forked from dolphin-emu/dolphin
		
	libusb on Windows is limited to only a single context. Trying to open more than one can cause device enumerations to fail randomly. libusb is thread-safe and we don't use the manual polling support (with `poll()`) so this should be safe.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include <libusb.h>
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| #include <memory>
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| #include <mutex>
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| 
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| #include "Common/LibusbContext.h"
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| #include "Common/MsgHandler.h"
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| 
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| namespace LibusbContext
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| {
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| static std::shared_ptr<libusb_context> s_libusb_context;
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| static std::once_flag s_context_initialized;
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| 
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| static libusb_context* Create()
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| {
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|   libusb_context* context;
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|   const int ret = libusb_init(&context);
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|   if (ret < LIBUSB_SUCCESS)
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|   {
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|     bool is_windows = false;
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| #ifdef _WIN32
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|     is_windows = true;
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| #endif
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|     if (is_windows && ret == LIBUSB_ERROR_NOT_FOUND)
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|       PanicAlertT("Failed to initialize libusb because usbdk is not installed.");
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|     else
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|       PanicAlertT("Failed to initialize libusb: %s", libusb_error_name(ret));
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|     return nullptr;
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|   }
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|   return context;
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| }
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| 
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| std::shared_ptr<libusb_context> Get()
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| {
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|   std::call_once(s_context_initialized, []() {
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|     s_libusb_context.reset(Create(), [](auto* context) {
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|       if (context != nullptr)
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|         libusb_exit(context);
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|     });
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|   });
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|   return s_libusb_context;
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| }
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| }
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