XMM1;
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    switch (format)
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    {
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    case FORMAT_UBYTE:
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      MOVD_xmm(coords, data);
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      PXOR(temp, R(temp));
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      PUNPCKLBW(coords, R(temp));
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      PUNPCKLWD(coords, R(temp));
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      break;
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    case FORMAT_BYTE:
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      MOVD_xmm(coords, data);
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      PUNPCKLBW(coords, R(coords));
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      PUNPCKLWD(coords, R(coords));
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      PSRAD(coords, 24);
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      break;
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    case FORMAT_USHORT:
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    case FORMAT_SHORT:
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      switch (count_in)
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      {
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      case 1:
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        LoadAndSwap(32, scratch3, data);
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        MOVD_xmm(coords, R(scratch3));  // ......X.
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        break;
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      case 2:
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        LoadAndSwap(32, scratch3, data);
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        MOVD_xmm(coords, R(scratch3));     // ......XY
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        PSHUFLW(coords, R(coords), 0x24);  // ....Y.X.
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        break;
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      case 3:
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        LoadAndSwap(64, scratch3, data);
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        MOVQ_xmm(coords, R(scratch3));     // ....XYZ.
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        PUNPCKLQDQ(coords, R(coords));     // ..Z.XYZ.
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        PSHUFLW(coords, R(coords), 0xAC);  // ..Z.Y.X.
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        break;
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      }
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      if (format == FORMAT_SHORT)
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        PSRAD(coords, 16);
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      else
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        PSRLD(coords, 16);
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      break;
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    case FORMAT_FLOAT:
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      // Floats don't need to be scaled or converted,
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      // so we can just load/swap/store them directly
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      // and return early.
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      // (In SSSE3 we still need to store them.)
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      for (int i = 0; i < count_in; i++)
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      {
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        LoadAndSwap(32, scratch3, data);
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        MOV(32, dest, R(scratch3));
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        data.AddMemOffset(sizeof(float));
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        dest.AddMemOffset(sizeof(float));
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        // zfreeze
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        if (native_format == &m_native_vtx_decl.position)
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        {
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          if (cpu_info.bSSE4_1)
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          {
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            PINSRD(coords, R(scratch3), i);
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          }
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          else
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          {
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            PINSRW(coords, R(scratch3), 2 * i + 0);
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            SHR(32, R(scratch3), Imm8(16));
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            PINSRW(coords, R(scratch3), 2 * i + 1);
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          }
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        }
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      }
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      // zfreeze
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      if (native_format == &m_native_vtx_decl.position)
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      {
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        CMP(32, R(count_reg), Imm8(3));
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        FixupBranch dont_store = J_CC(CC_A);
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        LEA(32, scratch3, MScaled(count_reg, SCALE_4, -4));
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        MOVUPS(MPIC(VertexLoaderManager::position_cache, scratch3, SCALE_4), coords);
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        SetJumpTarget(dont_store);
