forked from dolphin-emu/dolphin
We want to move the vertex by 1/12 pixel, but the old code did miss the perspective division. So by multiplying with pos.w, the position is moved correctly after the perspective division.
We want to move the vertex by 1/12 pixel, but the old code did miss the perspective division. So by multiplying with pos.w, the position is moved correctly after the perspective division.