forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			278 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			278 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#include <cinttypes>
 | 
						|
#include <cstdio>
 | 
						|
#include <cstring>
 | 
						|
#include <memory>
 | 
						|
#include <string>
 | 
						|
#include <utility>
 | 
						|
#include <vector>
 | 
						|
#include <wx/app.h>
 | 
						|
#include <wx/bitmap.h>
 | 
						|
#include <wx/filefn.h>
 | 
						|
#include <wx/image.h>
 | 
						|
#include <wx/toplevel.h>
 | 
						|
 | 
						|
#include "Common/ChunkFile.h"
 | 
						|
#include "Common/CommonPaths.h"
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/FileUtil.h"
 | 
						|
#include "Common/Hash.h"
 | 
						|
#include "Common/IniFile.h"
 | 
						|
#include "Common/StringUtil.h"
 | 
						|
 | 
						|
#include "Core/ConfigManager.h"
 | 
						|
#include "Core/CoreParameter.h"
 | 
						|
#include "Core/Boot/Boot.h"
 | 
						|
 | 
						|
#include "DiscIO/CompressedBlob.h"
 | 
						|
#include "DiscIO/Filesystem.h"
 | 
						|
#include "DiscIO/Volume.h"
 | 
						|
#include "DiscIO/VolumeCreator.h"
 | 
						|
 | 
						|
#include "DolphinWX/ISOFile.h"
 | 
						|
#include "DolphinWX/WxUtils.h"
 | 
						|
 | 
						|
static const u32 CACHE_REVISION = 0x123;
 | 
						|
 | 
						|
#define DVD_BANNER_WIDTH 96
 | 
						|
#define DVD_BANNER_HEIGHT 32
 | 
						|
 | 
						|
static std::string GetLanguageString(DiscIO::IVolume::ELanguage language, std::map<DiscIO::IVolume::ELanguage, std::string> strings)
 | 
						|
{
 | 
						|
	auto end = strings.end();
 | 
						|
	auto it = strings.find(language);
 | 
						|
	if (it != end)
 | 
						|
		return it->second;
 | 
						|
 | 
						|
	// English tends to be a good fallback when the requested language isn't available
 | 
						|
	if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH)
 | 
						|
	{
 | 
						|
		it = strings.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH);
 | 
						|
		if (it != end)
 | 
						|
			return it->second;
 | 
						|
	}
 | 
						|
 | 
						|
	// If English isn't available either, just pick something
 | 
						|
	if (!strings.empty())
 | 
						|
		return strings.cbegin()->second;
 | 
						|
 | 
						|
	return "";
 | 
						|
}
 | 
						|
 | 
						|
GameListItem::GameListItem(const std::string& _rFileName)
 | 
						|
	: m_FileName(_rFileName)
 | 
						|
	, m_emu_state(0)
 | 
						|
	, m_FileSize(0)
 | 
						|
	, m_Revision(0)
 | 
						|
	, m_Valid(false)
 | 
						|
	, m_BlobCompressed(false)
 | 
						|
	, m_ImageWidth(0)
 | 
						|
	, m_ImageHeight(0)
 | 
						|
{
 | 
						|
	if (LoadFromCache())
 | 
						|
	{
 | 
						|
		m_Valid = true;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_rFileName);
 | 
						|
 | 
						|
		if (pVolume != nullptr)
 | 
						|
		{
 | 
						|
			if (!pVolume->IsWadFile())
 | 
						|
				m_Platform = pVolume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC;
 | 
						|
			else
 | 
						|
				m_Platform = WII_WAD;
 | 
						|
 | 
						|
			m_names = pVolume->GetNames();
 | 
						|
			m_descriptions = pVolume->GetDescriptions();
 | 
						|
			m_company = pVolume->GetCompany();
 | 
						|
 | 
						|
			m_Country = pVolume->GetCountry();
 | 
						|
			m_FileSize = pVolume->GetRawSize();
 | 
						|
			m_VolumeSize = pVolume->GetSize();
 | 
						|
 | 
						|
			m_UniqueID = pVolume->GetUniqueID();
 | 
						|
			m_BlobCompressed = DiscIO::IsCompressedBlob(_rFileName);
 | 
						|
			m_IsDiscTwo = pVolume->IsDiscTwo();
 | 
						|
			m_Revision = pVolume->GetRevision();
 | 
						|
 | 
						|
			std::vector<u32> Buffer = pVolume->GetBanner(&m_ImageWidth, &m_ImageHeight);
 | 
						|
			u32* pData = Buffer.data();
 | 
						|
			m_pImage.resize(m_ImageWidth * m_ImageHeight * 3);
 | 
						|
 | 
						|
			for (int i = 0; i < m_ImageWidth * m_ImageHeight; i++)
 | 
						|
			{
 | 
						|
				m_pImage[i * 3 + 0] = (pData[i] & 0xFF0000) >> 16;
 | 
						|
				m_pImage[i * 3 + 1] = (pData[i] & 0x00FF00) >> 8;
 | 
						|
				m_pImage[i * 3 + 2] = (pData[i] & 0x0000FF) >> 0;
 | 
						|
			}
 | 
						|
 | 
						|
			delete pVolume;
 | 
						|
 | 
						|
			m_Valid = true;
 | 
						|
 | 
						|
			// Create a cache file only if we have an image.
