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d33295a9c4a476ce90d766f43f01eb5b86a7c7d5
dolphin
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Shawn Hoffman
d33295a9c4
HLE the ___blank(char*, ...) func. seems to show some interesting, but limited messages.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4446
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-21 04:26:34 +00:00
..
Core
HLE the ___blank(char*, ...) func. seems to show some interesting, but limited messages.
2009-10-21 04:26:34 +00:00
Dolphin.xcodeproj
Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build
2009-09-24 22:56:50 +00:00
DSPSpy
DSPSPY improvements
2009-10-01 15:12:12 +00:00
DSPTool
Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet
2009-09-18 19:56:49 +00:00
Plugins
Revert the the Fifo changes from r3984 (Pokemon XD still somewhat works) this should fix hangs/desyncs in a couple of games (burnout, metroid, spyro, soulcalibur, nightfire...) see issue 1524
2009-10-21 00:01:07 +00:00
PluginSpecs
Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.
2009-10-10 21:19:39 +00:00
TestSuite
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
UnitTests
fix some memleaks in DiscIO. Fix for issue 1238.
2009-08-03 22:51:13 +00:00
Dolphin.sln
SWV: Software Video now compiles and runs on x64
2009-10-12 17:39:09 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00