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      }
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      return load_bytes;
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    }
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  }
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  if (format != FORMAT_FLOAT)
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  {
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    CVTDQ2PS(coords, R(coords));
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    if (dequantize && scaling_exponent)
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      MULPS(coords, MPIC(&scale_factors[scaling_exponent]));
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  }
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  switch (count_out)
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  {
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  case 1:
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    MOVSS(dest, coords);
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    break;
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  case 2:
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    MOVLPS(dest, coords);
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    break;
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  case 3:
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    MOVUPS(dest, coords);
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    break;
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  }
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  // zfreeze
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  if (native_format == &m_native_vtx_decl.position)
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  {
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    CMP(32, R(count_reg), Imm8(3));
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    FixupBranch dont_store = J_CC(CC_A);
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    LEA(32, scratch3, MScaled(count_reg, SCALE_4, -4));
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    MOVUPS(MPIC(VertexLoaderManager::position_cache, scratch3, SCALE_4), coords);
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    SetJumpTarget(dont_store);
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  }
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  return load_bytes;
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}
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void VertexLoaderX64::ReadColor(OpArg data, u64 attribute, int format)
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{
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  int load_bytes = 0;
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  switch (format)
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  {
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  case FORMAT_24B_888:
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  case FORMAT_32B_888x:
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  case FORMAT_32B_8888:
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    MOV(32, R(scratch1), data);
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    if (format != FORMAT_32B_8888)
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      OR(32, R(scratch1), Imm32(0xFF000000));
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    MOV(32, MDisp(dst_reg, m_dst_ofs), R(scratch1));
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    load_bytes = 3 + (format != FORMAT_24B_888);
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    break;
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  case FORMAT_16B_565:
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    //                   RRRRRGGG GGGBBBBB
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    // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
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    LoadAndSwap(16, scratch1, data);
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    if (cpu_info.bBMI1 && cpu_info.bBMI2)
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    {
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      MOV(32, R(scratch2), Imm32(0x07C3F7C0));
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      PDEP(32, scratch3, scratch1, R(scratch2));
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      MOV(32, R(scratch2), Imm32(0xF8FCF800));
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      PDEP(32, scratch1, scratch1, R(scratch2));
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      ANDN(32, scratch2, scratch2, R(scratch3));
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      OR(32, R(scratch1), R(scratch2));
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    }
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    else
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    {
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      SHL(32, R(scratch1), Imm8(11));
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      LEA(32, scratch2, MScaled(scratch1, SCALE_4, 0));
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      LEA(32, scratch3, MScaled(scratch2, SCALE_8, 0));
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      AND(32, R(scratch1), Imm32(0x0000F800));
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      AND(32, R(scratch2), Imm32(0x00FC0000));
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      AND(32, R(scratch3), Imm32(0xF8000000));
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      OR(32, R(scratch1), R(scratch2));
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      OR(32, R(scratch1), R(scratch3));
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      MOV(32, R(scratch2), R(scratch1));
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      SHR(32, R(scratch1), Imm8(5));
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      AND(32, R(scratch1), Imm32(0x07000700));
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      OR(32, R(scratch1), R(scratch2));