 | 
						|
			// Wii ISOs create their images after you have generated the first savegame
 | 
						|
			if (!m_pImage.empty())
 | 
						|
				SaveToCache();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_company.empty() && m_UniqueID.size() >= 6)
 | 
						|
		m_company = DiscIO::GetCompanyFromID(m_UniqueID.substr(4, 2));
 | 
						|
 | 
						|
	if (IsValid())
 | 
						|
	{
 | 
						|
		IniFile ini = SCoreStartupParameter::LoadGameIni(m_UniqueID, m_Revision);
 | 
						|
		ini.GetIfExists("EmuState", "EmulationStateId", &m_emu_state);
 | 
						|
		ini.GetIfExists("EmuState", "EmulationIssues", &m_issues);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!m_pImage.empty())
 | 
						|
	{
 | 
						|
		wxImage Image(m_ImageWidth, m_ImageHeight, &m_pImage[0], true);
 | 
						|
		double Scale = wxTheApp->GetTopWindow()->GetContentScaleFactor();
 | 
						|
		// Note: This uses nearest neighbor, which subjectively looks a lot
 | 
						|
		// better for GC banners than smooth scaling.
 | 
						|
		Image.Rescale(DVD_BANNER_WIDTH * Scale, DVD_BANNER_HEIGHT * Scale);
 | 
						|
#ifdef __APPLE__
 | 
						|
		m_Bitmap = wxBitmap(Image, -1, Scale);
 | 
						|
#else
 | 
						|
		m_Bitmap = wxBitmap(Image, -1);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		// default banner
 | 
						|
		m_Bitmap.LoadFile(StrToWxStr(File::GetThemeDir(SConfig::GetInstance().m_LocalCoreStartupParameter.theme_name)) + "nobanner.png", wxBITMAP_TYPE_PNG);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
GameListItem::~GameListItem()
 | 
						|
{
 | 
						|
}
 | 
						|
 | 
						|
bool GameListItem::LoadFromCache()
 | 
						|
{
 | 
						|
	return CChunkFileReader::Load<GameListItem>(CreateCacheFilename(), CACHE_REVISION, *this);
 | 
						|
}
 | 
						|
 | 
						|
void GameListItem::SaveToCache()
 | 
						|
{
 | 
						|
	if (!File::IsDirectory(File::GetUserPath(D_CACHE_IDX)))
 | 
						|
		File::CreateDir(File::GetUserPath(D_CACHE_IDX));
 | 
						|
 | 
						|
	CChunkFileReader::Save<GameListItem>(CreateCacheFilename(), CACHE_REVISION, *this);
 | 
						|
}
 | 
						|
 | 
						|
void GameListItem::DoState(PointerWrap &p)
 | 
						|
{
 | 
						|
	p.Do(m_names);
 | 
						|
	p.Do(m_descriptions);
 | 
						|
	p.Do(m_company);
 | 
						|
	p.Do(m_UniqueID);
 | 
						|
	p.Do(m_FileSize);
 | 
						|
	p.Do(m_VolumeSize);
 | 
						|
	p.Do(m_Country);
 | 
						|
	p.Do(m_BlobCompressed);
 | 
						|
	p.Do(m_pImage);
 | 
						|
	p.Do(m_ImageWidth);
 | 
						|
	p.Do(m_ImageHeight);
 | 
						|
	p.Do(m_Platform);
 | 
						|
	p.Do(m_IsDiscTwo);
 | 
						|
	p.Do(m_Revision);
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::CreateCacheFilename()
 | 
						|
{
 | 
						|
	std::string Filename, LegalPathname, extension;
 | 
						|
	SplitPath(m_FileName, &LegalPathname, &Filename, &extension);
 | 
						|
 | 
						|
	if (Filename.empty()) return Filename; // Disc Drive
 | 
						|
 | 
						|
	// Filename.extension_HashOfFolderPath_Size.cache
 | 
						|
	// Append hash to prevent ISO name-clashing in different folders.