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      SHR(32, R(scratch2), Imm8(6));
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      AND(32, R(scratch2), Imm32(0x00030000));
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      OR(32, R(scratch1), R(scratch2));
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    }
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    OR(32, R(scratch1), Imm32(0x000000FF));
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    SwapAndStore(32, MDisp(dst_reg, m_dst_ofs), scratch1);
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    load_bytes = 2;
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    break;
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  case FORMAT_16B_4444:
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    //                   RRRRGGGG BBBBAAAA
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    // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
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    LoadAndSwap(16, scratch1, data);
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    if (cpu_info.bBMI2)
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    {
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      MOV(32, R(scratch2), Imm32(0x0F0F0F0F));
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      PDEP(32, scratch1, scratch1, R(scratch2));
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    }
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    else
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    {
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      MOV(32, R(scratch2), R(scratch1));
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      SHL(32, R(scratch1), Imm8(8));
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      OR(32, R(scratch1), R(scratch2));
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      AND(32, R(scratch1), Imm32(0x00FF00FF));
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      MOV(32, R(scratch2), R(scratch1));
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      SHL(32, R(scratch1), Imm8(4));
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      OR(32, R(scratch1), R(scratch2));
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      AND(32, R(scratch1), Imm32(0x0F0F0F0F));
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    }
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    MOV(32, R(scratch2), R(scratch1));
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    SHL(32, R(scratch1), Imm8(4));
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    OR(32, R(scratch1), R(scratch2));
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    SwapAndStore(32, MDisp(dst_reg, m_dst_ofs), scratch1);
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    load_bytes = 2;
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    break;
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  case FORMAT_24B_6666:
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    //          RRRRRRGG GGGGBBBB BBAAAAAA
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    // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
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    data.AddMemOffset(-1);  // subtract one from address so we can use a 32bit load and bswap
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    LoadAndSwap(32, scratch1, data);
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    if (cpu_info.bBMI2)
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    {
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      MOV(32, R(scratch2), Imm32(0xFCFCFCFC));
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      PDEP(32, scratch1, scratch1, R(scratch2));
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      MOV(32, R(scratch2), R(scratch1));
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    }
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    else
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    {
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      LEA(32, scratch2, MScaled(scratch1, SCALE_4, 0));  // ______RR RRRRGGGG GGBBBBBB AAAAAA__
 | 
						|
      AND(32, R(scratch2), Imm32(0x00003FFC));           // ________ ________ __BBBBBB AAAAAA__
 | 
						|
      SHL(32, R(scratch1), Imm8(6));                     // __RRRRRR GGGGGGBB BBBBAAAA AA______
 | 
						|
      AND(32, R(scratch1), Imm32(0x3FFC0000));           // __RRRRRR GGGGGG__ ________ ________
 | 
						|
      OR(32, R(scratch1), R(scratch2));                  // __RRRRRR GGGGGG__ __BBBBBB AAAAAA__
 | 
						|
 | 
						|
      LEA(32, scratch2, MScaled(scratch1, SCALE_4, 0));  // RRRRRRGG GGGG____ BBBBBBAA AAAA____
 | 
						|
      AND(32, R(scratch2), Imm32(0xFC00FC00));           // RRRRRR__ ________ BBBBBB__ ________
 | 
						|
      AND(32, R(scratch1), Imm32(0x00FC00FC));           // ________ GGGGGG__ ________ AAAAAA__
 | 
						|
      OR(32, R(scratch1), R(scratch2));                  // RRRRRR__ GGGGGG__ BBBBBB__ AAAAAA__
 | 
						|
      MOV(32, R(scratch2), R(scratch1));
 | 
						|
    }
 | 
						|
    SHR(32, R(scratch1), Imm8(6));
 | 
						|
    AND(32, R(scratch1), Imm32(0x03030303));
 | 
						|
    OR(32, R(scratch1), R(scratch2));
 | 
						|
    SwapAndStore(32, MDisp(dst_reg, m_dst_ofs), scratch1);
 | 
						|
    load_bytes = 3;
 | 
						|
    break;
 | 
						|
  }
 | 
						|
  if (attribute == DIRECT)
 | 
						|
    m_src_ofs += load_bytes;
 | 
						|
}
 | 
						|
 | 
						|
void VertexLoaderX64::GenerateVertexLoader()
 | 
						|
{
 | 
						|
  BitSet32 regs = {src_reg,  dst_reg,   scratch1,    scratch2,
 | 
						|
                   scratch3, count_reg, skipped_reg, base_reg};
 | 
						|
  regs &= ABI_ALL_CALLEE_SAVED;
 | 
						|
  ABI_PushRegistersAndAdjustStack(regs, 0);
 | 
						|
 | 
						|
  // Backup count since we're going to count it down.
 | 
						|
  PUSH(32, R(ABI_PARAM3));
 | 
						|
 | 
						|
  // ABI_PARAM3 is one of the lower registers, so free it for scratch2.