 | 
						|
	Filename.append(StringFromFormat("%s_%x_%" PRIx64 ".cache",
 | 
						|
		extension.c_str(), HashFletcher((const u8 *)LegalPathname.c_str(), LegalPathname.size()),
 | 
						|
		File::GetSize(m_FileName)));
 | 
						|
 | 
						|
	std::string fullname(File::GetUserPath(D_CACHE_IDX));
 | 
						|
	fullname += Filename;
 | 
						|
	return fullname;
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::GetCompany() const
 | 
						|
{
 | 
						|
	return m_company;
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) const
 | 
						|
{
 | 
						|
	return GetLanguageString(language, m_descriptions);
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::GetDescription() const
 | 
						|
{
 | 
						|
	return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const
 | 
						|
{
 | 
						|
	return GetLanguageString(language, m_names);
 | 
						|
}
 | 
						|
 | 
						|
std::string GameListItem::GetName() const
 | 
						|
{
 | 
						|
	std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
 | 
						|
	if (name.empty())
 | 
						|
	{
 | 
						|
		// No usable name, return filename (better than nothing)
 | 
						|
		SplitPath(GetFileName(), nullptr, &name, nullptr);
 | 
						|
	}
 | 
						|
	return name;
 | 
						|
}
 | 
						|
 | 
						|
std::vector<DiscIO::IVolume::ELanguage> GameListItem::GetLanguages() const
 | 
						|
{
 | 
						|
	std::vector<DiscIO::IVolume::ELanguage> languages;
 | 
						|
	for (std::pair<DiscIO::IVolume::ELanguage, std::string> name : m_names)
 | 
						|
		languages.push_back(name.first);
 | 
						|
	return languages;
 | 
						|
}
 | 
						|
 | 
						|
const std::string GameListItem::GetWiiFSPath() const
 | 
						|
{
 | 
						|
	DiscIO::IVolume *iso = DiscIO::CreateVolumeFromFilename(m_FileName);
 | 
						|
	std::string ret;
 | 
						|
 | 
						|
	if (iso == nullptr)
 | 
						|
		return ret;
 | 
						|
 | 
						|
	if (iso->IsWiiDisc() || iso->IsWadFile())
 | 
						|
	{
 | 
						|
		u64 title = 0;
 | 
						|
 | 
						|
		iso->GetTitleID((u8*)&title);
 | 
						|
		title = Common::swap64(title);
 | 
						|
 | 
						|
		const std::string path = StringFromFormat("%stitle/%08x/%08x/data/",
 | 
						|
				File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title>>32), (u32)title);
 | 
						|
 | 
						|
		if (!File::Exists(path))
 | 
						|
			File::CreateFullPath(path);
 | 
						|
 | 
						|
		if (path[0] == '.')
 | 
						|
			ret = WxStrToStr(wxGetCwd()) + path.substr(strlen(ROOT_DIR));
 | 
						|
		else
 | 
						|
			ret = path;
 | 
						|
	}
 | 
						|
	delete iso;
 | 
						|
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 |