 | 
						|
  MOV(32, R(count_reg), R(ABI_PARAM3));
 | 
						|
 | 
						|
  MOV(64, R(base_reg), R(ABI_PARAM4));
 | 
						|
 | 
						|
  if (m_VtxDesc.Position & MASK_INDEXED)
 | 
						|
    XOR(32, R(skipped_reg), R(skipped_reg));
 | 
						|
 | 
						|
  // TODO: load constants into registers outside the main loop
 | 
						|
 | 
						|
  const u8* loop_start = GetCodePtr();
 | 
						|
 | 
						|
  if (m_VtxDesc.PosMatIdx)
 | 
						|
  {
 | 
						|
    MOVZX(32, 8, scratch1, MDisp(src_reg, m_src_ofs));
 | 
						|
    AND(32, R(scratch1), Imm8(0x3F));
 | 
						|
    MOV(32, MDisp(dst_reg, m_dst_ofs), R(scratch1));
 | 
						|
 | 
						|
    // zfreeze
 | 
						|
    CMP(32, R(count_reg), Imm8(3));
 | 
						|
    FixupBranch dont_store = J_CC(CC_A);
 | 
						|
    MOV(32, MPIC(VertexLoaderManager::position_matrix_index, count_reg, SCALE_4), R(scratch1));
 | 
						|
    SetJumpTarget(dont_store);
 | 
						|
 | 
						|
    m_native_components |= VB_HAS_POSMTXIDX;
 | 
						|
    m_native_vtx_decl.posmtx.components = 4;
 | 
						|
    m_native_vtx_decl.posmtx.enable = true;
 | 
						|
    m_native_vtx_decl.posmtx.offset = m_dst_ofs;
 | 
						|
    m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
 | 
						|
    m_native_vtx_decl.posmtx.integer = true;
 | 
						|
    m_src_ofs += sizeof(u8);
 | 
						|
    m_dst_ofs += sizeof(u32);
 | 
						|
  }
 | 
						|
 | 
						|
  u32 texmatidx_ofs[8];
 | 
						|
  const u64 tm[8] = {
 | 
						|
      m_VtxDesc.Tex0MatIdx, m_VtxDesc.Tex1MatIdx, m_VtxDesc.Tex2MatIdx, m_VtxDesc.Tex3MatIdx,
 | 
						|
      m_VtxDesc.Tex4MatIdx, m_VtxDesc.Tex5MatIdx, m_VtxDesc.Tex6MatIdx, m_VtxDesc.Tex7MatIdx,
 | 
						|
  };
 | 
						|
  for (int i = 0; i < 8; i++)
 | 
						|
  {
 | 
						|
    if (tm[i])
 | 
						|
      texmatidx_ofs[i] = m_src_ofs++;
 | 
						|
  }
 | 
						|
 | 
						|
  OpArg data = GetVertexAddr(ARRAY_POSITION, m_VtxDesc.Position);
 | 
						|
  int pos_elements = 2 + m_VtxAttr.PosElements;
 | 
						|
  ReadVertex(data, m_VtxDesc.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
 | 
						|
             m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position);
 | 
						|
 | 
						|
  if (m_VtxDesc.Normal)
 | 
						|
  {
 | 
						|
    static const u8 map[8] = {7, 6, 15, 14};
 | 
						|
    u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
 | 
						|
 | 
						|
    for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
 | 
						|
    {
 | 
						|
      if (!i || m_VtxAttr.NormalIndex3)
 | 
						|
      {
 | 
						|
        data = GetVertexAddr(ARRAY_NORMAL, m_VtxDesc.Normal);
 | 
						|
        int elem_size = 1 << (m_VtxAttr.NormalFormat / 2);
 | 
						|
        data.AddMemOffset(i * elem_size * 3);
 | 
						|
      }
 | 
						|
      data.AddMemOffset(ReadVertex(data, m_VtxDesc.Normal, m_VtxAttr.NormalFormat, 3, 3, true,
 | 
						|
                                   scaling_exponent, &m_native_vtx_decl.normals[i]));
 | 
						|
    }
 | 
						|
 | 
						|
    m_native_components |= VB_HAS_NRM0;
 | 
						|
    if (m_VtxAttr.NormalElements)
 | 
						|
      m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
 | 
						|
  }
 | 
						|
 | 
						|
  const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
 | 
						|
  for (int i = 0; i < 2; i++)
 | 
						|
  {
 | 
						|
    if (col[i])
 | 
						|
    {
 | 
						|
      data = GetVertexAddr(ARRAY_COLOR + i, col[i]);
 | 
						|
      ReadColor(data, col[i], m_VtxAttr.color[i].Comp);
 | 
						|
      m_native_components |= VB_HAS_COL0 << i;
 | 
						|
      m_native_vtx_decl.colors[i].components = 4;
 | 
						|
      m_native_vtx_decl.colors[i].enable = true;
 | 
						|
      m_native_vtx_decl.colors[i].offset = m_dst_ofs;
 | 
						|
      m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
 | 
						|
      m_native_vtx_decl.colors[i].integer = false;
 | 
						|
      m_dst_ofs += 4;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  const u64 tc[8] = {
 | 
						|
      m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
 | 
						|
      m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord,
 | 
						|
  };
 | 
						|
  for (int i = 0; i < 8; i++)
 | 
						|
  {
 | 
						|
    int elements = m_VtxAttr.texCoord[i].Elements + 1;
 | 
						|
    if (tc[i])
 | 
						|
    {
 | 
						|
      data = GetVertexAddr(ARRAY_TEXCOORD0 + i, tc[i]);
 | 
						|
      u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
 | 
						|
      ReadVertex(data, tc[i], m_VtxAttr.texCoord[i].Format, elements, tm[i] ? 2 : elements,
 | 
						|
                 m_VtxAttr.ByteDequant, scaling_exponent, &m_native_vtx_decl.texcoords[i]);
 | 
						|
      m_native_components |= VB_HAS_UV0 << i;
 | 
						|
    }
 | 
						|
    if (tm[i])
 | 
						|
    {
 | 
						|
      m_native_components |= VB_HAS_TEXMTXIDX0 << i;
 | 
						|
      m_native_vtx_decl.texcoords[i].components = 3;
 | 
						|
      m_native_vtx_decl.texcoords[i].enable = true;
 | 
						|
      m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
 | 
						|
      m_native_vtx_decl.texcoords[i].integer = false;
 | 
						|
      MOVZX(64, 8, scratch1, MDisp(src_reg, texmatidx_ofs[i]));
 | 
						|
      if (tc[i])
 | 
						|
      {
 | 
						|
        CVTSI2SS(XMM0, R(scratch1));
 | 
						|
        MOVSS(MDisp(dst_reg, m_dst_ofs), XMM0);
 | 
						|
        m_dst_ofs += sizeof(float);
 | 
						|
      }
 | 
						|
      else
 | 
						|
      {
 | 
						|
        m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
 | 
						|
        PXOR(XMM0, R(XMM0));
 | 
						|
        CVTSI2SS(XMM0, R(scratch1));
 | 
						|
        SHUFPS(XMM0, R(XMM0), 0x45);  // 000X -> 0X00
 | 
						|
        MOVUPS(MDisp(dst_reg, m_dst_ofs), XMM0);
 | 
						|
        m_dst_ofs += sizeof(float) * 3;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Prepare for the next vertex.
 | 
						|
  ADD(64, R(dst_reg), Imm32(m_dst_ofs));
 | 
						|
  const u8* cont = GetCodePtr();
 | 
						|
  ADD(64, R(src_reg), Imm32(m_src_ofs));
 | 
						|
 | 
						|
  SUB(32, R(count_reg), Imm8(1));
 | 
						|
  J_CC(CC_NZ, loop_start);
 | 
						|
 | 
						|
  // Get the original count.
 | 
						|
  POP(32, R(ABI_RETURN));
 | 
						|
 | 
						|
  ABI_PopRegistersAndAdjustStack(regs, 0);
 | 
						|
 | 
						|
  if (m_VtxDesc.Position & MASK_INDEXED)
 | 
						|
  {
 | 
						|
    SUB(32, R(ABI_RETURN), R(skipped_reg));
 | 
						|
    RET();
 | 
						|
 | 
						|
    SetJumpTarget(m_skip_vertex);
 | 
						|
    ADD(32, R(skipped_reg), Imm8(1));
 | 
						|
    JMP(cont);
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    RET();
 | 
						|
  }
 | 
						|
 | 
						|
  m_VertexSize = m_src_ofs;
 | 
						|
  m_native_vtx_decl.stride = m_dst_ofs;
 | 
						|
}
 | 
						|
 | 
						|
int VertexLoaderX64::RunVertices(DataReader src, DataReader dst, int count)
 | 
						|
{
 | 
						|
  m_numLoadedVertices += count;
 | 
						|
  return ((int (*)(u8*, u8*, int, const void*))region)(src.GetPointer(), dst.GetPointer(), count,
 | 
						|
                                                       memory_base_ptr);
 | 
						|
}
 |